iOS Dev (61) 文本输入框随键盘上移,类似信息、Whatsapp、微信中的聊天输入框
作者:阿锐 地址:http://blog.csdn.net/prevention
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在 UITextView 所在的类的 interface 声明中添加 UITextViewDelegate 代理,在 implementation 中实现如下两个方法。第一个是键盘出来的事件处理,上移文本输入框。
- (void)keyboardWillShow:(NSNotification *)notification {
NSDictionary *userInfo = [notification userInfo];
NSValue* aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
CGRect keyboardRect = [aValue CGRectValue];
keyboardRect = [self.view convertRect:keyboardRect fromView:nil];
// 根据老的 frame 设定新的 frame
CGRect newTextViewFrame = _inputTextView.frame; // by michael
newTextViewFrame.origin.y = keyboardRect.origin.y - _inputTextView.frame.size.height;
// 键盘的动画时间,设定与其完全保持一致
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
// 键盘的动画是变速的,设定与其完全保持一致
NSValue *animationCurveObject = [userInfo valueForKey:UIKeyboardAnimationCurveUserInfoKey];
NSUInteger animationCurve;
[animationCurveObject getValue:&animationCurve];
// 开始及执行动画
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
[UIView setAnimationCurve:(UIViewAnimationCurve)animationCurve];
_inputTextView.frame = newTextViewFrame;
[UIView commitAnimations];
}
键盘消失时的处理,文本输入框回到页面底部。
- (void)keyboardWillHide:(NSNotification *)notification {
NSDictionary* userInfo = [notification userInfo];
// 键盘的动画时间,设定与其完全保持一致
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
// 键盘的动画是变速的,设定与其完全保持一致
NSValue *animationCurveObject =[userInfo valueForKey:UIKeyboardAnimationCurveUserInfoKey];
NSUInteger animationCurve;
[animationCurveObject getValue:&animationCurve];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
[UIView setAnimationCurve:(UIViewAnimationCurve)animationCurve];
CGRect newTextViewFrame = _inputTextView.frame;
newTextViewFrame.origin.y = DEVICE_HEIGHT - _inputTextView.frame.size.height;
_inputTextView.frame = newTextViewFrame;
[UIView commitAnimations];
}
关键点是:
一定更要从系统事件获取键盘的高度,不要 hard code。 要注意把 curve、duration 都做的。
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转载请注明来自:http://blog.csdn.net/prevention