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转载 cocos2d-x 动画加速与减速
cocos2d-x 动画加速与减速 转自:http://novacreo.com/%E7%A8%8B%E5%BA%8F%E7%BB%84/cocos2d-x%E5%8A%A8%E7%94%BB%E5%8A%A0%E9%80%9F%E4%B8%8E%E5%87%8F%E9%80%9F/ 动画是游戏的必然要素之一,在整个游戏过程中,又有着加速、减速动画的需求。以塔防为例子,布塔的时候希望能够将
2014-10-15 19:05:40 724
转载 New Label of Cocos2d-x v3.0
New Label of Cocos2d-x v3.0 New Label of Cocos2d-x v3.0 What's new of Label in Cocos2d-x v3.0?How to use new Label? Create with SystemFontCreate with TTFCreate with BMFontCreate with CharMa
2014-10-13 13:19:11 1111
转载 cocos2dx v3 new GUI Introduction to Regular Widgets
Introduction to Regular Widgets We introduced the basic usage of Button before to control a display content of Text. ImageView is easy to use, and GUI also provides us some other useful widgets such
2014-10-12 22:29:28 2966
转载 cocos2dv3 new GUI Usage of Container
Usage of Container GUI widgets can be divided into two general kinds- Normal Widget and Container Widget. Normal widgets are some common widgets such as Button, Text, Slider and TextField, etc. Con
2014-10-12 22:26:01 2432
转载 cocos2d::Value
cocos2d::Value Since: v3.0 betaLanguage: C++ Defined in the head "CCValue.h" loated in "COCOS2DX_ROOT/cocos/base" 1 class Value; cocos2d::Value is a wrapper class for many primitives(int,fl
2014-10-12 19:41:27 802
转载 Decision Modeling and Optimization in Game Design, Part 1: Introduction
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
2014-10-10 15:17:36 1035
转载 Decision Modeling and Optimization in Game Design, Part 2: Optimization Basics and Unrolling a Simul
The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
2014-10-10 15:16:20 913
转载 IOS APP ICON SET
self.icons = @[ @{kIconName: @"Icon-60@2x", kIconDescription: @"Home screen on iPhone/iPod Touch with retina display (iOS 7)",
2014-10-09 10:21:12 804 1
转载 教你制作一个OS X 10.9 Mavericks 安装U盘
现在苹果已经放出了OS X 10.9 Mavericks第一个开发者预览版,从Mac App Store中获得的安装程序,可以在10.8的系统中直接进行升级,原有文件都会保留。但是要想制作成一个10.9的安装U盘,那么可就没有之前10.7和10.8那么简单了,这次苹果不让人直接制作那么简单了。 当然,我们可以通过一些稍微复杂点的方法来解决这个问题,按照下面的图文步骤,不会让人
2014-10-04 07:33:19 759
转载 游戏手柄 GameController
概述 本教程将向你介绍在Cocos2d-x v3.2 rc0中如何支持iOS和Android的游戏控制器。 游戏控制器的测试 iOS 使用以下步骤测试游戏控制器 打开 cocos2dx_root / cocos2d_tests.xcodeproj选择 game-controller-test在iOS设备上构建和安装将iOS设备连接到控制器,并开始 game-controller-te
2014-10-01 10:16:25 8442
学校教材订购系统(代码+文档)
2021-03-24
jira 管理员必看管理员手册最详细最全
2021-03-21
C语言考研试题和历年考试题
2021-03-20
NPOI动态库(dll)打包下载,已验证
2021-03-19
java做的个人财务管理系统
2021-03-18
FlyppyBird 源码
2021-03-07
MSP430F149利用硬件SPI口读写串行Flash M25P64
2021-03-05
指纹图像预处理及特征点提取(MATLAB)
2021-03-03
车牌检测数据集
2021-03-01
基于UDP协议的聊天程序 MFC环境下的
2021-02-26
多用户远程访问Access数据库--通讯录示例(VB+ASP+ACCE)
2021-02-24
boost threadpool(修复内存泄露后的版本)
2021-02-23
语义分析(c)源代码
2021-02-21
使用JSP、JavaBean和Servlet完成一个简单的留言板设计(包含完整源代码+数据库+程序截图+中文显示数据)
2021-02-14
jpcap各种文档
2021-02-13
HP LaserJet Professional M1130-M1210 MFP Series
2021-02-10
lenna.bmp 图像处理 经典图片 bmp lenna图 彩色 256*256 192kb
2021-02-09
Multisim仿真实例(200个电路仿真文件)
2021-02-02
u-boot for tiny210
2021-01-30
如何使用FULLBNT工具箱(中文)
2021-01-21
操作系统课程设计多道批处理系统两级调度的模拟
2021-01-19
sqlite3数据库 ODBC连接驱动
2021-01-18
VB连接MySQL实例
2021-01-16
Microsoft Date and Time Picker Control,version 6.0 控件
2021-01-15
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