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原创 Billboard Cloud
This is the final project for my OpenGL class, which is a group work. We not only implement the original idea of the paper, and we also develop our own ideas as improvements. The basic idea of Billb
2010-04-28 16:45:00 1282
原创 Tips for glReadPixels()
1. When you are reading pixels as the memory texture, you have to put your glReadPixels() behind : glGenTextures(); glBindTexture(); Or, some weird texture binding failure w
2010-04-22 06:11:00 647
原创 A Simplified Plant Growth Simulation Prototype
This work is completed as the final project for my GPGPU class. This simple prototype is the implementation for paper ‘Self-organizing Tree Models for Image Synthesis’ by WKSABR (also
2010-04-17 16:34:00 1277 1
原创 ‘Advanced Global Illumination’reading notes 3
I read Ch. 6 twice… Yes this part is abstruse. 1) Stocastic Relaxation Radiosity Breadth first Monte Carlo iterative process. I love Jacob Iterative Method the most – by which, a image can be g
2010-04-12 16:04:00 574
原创 Several practical issues for CUDA
GPU rocks, indeed. But its application is kinda like steering a wild horse. Not being familiar with it may make you crazy. 1. Take care of the computing abilities among different versions of CUDA
2010-04-02 16:04:00 462
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