android.view.WindowManager$BadTokenException: Unable to add window -- token android.os.BinderProxy@4

android.view.WindowManager$BadTokenException: Unable to add window -- token andr
因为使用了AsyncTask 异步线程在线程完成以后的onPostExecute方法里面弹出窗口。
这个时候如果用户在onPostExecute调用之间按了返回按钮,activity已经onDestory了,
那么就会报出android.view.WindowManager$BadTokenException: Unable to add window -- token android.os.BinderProxy@4479b390 is not valid; is your activity running?

解决方法一在弹出窗口之前用Activity的isFinishing判断一下Activity是否还存在
protected void onPostExecute(Object result) {
    if (!isFinishing()) {
        showDialog(MY_DIALOG_ID);
    }
}


解决方法二在show的时候捕获一下异常


以下是测试验证
运行这个小程序 默数4的时候按返回 如果不加异常捕获或者判断isFinish的话会崩溃。
public class DialogTestActivity extends Activity {
	@Override
	public void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.main);
		new Task().execute();

	}

	private class Task extends AsyncTask<Void, Void, Void> {

		@Override
		protected Void doInBackground(Void... params) {
			try {
				Thread.sleep(5000);
			} catch (InterruptedException e) {
				e.printStackTrace();
			}
			return null;
		}

		@Override
		protected void onPostExecute(Void result) {
			super.onPostExecute(result);
			//if (!isFinishing()) {
				//try {
					createAlertDialog().show();
				//} catch (Exception e) {
				//}
			//}
		}

	}

	private AlertDialog createAlertDialog() {
		return new AlertDialog.Builder(DialogTestActivity.this).setTitle("fadfasdf")
				.setPositiveButton("OK", new DialogInterface.OnClickListener() {
					public void onClick(DialogInterface dialog, int whichButton) {

					}
				}).setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
					public void onClick(DialogInterface dialog, int whichButton) {

					}
				}).create();
	}
}
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Android之泡泡效果bubble package com.ray.bubble; import android.app.Activity; import android.content.Context; import android.graphics.drawable.AnimationDrawable; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.view.Window; import android.view.WindowManager; import android.view.View.OnTouchListener; import android.widget.FrameLayout; import android.widget.ImageView; public class BubbleExplosion extends Activity { private FrameLayout fl; private ExplosionView exv1; private AnimationDrawable exa1; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // set full screen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); fl = new FrameLayout(this); fl.setBackgroundResource(R.drawable.bg); exv1 = new ExplosionView(this); exv1.setVisibility(View.INVISIBLE); exv1.setBackgroundResource(R.anim.explosion); exa1 = (AnimationDrawable) exv1.getBackground(); fl.addView(exv1); fl.setOnTouchListener(new LayoutListener()); setContentView(fl); } class ExplosionView extends ImageView { public ExplosionView(Context context) { super(context); } // handle the location of the explosion public void setLocation(int top, int left) { this.setFrame(left, top, left + 40, top + 40); } } class LayoutListener implements OnTouchListener { public boolean onTouch(View v, MotionEvent event) { // first u have to stop the animation,or if the animation // is starting ,u can start it again! exv1.setVisibility(View.INVISIBLE); exa1.stop(); float x = event.getX(); float y = event.getY(); exv1.setLocation((int) y - 20, (int) x - 20); exv1.setVisibility(View.VISIBLE); exa1.start(); return false; } } }

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