Android属性动画的简单使用方法

import android.os.Bundle;
import android.animation.AnimatorInflater;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.AnimationSet;
import android.view.animation.AnimationUtils;
import android.widget.ImageView;
import android.widget.Toast;

public class MainActivity extends Activity {

    private ImageView iv;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        iv = (ImageView) findViewById(R.id.iv);
        iv.setOnClickListener(new OnClickListener() {

            @Override
            public void onClick(View v) {

                Toast.makeText(MainActivity.this, "你点不到我", 0).show();
            }
        });     

    }

    //位移动画
    public void translate(View v){
        //创建属性动画
        /**
         * target 执行的目标  
         * propertyName 属性名字  The name of the property being animated. 写对应的属性名字就会产生对应的动画效果
         * float... values 可变参数 
         */
        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", 10, 50, 20, 100, 10);
        oa.setDuration(2000);//设置动画执行的时间
        oa.start(); //开始动画

    }
    //缩放动画
    public void scale(View v){
        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "scaleY", 0.1f, 2, 1, 2);
        oa.setDuration(2000);
        oa.start();
    }

    //实现透明的效果 
    public void alpha(View v){
        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "alpha", 0, 0.5f, 0, 1,0,1);
        oa.setDuration(2000);
        oa.start();
    }

    //实现旋转的效果
    public void rotate(View v){
        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "rotation", 0, 180, 90, 360);
//      ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "rotationY", 0, 180, 90, 360);
        oa.setDuration(2000);
        oa.start();
    }


    //一起飞 
    public void fly(View v){
        //创建动画的合集
        AnimatorSet as = new AnimatorSet();
        ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", 10, 50, 20, 100);
        ObjectAnimator oa2 = ObjectAnimator.ofFloat(iv, "scaleY", 0.1f, 2, 1, 2);
        ObjectAnimator oa3 = ObjectAnimator.ofFloat(iv, "alpha", 0, 0.5f, 0, 1);
        ObjectAnimator oa4 = ObjectAnimator.ofFloat(iv, "rotationY", 0, 180, 90, 360);
        as.setDuration(2000);
        as.setTarget(iv);
        //往集合中添加动画
        //挨个飞
//      as.playSequentially(oa, oa2, oa3, oa4);
        //一起飞
        as.playTogether(oa, oa2, oa3, oa4);
        as.start();
    }

    //使用xml的方式创建属性动画
    public void playxml(View v){
        ObjectAnimator oa = (ObjectAnimator) AnimatorInflater.loadAnimator(this, R.animator.oanimator);
        //设置执行目标
        oa.setTarget(iv);
        oa.start();//开始执行
    }
}
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