[EK-LM3S8962]TI EK-LM3S8962开发板使用蜂鸣器播放音乐《梁祝》的实现

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TI EK-LM3S8962使用蜂鸣器播放音乐《梁祝》的实现


TI的EK-LM3S8962开发板有着比较丰富的外设,由于个人从小对音乐感兴趣,因此利用其中的蜂鸣器外设来实现音乐播放的功能,下面对此进行逐一解析:


先上张开发板的Layout图:


要实现音乐播放,首先要明白数字音乐是如何播放出来的?

首先需要了解一个事实,那就是我们所听到的 音乐只是一系列不同频率的声音按照一定的节奏播放出来
但是乐音是有特定的频率的,因此我们首先要定义不同的乐音音节:

#ifndef  __MUSIC_H__
#define  __MUSIC_H__


//  定义低音音名(数值单位:Hz)
#define  L1     262     //  c
#define  L2     294     //  d
#define  L3     330     //  e
#define  L4     349     //  f
#define  L5     392     //  g
#define  L6     440     //  a1
#define  L7     494     //  b1

//  定义中音音名
#define  M1     523     //  c1
#define  M2     587     //  d1
#define  M3     659     //  e1
#define  M4     698     //  f1
#define  M5     784     //  g1
#define  M6     880     //  a2
#define  M7     988     //  b2

//  定义高音音名
#define  H1     1047    //  c2
#define  H2     1175    //  d2
#define  H3     1319    //  e2
#define  H4     1397    //  f2
#define  H5     1568    //  g2
#define  H6     1760    //  a3
#define  H7     1976    //  b3

//  定义时值单位,决定演奏速度(数值单位:ms)
#define  T      3600

//  定义音符结构
typedef struct
{
    short mName;    //  音名:取值L1~L7、M1~M7、H1~H7分别表示低音、中音、高音的
                    //        1234567,取值0表示休止符
    short mTime;    //  时值:取值T、T/2、T/4、T/8、T/16、T/32分别表示全音符、
                    //        二分音符、四分音符、八分音符…,取值0表示演奏结束
}
tNote;

// 
typedef struct _tMusic
{
	struct tNote;
	char	cName[20];
}
tMusic;

//
extern void playNote(const tNote * pNote);
extern void displayNoteName(const tMusic * pMusic);


#endif/*__MUSIC_H__*/


然后呢,我们需要歌谱,歌谱是一系列音节按照一定的节奏和时长播放出来:

/************************************************************************************
** File: - E:\ARM\lm3s8962projects\uCOS_II\uCOS2.52_Keil_Led_Buz\User\score.h
**  
** Copyright (C), tcpipstack, All Rights Reserved!
** 
** Description: 
**      some music scores 
** 
** Version: 1.0
** Date created: 12:06:54,01/10/2012
** Author: tcpipstack
** 
** --------------------------- Revision History: --------------------------------
** 	<author>	<data>			<desc>
** 
************************************************************************************/
#ifndef __SCORE_H_
#define __SCORE_H_

#include "music.h"
    
// 定义乐曲:《化蝶》(梁祝)
const tNote ButterflyLove[] =
{
	{L3, T/4},
    {L5, T/8+T/16},
    {L6, T/16},
    {M1, T/8+T/16},
    {M2, T/16},
    {L6, T/16},
    {M1, T/16},
    {L5, T/8},

    {M5, T/8+T/16},
    {H1, T/16},
    {M6, T/16},
    {M5, T/16},
    {M3, T/16},
    {M5, T/16},
    {M2, T/2},

    {M2, T/8},
    {M2, T/16},
    {M3, T/16},
    {L7, T/8},
    {L6, T/8},
    {L5, T/8+T/16},
    {L6, T/16},
    {M1, T/8},
    {M2, T/8},

    {L3, T/8},
    {M1, T/8},
    {L6, T/16},
    {L5, T/16},
    {L6, T/16},
    {M1, T/16},
    {L5, T/2},

    {M3, T/8+T/16},
    {M5, T/16},
    {L7, T/8},
    {M2, T/8},
    {L6, T/16},
    {M1, T/16},
    {L5, T/8},
    {L5, T/4},

    {L3, T/16},
    {L5, T/16},
    {L3, T/8},
    {L5, T/16},
    {L6, T/16},
    {L7, T/16},
    {M2, T/16},
    {L6, T/4+T/8},
    {L5, T/16},
    {L6, T/16},

    {M1, T/8+T/16},
    {M2, T/16},
    {M5, T/8},
    {M3, T/8},
    {M2, T/8},
    {M3, T/16},
    {M2, T/16},
    {M1, T/8},
    {L6, T/16},
    {L5, T/16},

    {L3, T/4},
    {M1, T/4},
    {L6, T/16},
    {M1, T/16},
    {L6, T/16},
    {L5, T/16},
    {L3, T/16},
    {L5, T/16},
    {L6, T/16},
    {M1, T/16},

    {L5, T/2},
    {0, T/4},
    {0, T/4}, 

    { 0, 0}      //  结束
};


// Little Star
const tNote LittleStar[] =
{
	{M1, T/4},
	{M1, T/4},
	{M5, T/4},
	{M5, T/4},

	{M6, T/4},
	{M6, T/4},
	{M5, T/2},

	{M4, T/4},
	{M4, T/4},
	{M3, T/4},
	{M3, T/4},	

	{M2, T/4},
	{M2, T/4},
	{M1, T/2},

	{0, 0},
};

// Long Long ago
const tNote LongLongAgo[] =
{
	{M1, T/4},
	{M1, T/8},
	{M2, T/8},
	{M3, T/4},
	{M3, T/8},
	{M4, T/8},
	{M5, T/4},

	{M6, T/8},
	{M5, T/8},
	{M3, T/2+T/4},

	{M5, T/4},
	{M4, T/8},
	{M3, T/8},
	{M2, T/2+T/4},	

	{M4, T/4},
	{M3, T/8},
	{M2, T/8},
	{M1, T/2+T/4},

	{0, 0},
};


// Long Long ago
const tNote LongLongAgo[] =
{
	{M1, T/4},
	{M1, T/8},
	{M2, T/8},
	{M3, T/4},
	{M3, T/8},
	{M4, T/8},
	{M5, T/4},

	{M6, T/8},
	{M5, T/8},
	{M3, T/2+T/4},

	{M5, T/4},
	{M4, T/8},
	{M3, T/8},
	{M2, T/2+T/4},	

	{M4, T/4},
	{M3, T/8},
	{M2, T/8},
	{M1, T/2+T/4},

	{0, 0},
};

    
#endif   /* __SCORE_H_ */

定义了音节和歌谱之后,按照如下方法调用:

/************************************************************************************
** Function: playNote()
** Routine Description: - 
**     演奏乐曲,在PWM发声的同时点亮LED灯,反之熄灭
** Input parameters: - 
**    The Note Pointer. 
** Output parameters: NONE
** Returned Value: NONE
** Remarks:
** 
** Date created: 12:21:20,01/10/2012
** Author: tcpipstack
************************************************************************************/
void playNote(const tNote *pNote)
{
    while (1)
    {
		if (pNote->mTime == 0)
		{
			break;
		}

		setPWMFreq(pNote->mName);
		setPWMState(TRUE);
		ledOn(TARGET_LED_EN);
		SysCtlDelay(pNote->mTime * (SysCtlClockGet() / 2000));

		setPWMState(FALSE);
		ledOff(TARGET_LED_EN);
		SysCtlDelay(10 * (SysCtlClockGet() / 2000));
		
		pNote++;
    }

	SysCtlDelay(2000 * (SysCtlClockGet() / 2000));
}


/************************************************************************************
** Function: displayNoteName()
** Routine Description: - 
**     display the note name on the screen 
** Input parameters: - 
**    NONE 
** Output parameters: NONE
** Returned Value: NONE
** Remarks:
** 
** Date created: 12:32:45,01/10/2012
** Author: tcpipstack
************************************************************************************/
void displayNoteName(const tMusic *pMusic)
{	
	RIT128x96x4StringDraw(pMusic->cName, 0, 10*2+6, 11);
}

最后我们在uC/OS-II里面作为一个music任务,这样播放过程中不会被其他任务所抢占而中断

/************************************************************************************
** Function: taskMusic()
** Routine Description: - 
**     the Music Task  
** Input parameters: - 
**    NONE 
** Output parameters: NONE
** Returned Value: NONE
** Remarks:
** 
** Date created: 11:58:59,01/10/2012
** Author: Long.Luo
************************************************************************************/
static void taskMusic(void *parg)
{
    (void)parg;
    
    while (1) 
    {
		RIT128x96x4Clear();
    	RIT128x96x4StringDraw("Task Music", 30, 20, 15);       
		playNote(ButterflyLove);
    	OSTimeDly(2 * OS_TICKS_PER_SEC);  
	}
}

以上

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