RecyclerView的刷新加载

准备工作:

1.

package com.fly.customview.recyclerview.refresh;

public interface Pullable {
    /**
     * 判断是否可以下拉,如果不需要下拉功能可以直接return false
     *
     * @return true如果可以下拉 否则返回false
     */
    boolean canPullDown();

    /**
     * 判断是否可以上拉,如果不需要上拉功能可以直接return false
     *
     * @return true如果可以上拉否则返回false
     */
    boolean canPullUp();
}

2.

package com.fly.customview.recyclerview.refresh;

import android.content.Context;
import android.support.v7.widget.RecyclerView;
import android.util.AttributeSet;

/**
 * 自定义刷新和加载的GridView
 */
public class PullableRecyclerView extends RecyclerView implements Pullable {

    boolean isnull = true;   // 没有数据的时候

    public PullableRecyclerView(Context context) {
        super(context);
    }

    public PullableRecyclerView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public PullableRecyclerView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    public boolean canPullDown() {
        if (isnull) {
            // 没有item的时候也可以下拉刷新
            return true;
        } else {
            return false;
        }
    }


    @Override
    public boolean canPullUp() {return false;}

    // 没有数据的时候能否刷新
    public void nullData(boolean b){
        isnull = b;
    }

}

3.

package com.fly.customview.recyclerview.refresh;

import java.util.Timer;
import java.util.TimerTask;
import android.content.Context;
import android.os.AsyncTask;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
import android.view.animation.AnimationUtils;
import android.view.animation.LinearInterpolator;
import android.view.animation.RotateAnimation;
import android.widget.RelativeLayout;
import android.widget.TextView;

import com.fly.customview.recyclerview.R;

/**
 * 自定义的布局,用来管理三个子控件,其中一个是下拉头,一个是包含内容的pullableView(可以是实现Pullable接口的的任何View),
 * 还有一个上拉头,更多详解见博客http://blog.csdn.net/zhongkejingwang/article/details/38868463
 *
 */
public class PullToRefreshLayout extends RelativeLayout {
    public static final String TAG = "PullToRefreshLayout";
    // 初始状态
    public static final int INIT = 0;
    // 释放刷新
    public static final int RELEASE_TO_REFRESH = 1;
    // 正在刷新
    public static final int REFRESHING = 2;
    // 释放加载
    public static final int RELEASE_TO_LOAD = 3;
    // 正在加载
    public static final int LOADING = 4;
    // 操作完毕
    public static final int DONE = 5;
    // 当前状态
    private int state = INIT;
    // 刷新回调接口
    private OnRefreshListener mListener;
    // 刷新成功
    public static final int SUCCEED = 0;
    // 刷新失败
    public static final int FAIL = 1;
    // 按下Y坐标,上一个事件点Y坐标
    private float downY, lastY;

    // 下拉的距离。注意:pullDownY和pullUpY不可能同时不为0
    public float pullDownY = 0;
    // 上拉的距离
    private float pullUpY = 0;

    // 释放刷新的距离
    private float refreshDist = 200;
    // 释放加载的距离
    private float loadmoreDist = 200;

    private MyTimer timer;
    // 回滚速度
    public float MOVE_SPEED = 8;
    // 第一次执行布局
    private boolean isLayout = false;
    // 在刷新过程中滑动操作
    private boolean isTouch = false;
    // 手指滑动距离与下拉头的滑动距离比,中间会随正切函数变化
    private float radio = 2;

    // 下拉箭头的转180°动画
    private RotateAnimation rotateAnimation;
    // 均匀旋转动画
    private RotateAnimation refreshingAnimation;

    // 下拉头
    private View refreshView;
    // 下拉的箭头
    private View pullView;
    // 正在刷新的图标
    private View refreshingView;
    // 刷新结果图标
    private View refreshStateImageView;
    // 刷新结果:成功或失败
    private TextView refreshStateTextView;

    // 上拉头
    private View loadmoreView;
    // 上拉的箭头
    private View pullUpView;
    // 正在加载的图标
    private View loadingView;
    // 加载结果图标
    private View loadStateImageView;
    // 加载结果:成功或失败
    private TextView loadStateTextView;

    // 实现了Pullable接口的View
    private View pullableView;
    // 过滤多点触碰
    private int mEvents;
    // 这两个变量用来控制pull的方向,如果不加控制,当情况满足可上拉又可下拉时没法下拉
    private boolean canPullDown = true;
    private boolean canPullUp = true;

    private Context mContext;

    /**
     * 执行自动回滚的handler
     */
    Handler updateHandler = new Handler() {

        @Override
        public void handleMessage(Message msg) {
            // 回弹速度随下拉距离moveDeltaY增大而增大
            MOVE_SPEED = (float) (8 + 5 * Math.tan(Math.PI / 2
                    / getMeasuredHeight() * (pullDownY + Math.abs(pullUpY))));
            if (!isTouch) {
                // 正在刷新,且没有往上推的话则悬停,显示"正在刷新..."
                if (state == REFRESHING && pullDownY <= refreshDist) {
                    pullDownY = refreshDist;
                    timer.cancel();
                } else if (state == LOADING && -pullUpY <= loadmoreDist) {
                    pullUpY = -loadmoreDist;
                    timer.cancel();
                }

            }
            if (pullDownY > 0)
                pullDownY -= MOVE_SPEED;
            else if (pullUpY < 0)
                pullUpY += MOVE_SPEED;
            if (pullDownY < 0) {
                // 已完成回弹
                pullDownY = 0;
                pullView.clearAnimation();
                // 隐藏下拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态
                if (state != REFRESHING && state != LOADING)
                    changeState(INIT);
                timer.cancel();
                requestLayout();
            }
            if (pullUpY > 0) {
                // 已完成回弹
                pullUpY = 0;
                pullUpView.clearAnimation();
                // 隐藏上拉头时有可能还在刷新,只有当前状态不是正在刷新时才改变状态
                if (state != REFRESHING && state != LOADING)
                    changeState(INIT);
                timer.cancel();
                requestLayout();
            }
            Log.d("handle", "handle");
            // 刷新布局,会自动调用onLayout
            requestLayout();
            // 没有拖拉或者回弹完成
            if (pullDownY + Math.abs(pullUpY) == 0)
                timer.cancel();
        }

    };

    public void setOnRefreshListener(OnRefreshListener listener) {
        mListener = listener;
    }

    public PullToRefreshLayout(Context context) {
        super(context);
        initView(context);
    }

    public PullToRefreshLayout(Context context, AttributeSet attrs) {
        super(context, attrs);
        initView(context);
    }

    public PullToRefreshLayout(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        initView(context);
    }

    private void initView(Context context) {
        mContext = context;
        timer = new MyTimer(updateHandler);
        rotateAnimation = (RotateAnimation) AnimationUtils.loadAnimation(
                context, R.anim.reverse_anim);
        refreshingAnimation = (RotateAnimation) AnimationUtils.loadAnimation(
                context, R.anim.rotating);
        // 添加匀速转动动画
        LinearInterpolator lir = new LinearInterpolator();
        rotateAnimation.setInterpolator(lir);
        refreshingAnimation.setInterpolator(lir);
    }

    private void hide() {
        timer.schedule(5);
    }

    /**
     * 完成刷新操作,显示刷新结果。注意:刷新完成后一定要调用这个方法
     */
    /**
     * @param refreshResult PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败
     */
    public void refreshFinish(int refreshResult) {
        refreshingView.clearAnimation();
        refreshingView.setVisibility(View.GONE);
        switch (refreshResult) {
            case SUCCEED:
                // 刷新成功
//                refreshStateImageView.setVisibility(View.VISIBLE);
//                refreshStateTextView.setText(R.string.refresh_succeed);
//                refreshStateImageView
//                        .setBackgroundResource(R.drawable.refresh_succeed);
                break;
            case FAIL:
            default:
                // 刷新失败
//                refreshStateImageView.setVisibility(View.VISIBLE);
//                refreshStateTextView.setText(R.string.refresh_fail);
//                refreshStateImageView
//                        .setBackgroundResource(R.drawable.refresh_failed);
                break;
        }
//        if (pullDownY > 0) {
//            // 刷新结果停留1秒
//            new Handler() {
//                @Override
//                public void handleMessage(Message msg) {
//                    changeState(DONE);
//                    hide();
//                }
//            }.sendEmptyMessageDelayed(0, 1000);
//        } else {
            changeState(DONE);
            hide();
//        }
    }

    /**
     * 加载完毕,显示加载结果。注意:加载完成后一定要调用这个方法
     *
     * @param refreshResult PullToRefreshLayout.SUCCEED代表成功,PullToRefreshLayout.FAIL代表失败
     */
    public void loadmoreFinish(int refreshResult) {
        loadingView.clearAnimation();
        loadingView.setVisibility(View.GONE);
        switch (refreshResult) {
            case SUCCEED:
                // 加载成功
                loadStateImageView.setVisibility(View.VISIBLE);
                loadStateTextView.setText(R.string.load_succeed);
                loadStateImageView.setBackgroundResource(R.mipmap.load_succeed);
                break;
            case FAIL:
            default:
                // 加载失败
                loadStateImageView.setVisibility(View.VISIBLE);
                loadStateTextView.setText(R.string.load_fail);
                loadStateImageView.setBackgroundResource(R.mipmap.load_failed);
                break;
        }
        if (pullUpY < 0) {
            // 刷新结果停留1秒
            new Handler() {
                @Override
                public void handleMessage(Message msg) {
                    changeState(DONE);
                    hide();
                }
            }.sendEmptyMessageDelayed(0, 1000);
        } else {
            changeState(DONE);
            hide();
        }
    }

    private void changeState(int to) {
        state = to;
        switch (state) {
            case INIT:
                // 下拉布局初始状态
                refreshStateImageView.setVisibility(View.GONE);
                refreshStateTextView.setText(R.string.pull_to_refresh);
                pullView.clearAnimation();
                pullView.setVisibility(View.VISIBLE);
                // 上拉布局初始状态
                loadStateImageView.setVisibility(View.GONE);
                loadStateTextView.setText(R.string.pullup_to_load);
                pullUpView.clearAnimation();
                pullUpView.setVisibility(View.VISIBLE);
                break;
            case RELEASE_TO_REFRESH:
                // 释放刷新状态
                refreshStateTextView.setText(R.string.release_to_refresh);
                pullView.startAnimation(rotateAnimation);
                break;
            case REFRESHING:
                // 正在刷新状态
                pullView.clearAnimation();
                refreshingView.setVisibility(View.VISIBLE);
                pullView.setVisibility(View.INVISIBLE);
                refreshingView.startAnimation(refreshingAnimation);
                refreshStateTextView.setText(R.string.refreshing);
                break;
            case RELEASE_TO_LOAD:
                // 释放加载状态
                loadStateTextView.setText(R.string.release_to_load);
                pullUpView.startAnimation(rotateAnimation);
                break;
            case LOADING:
                // 正在加载状态
                pullUpView.clearAnimation();
                loadingView.setVisibility(View.VISIBLE);
                pullUpView.setVisibility(View.INVISIBLE);
                loadingView.startAnimation(refreshingAnimation);
                loadStateTextView.setText(R.string.loading);
                break;
            case DONE:
                // 刷新或加载完毕,啥都不做
                break;
        }
    }

    /**
     * 不限制上拉或下拉
     */
    private void releasePull() {
        canPullDown = true;
        canPullUp = true;
    }

    /*
     * (非 Javadoc)由父控件决定是否分发事件,防止事件冲突
     *
     * @see android.view.ViewGroup#dispatchTouchEvent(android.view.MotionEvent)
     */
    @Override
    public boolean dispatchTouchEvent(MotionEvent ev) {
        switch (ev.getActionMasked()) {
            case MotionEvent.ACTION_DOWN:
                downY = ev.getY();
                lastY = downY;
                timer.cancel();
                mEvents = 0;
                releasePull();
                break;
            case MotionEvent.ACTION_POINTER_DOWN:
            case MotionEvent.ACTION_POINTER_UP:
                // 过滤多点触碰
                mEvents = -1;
                break;
            case MotionEvent.ACTION_MOVE:
                if (mEvents == 0) {
                    if (pullDownY > 0
                            || (((Pullable) pullableView).canPullDown()
                            && canPullDown && state != LOADING)) {
                        // 可以下拉,正在加载时不能下拉
                        // 对实际滑动距离做缩小,造成用力拉的感觉
                        pullDownY = pullDownY + (ev.getY() - lastY) / radio;
                        if (pullDownY < 0) {
                            pullDownY = 0;
                            canPullDown = false;
                            canPullUp = true;
                        }
                        if (pullDownY > getMeasuredHeight())
                            pullDownY = getMeasuredHeight();
                        if (state == REFRESHING) {
                            // 正在刷新的时候触摸移动
                            isTouch = true;
                        }
                    } else if (pullUpY < 0
                            || (((Pullable) pullableView).canPullUp() && canPullUp && state != REFRESHING)) {
                        // 可以上拉,正在刷新时不能上拉
                        pullUpY = pullUpY + (ev.getY() - lastY) / radio;
                        if (pullUpY > 0) {
                            pullUpY = 0;
                            canPullDown = true;
                            canPullUp = false;
                        }
                        if (pullUpY < -getMeasuredHeight())
                            pullUpY = -getMeasuredHeight();
                        if (state == LOADING) {
                            // 正在加载的时候触摸移动
                            isTouch = true;
                        }
                    } else
                        releasePull();
                } else
                    mEvents = 0;
                lastY = ev.getY();
                // 根据下拉距离改变比例
                radio = (float) (2 + 2 * Math.tan(Math.PI / 2 / getMeasuredHeight()
                        * (pullDownY + Math.abs(pullUpY))));
                if (pullDownY > 0 || pullUpY < 0)
                    requestLayout();
                if (pullDownY > 0) {
                    if (pullDownY <= refreshDist
                            && (state == RELEASE_TO_REFRESH || state == DONE)) {
                        // 如果下拉距离没达到刷新的距离且当前状态是释放刷新,改变状态为下拉刷新
                        changeState(INIT);
                    }
                    if (pullDownY >= refreshDist && state == INIT) {
                        // 如果下拉距离达到刷新的距离且当前状态是初始状态刷新,改变状态为释放刷新
                        changeState(RELEASE_TO_REFRESH);
                    }
                } else if (pullUpY < 0) {
                    // 下面是判断上拉加载的,同上,注意pullUpY是负值
                    if (-pullUpY <= loadmoreDist
                            && (state == RELEASE_TO_LOAD || state == DONE)) {
                        changeState(INIT);
                    }
                    // 上拉操作
                    if (-pullUpY >= loadmoreDist && state == INIT) {
                        changeState(RELEASE_TO_LOAD);
                    }

                }
                // 因为刷新和加载操作不能同时进行,所以pullDownY和pullUpY不会同时不为0,因此这里用(pullDownY +
                // Math.abs(pullUpY))就可以不对当前状态作区分了
                if ((pullDownY + Math.abs(pullUpY)) > 8) {
                    // 防止下拉过程中误触发长按事件和点击事件
                    ev.setAction(MotionEvent.ACTION_CANCEL);
                }
                break;
            case MotionEvent.ACTION_UP:
                if (pullDownY > refreshDist || -pullUpY > loadmoreDist)
                // 正在刷新时往下拉(正在加载时往上拉),释放后下拉头(上拉头)不隐藏
                {
                    isTouch = false;
                }
                if (state == RELEASE_TO_REFRESH) {
                    changeState(REFRESHING);
                    // 刷新操作
                    if (mListener != null)
                        mListener.onRefresh(this);
                } else if (state == RELEASE_TO_LOAD) {
                    changeState(LOADING);
                    // 加载操作
                    if (mListener != null)
                        mListener.onLoadMore(this);
                }
                hide();
            default:
                break;
        }
        // 事件分发交给父类
        super.dispatchTouchEvent(ev);
        return true;
    }

    /**
     * @author chenjing 自动模拟手指滑动的task
     */
    private class AutoRefreshAndLoadTask extends
            AsyncTask<Integer, Float, String> {

        @Override
        protected String doInBackground(Integer... params) {
            while (pullDownY < 4 / 3 * refreshDist) {
                pullDownY += MOVE_SPEED;
                publishProgress(pullDownY);
                try {
                    Thread.sleep(params[0]);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            return null;
        }

        @Override
        protected void onPostExecute(String result) {
            changeState(REFRESHING);
            // 刷新操作
            if (mListener != null)
                mListener.onRefresh(PullToRefreshLayout.this);
            hide();
        }

        @Override
        protected void onProgressUpdate(Float... values) {
            if (pullDownY > refreshDist)
                changeState(RELEASE_TO_REFRESH);
            requestLayout();
        }

    }

    /**
     * 自动刷新
     */
    public void autoRefresh() {
        AutoRefreshAndLoadTask task = new AutoRefreshAndLoadTask();
        task.execute(20);
    }

    /**
     * 自动加载
     */
    public void autoLoad() {
        pullUpY = -loadmoreDist;
        requestLayout();
        changeState(LOADING);
        // 加载操作
        if (mListener != null)
            mListener.onLoadMore(this);
    }

    private void initView() {
        // 初始化下拉布局
        pullView = refreshView.findViewById(R.id.pull_icon);
        refreshStateTextView = (TextView) refreshView
                .findViewById(R.id.state_tv);
        refreshingView = refreshView.findViewById(R.id.refreshing_icon);
        refreshStateImageView = refreshView.findViewById(R.id.state_iv);
        // 初始化上拉布局
        pullUpView = loadmoreView.findViewById(R.id.pullup_icon);
        loadStateTextView = (TextView) loadmoreView
                .findViewById(R.id.loadstate_tv);
        loadingView = loadmoreView.findViewById(R.id.loading_icon);
        loadStateImageView = loadmoreView.findViewById(R.id.loadstate_iv);
    }

    @Override
    protected void onLayout(boolean changed, int l, int t, int r, int b) {
        Log.d("Test", "Test");
        if (!isLayout) {
            // 这里是第一次进来的时候做一些初始化
            refreshView = getChildAt(0);
            pullableView = getChildAt(1);
            loadmoreView = getChildAt(2);
            isLayout = true;
            initView();
            refreshDist = ((ViewGroup) refreshView).getChildAt(0)
                    .getMeasuredHeight();
            loadmoreDist = ((ViewGroup) loadmoreView).getChildAt(0)
                    .getMeasuredHeight();
        }
        // 改变子控件的布局,这里直接用(pullDownY + pullUpY)作为偏移量,这样就可以不对当前状态作区分
        refreshView.layout(0,
                (int) (pullDownY + pullUpY) - refreshView.getMeasuredHeight(),
                refreshView.getMeasuredWidth(), (int) (pullDownY + pullUpY));
        pullableView.layout(0, (int) (pullDownY + pullUpY),
                pullableView.getMeasuredWidth(), (int) (pullDownY + pullUpY)
                        + pullableView.getMeasuredHeight());
        loadmoreView.layout(0,
                (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight(),
                loadmoreView.getMeasuredWidth(),
                (int) (pullDownY + pullUpY) + pullableView.getMeasuredHeight()
                        + loadmoreView.getMeasuredHeight());
    }

    class MyTimer {
        private Handler handler;
        private Timer timer;
        private MyTask mTask;

        public MyTimer(Handler handler) {
            this.handler = handler;
            timer = new Timer();
        }

        public void schedule(long period) {
            if (mTask != null) {
                mTask.cancel();
                mTask = null;
            }
            mTask = new MyTask(handler);
            timer.schedule(mTask, 0, period);
        }

        public void cancel() {
            if (mTask != null) {
                mTask.cancel();
                mTask = null;
            }
        }

        class MyTask extends TimerTask {
            private Handler handler;

            public MyTask(Handler handler) {
                this.handler = handler;
            }

            @Override
            public void run() {
                handler.obtainMessage().sendToTarget();
            }

        }
    }

    /**
     * 刷新加载回调接口
     *
     * @author chenjing
     */
    public interface OnRefreshListener {
        /**
         * 刷新操作
         */
        void onRefresh(PullToRefreshLayout pullToRefreshLayout);

        /**
         * 加载操作
         */
        void onLoadMore(PullToRefreshLayout pullToRefreshLayout);
    }

}

上面是刷新的准备工作,接下来看怎么使用:
布局的操作:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:tools="http://schemas.android.com/tools"
    android:id="@+id/activity_main"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context="com.fly.customview.recyclerview.MainActivity">

    <com.fly.customview.recyclerview.refresh.PullToRefreshLayout
        android:id="@+id/activity_refresh_view"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:layout_above="@+id/delete"
        android:visibility="visible">

        <include layout="@layout/xrefresh_head" />

        <com.fly.customview.recyclerview.refresh.PullableRecyclerView
            android:id="@+id/fragment_recycler"
            android:paddingLeft="6dp"
            android:paddingRight="6dp"
            android:layout_width="match_parent"
            android:layout_height="match_parent" />

        <include layout="@layout/xload_more" />

    </com.fly.customview.recyclerview.refresh.PullToRefreshLayout>

    <TextView
        android:id="@+id/delete"
        android:layout_alignParentBottom="true"
        android:layout_width="match_parent"
        android:layout_height="50dp"
        android:text="删除"/>
</RelativeLayout>

代码的操作:

public class MainActivity extends CommonActivityrecycler<CoursePresenter> implements PullToRefreshLayout.OnRefreshListener{

    private PullableRecyclerView mRecyclerView;
    RecyclerViewAdapter mAdapter;

    @Override
    protected CoursePresenter createPresent() {
        return new CoursePresenter();
    }

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        ((PullToRefreshLayout) findViewById(R.id.activity_refresh_view)).setOnRefreshListener(this);
        mRecyclerView = (PullableRecyclerView) findViewById(R.id.fragment_recycler);

        initRecyclerView(mRecyclerView);
        setHeadFooterView(mRecyclerView);
        mAdapter = new RecyclerViewAdapter(mPresent.items,this, this);
        mRecyclerView.setAdapter(mAdapter);
        mAdapter.initHeadFooterView(footer);

        // 设置头部和脚部的宽度
        gridLayoutManager.setSpanSizeLookup(new GridLayoutManager.SpanSizeLookup() {
            @Override
            public int getSpanSize(int position) {
                if (mAdapter.isFooter(position)) {
                    return gridLayoutManager.getSpanCount();
                }else{
                    return 1;
                }
            }
        });
        loadMore(mAdapter);
    }

    /**
     * 设置上拉加载更多
     *
     * @param adapter recyclerView适配器
     */
    public void loadMore(final RecyclerViewAdapter adapter) {
        mRecyclerView.addOnScrollListener(new RecyclerView.OnScrollListener() {
            private int lastVisibleItem;
            @Override
            public void onScrolled(RecyclerView recyclerView, int dx, int dy) {
                super.onScrolled(recyclerView, dx, dy);
                lastVisibleItem = gridLayoutManager.findLastVisibleItemPosition();  // 滑动到最后一个
                if (gridLayoutManager.findFirstCompletelyVisibleItemPosition() == 0) {
                    Log.e("onScrolled",gridLayoutManager.findFirstCompletelyVisibleItemPosition() + "");
                    mRecyclerView.nullData(true);  // 可以下拉刷新
                }else{
                    mRecyclerView.nullData(false); // 不能下拉刷新
                }
            }

            @Override
            public void onScrollStateChanged(RecyclerView recyclerView, int newState) {
                super.onScrollStateChanged(recyclerView, newState);

                //  效果在暂停时显示, 否则会导致重绘异常
                if (newState == recyclerView.SCROLL_STATE_IDLE) {
                    if (lastVisibleItem + 1 == adapter.getItemCount()
                            && adapter.isShowFooter()) {

                        if (mPresent.items != null && mPresent.items.size() >= 20) {  // 真实开发中要设置mNews.size()大于加载分页显示的个数
                            loadLayout.setVisibility(View.VISIBLE);
                            //加载更多
                            new Handler().postDelayed(new Runnable() {

                                @Override
                                public void run() {
                                    CourseBean bean;
                                    for (int i = 0; i < 10; i++) {
                                        bean = new CourseBean();
                                        bean.imageUrl = "http://content.52pk.com/files/100623/2230_102437_1_lit.jpg";
                                        bean.name = "大家好";
                                        mPresent.items.add(bean);
                                        mPresent.selectItems.add(false);
                                    }
                                    mAdapter.notifyDataSetChanged();
                                }
                            }, 100);
                        }
                    }
                }
            }
        });
    }

    /**下拉刷新*/
    @Override
    public void onRefresh(PullToRefreshLayout pullToRefreshLayout) {
        pullToRefreshLayout.refreshFinish(-1);
    }

    /**废弃不用*/
    @Override
    public void onLoadMore(PullToRefreshLayout pullToRefreshLayout) {
        pullToRefreshLayout.loadmoreFinish(-1);
    }

http://download.csdn.net/detail/pengyu1801/9867363

完美的下拉刷新控件

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嵌套 RecyclerView刷新可以通过以下方式进行优化: 1. 使用 DiffUtil:DiffUtil 是一个用于计算两个数据列表之间差异的实用工具类。在嵌套 RecyclerView 中,可以使用 DiffUtil 来计算父 RecyclerView 和子 RecyclerView 的数据变化,然后只刷新发生变化的项,而不是刷新整个列表。这样可以提高刷新效率。 2. 利用局部刷新:当子 RecyclerView 的数据发生变化时,只刷新变化的项,而不是整个子 RecyclerView。可以使用 RecyclerView 的 notifyItemChanged、notifyItemInserted、notifyItemRemoved 等方法来实现局部刷新。 3. 使用异步加载:当子 RecyclerView 中的数据量较大时,可以考虑使用异步加载来提高性能。可以在子 RecyclerView 中使用 Loader、AsyncTask 或者 Kotlin 协程等方式进行异步加载数据,加载完成后再进行刷新。 4. 使用缓存:在嵌套 RecyclerView 中,可以对子 RecyclerView 的视图进行缓存,避免重复创建视图。可以通过设置 RecyclerView 的 setRecycledViewPool 方法来实现视图的复用。 5. 合理使用布局管理器:选择合适的布局管理器可以提高嵌套 RecyclerView 的性能。例如,如果子 RecyclerView 的项高度固定且数量较少,可以考虑使用 GridLayoutManager 或者 LinearLayoutManager;如果子 RecyclerView 的项高度不一致,可以考虑使用 StaggeredGridLayoutManager。 通过以上优化方式,可以提高嵌套 RecyclerView刷新效率,提升应用性能。

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