IOS11
使用
Handheld.PlayFullScreenMovie(path, Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovieScalingMode.AspectFill);
不能跳过
需要在FullScreenVideoPlayer.mm文件最后添加这些代码
@interface UIWindow (VideoPlay)
@end
@implementation UIWindow(VideoPlay)
- (void)touchesBegan:(NSSet<UITouch*>*)touches withEvent: (UIEvent*)event
{
[super touchesBegan: touches withEvent: event];
NSString *version = [UIDevice currentDevice].systemVersion;
if(version.doubleValue >= 11 && UnityIsFullScreenPlaying())
{
UnityStopFullScreenVideoIfPlaying();
}
}
@end
其他方法:
不修改FullScreenVideoPlayer.mm文件,在Assets/Plugins/iOS/ 下新建一个任意名称的.mm格式文件,粘贴一下代码
extern "C" int UnityIsFullScreenPlaying();
extern "C" void UnityStopFullScreenVideoIfPlaying();
@interface UIWindow (VideoPlay) @end @implementation UIWindow(VideoPlay) - (void)touchesBegan:(NSSet*)touches withEvent: (UIEvent*)event { [super touchesBegan: touches withEvent: event]; NSString *version = [UIDevice currentDevice].systemVersion; if(version.doubleValue >= 11 && UnityIsFullScreenPlaying()) { UnityStopFullScreenVideoIfPlaying(); } } @end