import android.os.Bundle;
import android.animation.AnimatorInflater;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.app.Activity;
import android.view.Menu;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.animation.AnimationSet;
import android.view.animation.AnimationUtils;
import android.widget.ImageView;
import android.widget.Toast;
public class MainActivity extends Activity {
private ImageView iv;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
iv = (ImageView) findViewById(R.id.iv);
iv.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
Toast.makeText(MainActivity.this, "你点不到我", 0).show();
}
});
}
//位移动画
public void translate(View v){
//创建属性动画
/**
* target 执行的目标
* propertyName 属性名字 The name of the property being animated. 写对应的属性名字就会产生对应的动画效果
* float... values 可变参数
*/
ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", 10, 50, 20, 100, 10);
oa.setDuration(2000);//设置动画执行的时间
oa.start(); //开始动画
}
//缩放动画
public void scale(View v){
ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "scaleY", 0.1f, 2, 1, 2);
oa.setDuration(2000);
oa.start();
}
//实现透明的效果
public void alpha(View v){
ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "alpha", 0, 0.5f, 0, 1,0,1);
oa.setDuration(2000);
oa.start();
}
//实现旋转的效果
public void rotate(View v){
ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "rotation", 0, 180, 90, 360);
// ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "rotationY", 0, 180, 90, 360);
oa.setDuration(2000);
oa.start();
}
//一起飞
public void fly(View v){
//创建动画的合集
AnimatorSet as = new AnimatorSet();
ObjectAnimator oa = ObjectAnimator.ofFloat(iv, "translationX", 10, 50, 20, 100);
ObjectAnimator oa2 = ObjectAnimator.ofFloat(iv, "scaleY", 0.1f, 2, 1, 2);
ObjectAnimator oa3 = ObjectAnimator.ofFloat(iv, "alpha", 0, 0.5f, 0, 1);
ObjectAnimator oa4 = ObjectAnimator.ofFloat(iv, "rotationY", 0, 180, 90, 360);
as.setDuration(2000);
as.setTarget(iv);
//往集合中添加动画
//挨个飞
// as.playSequentially(oa, oa2, oa3, oa4);
//一起飞
as.playTogether(oa, oa2, oa3, oa4);
as.start();
}
//使用xml的方式创建属性动画
public void playxml(View v){
ObjectAnimator oa = (ObjectAnimator) AnimatorInflater.loadAnimator(this, R.animator.oanimator);
//设置执行目标
oa.setTarget(iv);
oa.start();//开始执行
}
}
Android属性动画的简单使用方法
最新推荐文章于 2022-07-28 22:06:27 发布