声明:此方法只适用于windows系统
利用freetype的时候,需要传入字体的路径,找了半天找不到一个合适的方法,经指导研究,找到一种合适的方法,
贴出来共享。
#include<dwrite.h>
#pragma once dwrite.lib
void GetSystemFont(){
std::map<std::wstring, std::wstring> m_systemFonts ;
m_systemFonts.clear();
IDWriteFontCollection* pFontCollection = NULL;
// Get the system font collection.
HRESULT hr = S_OK;
IDWriteFactory* pDWriteFactory = NULL;
if (SUCCEEDED(hr))
{
hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(&pDWriteFactory));
}
// Get the system font collection.
if (SUCCEEDED(hr))
{
hr = pDWriteFactory->GetSystemFontCollection(&pFontCollection);
}
UINT32 familyCount = 0;
// Get the number of font families in the collection.
if (SUCCEEDED(hr))
{
familyCount = pFontCollection->GetFontFamilyCount();
}
for (UINT32 i = 0; i < familyCount; ++i) {
IDWriteFontFamily* pFontFamily = NULL;
// Get the font family.
if (SUCCEEDED(hr))
{
IDWriteLocalizedStrings* pFamilyNames = NULL;
hr = pFontCollection->GetFontFamily(i, &pFontFamily);
// Get a list of localized strings for the family name.
if (SUCCEEDED(hr))
{
hr = pFontFamily->GetFamilyNames(&pFamilyNames);
}
UINT32 index = 0;
BOOL exists = false;
if (!exists)
index = 0;
UINT32 length = 0;
// Get the string length.
if (SUCCEEDED(hr))
{
hr = pFamilyNames->GetStringLength(index, &length);
}
// Allocate a string big enough to hold the name.
wchar_t* name = new wchar_t[length + 1];
std::wstring sname;
std::wstring sname_unicode;
std::wstring fpath;
// Get the family name.
if (SUCCEEDED(hr))
{
hr = pFamilyNames->GetString(index, name, length + 1);
//sname 为英文名
sname = std::wstring(name);
fpath = GetSystemFontFile(sname);
if (fpath.empty()) {
continue;
}
}
wchar_t localeName[LOCALE_NAME_MAX_LENGTH];
if (SUCCEEDED(hr))
{
// Get the default locale for this user.
int defaultLocaleSuccess = GetUserDefaultLocaleName(localeName, LOCALE_NAME_MAX_LENGTH);
//If the default locale is returned, find that locale name, otherwise use "en-us".
if (defaultLocaleSuccess)
{
hr = pFamilyNames->FindLocaleName(localeName, &index, &exists);
}
if (SUCCEEDED(hr) && !exists) // if the above find did not find a match, retry with US English
{
hr = pFamilyNames->FindLocaleName(L"en-us", &index, &exists);
}
}
// If the specified locale doesn't exist, select the first on the list.
if (!exists)
index = 0;
length = 0;
// Get the string length.
if (SUCCEEDED(hr))
{
hr = pFamilyNames->GetStringLength(index, &length);
}
// Get the family name.
if (SUCCEEDED(hr))
{
hr = pFamilyNames->GetString(index, name, length + 1);
//sname_unicode为对应的中文名
sname_unicode = std::wstring(name);
m_systemFonts[sname_unicode] = fpath;
}
delete[]name;
if (pFontFamily)
{
pFontFamily->Release();
pFontFamily = NULL;
}
if (pFamilyNames)
{
pFamilyNames->Release();
pFamilyNames = NULL;
}
}
}
if (pFontCollection)
{
pFontCollection->Release();
pFontCollection = NULL;
}
if (pDWriteFactory)
{
pDWriteFactory->Release();
pDWriteFactory = NULL;
}
}
}
std::wstring GetSystemFontFile(const std::wstring &faceName) {
std::wstring wsFontFile;
static const LPWSTR fontRegistryPath = L"Software\\Microsoft\\Windows NT\\CurrentVersion\\Fonts";
HKEY hKey;
LONG result;
std::wstring wsFaceName(faceName.begin(), faceName.end());
// Open Windows font registry key
result = RegOpenKeyEx(HKEY_LOCAL_MACHINE, fontRegistryPath, 0, KEY_READ, &hKey);
if (result != ERROR_SUCCESS) {
return L"";
}
DWORD maxValueNameSize, maxValueDataSize;
result = RegQueryInfoKey(hKey, 0, 0, 0, 0, 0, 0, 0, &maxValueNameSize, &maxValueDataSize, 0, 0);
if (result != ERROR_SUCCESS) {
return L"";
}
DWORD valueIndex = 0;
LPWSTR valueName = new WCHAR[maxValueNameSize];
LPBYTE valueData = new BYTE[maxValueDataSize];
DWORD valueNameSize, valueDataSize, valueType;
// Look for a matching font name
do {
wsFontFile.clear();
valueDataSize = maxValueDataSize;
valueNameSize = maxValueNameSize;
result = RegEnumValue(hKey, valueIndex, valueName, &valueNameSize, 0, &valueType, valueData, &valueDataSize);
valueIndex++;
if (result != ERROR_SUCCESS || valueType != REG_SZ) {
continue;
}
std::wstring wsValueName(valueName, valueNameSize);
// Found a match
if (_wcsnicmp(wsFaceName.c_str(), wsValueName.c_str(), wsFaceName.length()) == 0) {
wsFontFile.assign((LPWSTR)valueData, valueDataSize);
break;
}
} while (result != ERROR_NO_MORE_ITEMS);
delete[] valueName;
delete[] valueData;
RegCloseKey(hKey);
if (wsFontFile.empty()) {
return L"";
}
// Build full font file path
WCHAR winDir[MAX_PATH];
GetWindowsDirectory(winDir, MAX_PATH);
std::wstringstream ss;
ss << winDir << "\\Fonts\\" << wsFontFile;
wsFontFile = ss.str();
return wsFontFile;
}