#include <iostream>
using namespace std;
class Shape {
protected:
int width, height;
public:
Shape( int a=0, int b=0)
{
width = a;
height = b;
}
virtual int area()
{
cout << "Parent class area :" <<endl;
return 0;
}
};
class Rectangle: public Shape{
public:
Rectangle( int a=0, int b=0):Shape(a, b) { }
int area ()
{
cout << "Rectangle class area :" <<endl;
return (width * height);
}
};
class Triangle: public Shape{
public:
Triangle( int a=0, int b=0):Shape(a, b) { }
int area ()
{
cout << "Triangle class area :" <<endl;
return (width * height / 2);
}
};
// 程序的主函数
int main( )
{
Shape *shape;
Rectangle rec(10,7);
Triangle tri(10,5);
// 存储矩形的地址
shape = &rec;
// 调用矩形的求面积函数 area
shape->area();
// 存储三角形的地址
shape = &tri;
// 调用三角形的求面积函数 area
shape->area();
return 0;
}
C++多态
最新推荐文章于 2024-09-14 15:41:03 发布