方法一:
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void mun()
{
printf("***********************************\n");
printf("**************1.play***************\n");
printf("**************0.exit***************\n");
printf("***********************************\n");
}
void game()
{
int i = 0;
int p = 10;
int ret = rand()%100+1;//生成随机数
printf("游戏开始!\n");
int gusse = 0;
for(p=0;p<=10;p++)
{
printf("请输入数字:\n");
scanf("%d",&gusse);
if(gusse<ret)
{
printf("猜小了\n");
}
else if(gusse>ret)
{
printf("猜大了\n");
}
else
{
printf("恭喜你猜对了!\n");
break;
}
}
if(p>10)
{
printf("游戏失败\n");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
mun();
printf("请开始选择:> ");
scanf("%d",&input);
switch(input)
{
case 1:
game();//猜数字游戏
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}while(input);
return 0;
}
方法二:
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void mun()
{
printf("***********************************\n");
printf("**************1.play***************\n");
printf("**************0.exit***************\n");
printf("***********************************\n");
}
void game()
{
int i = 0;
int p = 10;
int ret = rand()%100+1;//生成随机数
printf("游戏开始!\n");
int gusse = 0;
while(1)
{
//int ret = rand()%100+1; 如果在这里生成随机数会加大游戏难度!
printf("请输入数字:\n");
scanf("%d",&gusse);
if(gusse<ret)
{
printf("猜小了\n");
}
else if(gusse>ret)
{
printf("猜大了\n");
}
else
{
printf("恭喜你猜对了!\n");
break;
}
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
mun();
printf("请开始选择:> ");
scanf("%d",&input);
switch(input)
{
case 1:
game();//猜数字游戏
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
}while(input);
return 0;
}