// 让其平铺拉伸(默认为渐变拉伸)
ImageAttributes ImgAtt;
ImgAtt.SetWrapMode(WrapModeTileFlipXY);
RectF rcDrawRect;
rcDrawRect.X=0;
rcDrawRect.Y=0;
rcDrawRect.Width=100;
rcDrawRect.Height=100;
g.DrawImage(m_pImage,rcDrawRect,0,0,1,100,UnitPixel,imageAttributes);
ImageAttributes ImgAtt;
ImgAtt.SetWrapMode(WrapModeTileFlipXY);
RectF rcDrawRect;
rcDrawRect.X=0;
rcDrawRect.Y=0;
rcDrawRect.Width=100;
rcDrawRect.Height=100;
g.DrawImage(m_pImage,rcDrawRect,0,0,1,100,UnitPixel,imageAttributes);