- 博客(3)
- 收藏
- 关注
原创 CLRS (Introduction to Algorithms 2nd) reanding notes 4
Just finished reading Part 6, the graph algorithms. This part is kinda more fun, but of course more difficult – especially Ch. 26 “Max Flow”. In my opinion Part 6 “Graph Algorithms” is more about “mo
2010-03-22 23:05:00 639 1
原创 A Simple FPS Game
Game Dev. is always hot. The most recent Lab of our OpenGL is to implement a simple FPS game. [GLUT + OpenGL + GLM(Obj Loader)+ Win32 Sound API] is the basic architecture. Nothing special. But sound
2010-03-13 01:44:00 531
原创 Paralleled Merge Sort using CUDA
Merge Sort is a perfect choice for parallel sorting – it doesn’t require any synchronization. While counting sort requires some memory atomic operations – CUDA 1.0 doesn’t support Global Memory atomic
2010-03-03 21:56:00 1236 1
空空如也
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人