为了方便说明,就把上篇博客的图再贴一遍了。
上篇说道Application Service向Eureka Server注册服务的过程,在完成注册之后,由于Eureka Server是对等集群,其他Server也需要同步这一注册信息。与zookeeper相比,Eureka并不追求很强的一致性,而是认为A(可用性)和P(分区容错性)更重要。
基于此,Eureka采用复制的方式进行注册信息的同步。
1、在完成注册方法之后,进行复制。
PeerAwareInstanceRegistryImpl类
public void register(final InstanceInfo info, final boolean isReplication) { int leaseDuration = Lease.DEFAULT_DURATION_IN_SECS;
if (info.getLeaseInfo() != null && info.getLeaseInfo().getDurationInSecs() > 0) {
leaseDuration = info.getLeaseInfo().getDurationInSecs();
}
super.register(info, leaseDuration, isReplication);
replicateToPeers(Action.Register, info.getAppName(), info.getId(), info, null, isReplication);
}
2、具体的复制步骤
复制方法,复制eureka的所有action操作除了流量。
private void replicateToPeers(Action action, String appName, String id,
InstanceInfo info /* optional */,
InstanceStatus newStatus /* optional */, boolean isReplication) {
Stopwatch tracer = action.getTimer().start();
try {
if (isReplication) {
numberOfReplicationsLastMin.increment();
}
// 如果已经复制过,就不再复制
if (peerEurekaNodes == Collections.EMPTY_LIST || isReplication) {
return;
}
//遍历eureka集群中的所有节点,进行复制操作
for (final PeerEurekaNode node : peerEurekaNodes.getPeerEurekaNodes()) {
// If the url represents this host, do not replicate to yourself.
if (peerEurekaNodes.isThisMyUrl(node.getServiceUrl())) {
continue;
}
replicateInstanceActionsToPeers(action, appName, id, info, newStatus, node);
}
} finally {
tracer.stop();
}
}
Eureka Server的复制不会进行第二次,可以参考上面的代码。
判断isReplication的值,如果复制过,则不再复制。如果没有复制过,遍历集群中的node节点个数(即Eureka Server集群),依次进行复制操作。
具体的复制action,包括取消、注册、心跳、状态更新等。
private void replicateInstanceActionsToPeers(Action action, String appName, String id, InstanceInfo info, InstanceStatus newStatus,
PeerEurekaNode node) {
try {
InstanceInfo infoFromRegistry = null;
CurrentRequestVersion.set(Version.V2);
switch (action) {
case Cancel:
node.cancel(appName, id);
break;
case Heartbeat:
InstanceStatus overriddenStatus = overriddenInstanceStatusMap.get(id);
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.heartbeat(appName, id, infoFromRegistry, overriddenStatus, false);
break;
case Register:
node.register(info);
break;
case StatusUpdate:
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.statusUpdate(appName, id, newStatus, infoFromRegistry);
break;
case DeleteStatusOverride:
infoFromRegistry = getInstanceByAppAndId(appName, id, false);
node.deleteStatusOverride(appName, id, infoFromRegistry);
break;
}
} catch (Throwable t) {
logger.error("Cannot replicate information to {} for action {}", node.getServiceUrl(), action.name(), t);
}
}
peerEurekaNodes 如何获取集群中的所有 node 节点?
首先,在PeerAwareInstanceRegistryImpl类中的init方法中找到了peerEurekaNodes的赋值。
public void init(PeerEurekaNodes peerEurekaNodes) throws Exception {
this.numberOfReplicationsLastMin.start();
this.peerEurekaNodes = peerEurekaNodes;
initializedResponseCache();
scheduleRenewalThresholdUpdateTask();
initRemoteRegionRegistry();
try {
Monitors.registerObject(this);
} catch (Throwable e) {
logger.warn("Cannot register the JMX monitor for the InstanceRegistry :", e);
}
}
在其父类中AwsInstanceRegistry也有其实现。
public void init(PeerEurekaNodes peerEurekaNodes) throws Exception {
super.init(peerEurekaNodes);
this.awsAsgUtil = new AwsAsgUtil(serverConfig, clientConfig, this);
// We first check if the instance is STARTING or DOWN, then we check explicit overrides,
// then we see if our ASG is UP, then we check the status of a potentially existing lease.
this.instanceStatusOverrideRule = new FirstMatchWinsCompositeRule(new DownOrStartingRule(),
new OverrideExistsRule(overriddenInstanceStatusMap), new AsgEnabledRule(this.awsAsgUtil),
new LeaseExistsRule());
}
继续往上找,DefaultEurekaServerContext类中,
@PostConstruct
@Override
public void initialize() throws Exception {
logger.info("Initializing ...");
peerEurekaNodes.start();
registry.init(peerEurekaNodes);
logger.info("Initialized");
}
最后,EurekaBootStrap中进行了调用。
protected void initEurekaServerContext() throws Exception {
//省略配置信息
logger.info("Initializing the eureka client...");
//创建node组
PeerEurekaNodes peerEurekaNodes = new PeerEurekaNodes(
registry,
eurekaServerConfig,
eurekaClientConfig,
serverCodecs,
applicationInfoManager
);
serverContext = new DefaultEurekaServerContext(
eurekaServerConfig,
serverCodecs,
registry,
peerEurekaNodes,
applicationInfoManager
);
EurekaServerContextHolder.initialize(serverContext);
serverContext.initialize();
logger.info("Initialized server context");
// Copy registry from neighboring eureka node
int registryCount = registry.syncUp();
registry.openForTraffic(applicationInfoManager, registryCount);
// Register all monitoring statistics.
EurekaMonitors.registerAllStats();
}