as VS is

1.
is: 判断对象是否与给定类型兼容,返回true 或 false,如果对象为null, 则永远返回false,注:is 不做类型的转换, is只考虑引用转换、装箱转换和取消装箱转换
as:在兼容的引用类型间执行转换,类似于强制转换,若类型不兼容,则返回null,注意:as 运算符只执行引用转换和装箱转换
2.
如果有
int a=1;
object b=a;
int c=b as int;
那么在编译的时候就会出现编译错误:“错误   as 运算符必须与引用类型一起使用(“int”是值类型) ”,即 执行了as拆箱操作
但是,对于is来说上面的情形是可以了,因为is允许不仅考虑as 所考虑的,它也考虑取消装箱转换,如下:
int a=1;
object b=a;
bool c=b is int;
Console.WriteLine(c);
这段代码能成功执行
3.demo代码:
   is:
    class A
    {
       
    }
    class B
    {
   
    }

 static void Main(string[] args)
        {
            A a = new A();
            B b = new B();
            Test(b);
            Test(a);
            Test("a");
         }
 static void Test(object o)
        {
            A a;
            B b;
            if (o is A)
            {
                Console.WriteLine("o is A");
                a = (A)o;

            }
            else if (o is B)
            {
                Console.WriteLine("o is B");
                b = (B)o;
            }
            else
            {
                Console.WriteLine("neither A nor B");
            }
        }
    }
    as:
    class A
    {
       
    }
    class B
    {
   
    }
    static void Main(string[] args)
        {
            object[] arr = new object[5];
            arr[0] = a;
            arr[1] = b;
            arr[2] = 1;
            arr[3] = "Aa";
            arr[4] = null;
            for (int i = 0; i < arr.Length; i++)
            {
                A aa = arr[i] as A;
                B bb = arr[i] as B;
                if (aa != null)
                {
                    Console.WriteLine("elements is A whose index is " + i.ToString());
                }
                else if (bb != null)
                {
                    Console.WriteLine("elements is B whose index is " + i.ToString());
                }
                else
                {
                    Console.WriteLine("element is neither A nor B whose index is " + i.ToString());
                }
             }
         }

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