114.多用户通信系统(QQ)项目
QQ用户登录
QQServer包
===============//ManageClientThread//=============== public class ManageClientThread { private static HashMap<String,ServerConnectClientThread> hm = new HashMap<>(); //添加线程对象到 hm 集合 public static void addClientThread(String userId, ServerConnectClientThread serverConnectClientThread) { hm.put(userId, serverConnectClientThread); } //根据userId 返回ServerConnectClientThread线程 public static ServerConnectClientThread getServerConnectClientThread(String userId){ return hm.get(userId); } } ===============//Message//=============== public class Message implements Serializable { private static final long serialVersionUID = 1L; private String sender;//发送方 private String getter;//接收方 private String content;//消息内容 private String sendTime;//发送时间 private String mesType;//消息类型[可以在接口中定义消息类型] public String getMesType() { return mesType; } public void setMesType(String mesType) { this.mesType = mesType; } public String getSender() { return sender; } public void setSender(String sender) { this.sender = sender; } public String getGetter() { return getter; } public void setGetter(String getter) { this.getter = getter; } public String getContent() { return content; } public void setContent(String content) { this.content = content; } public String getSendTime() { return sendTime; } public void setSendTime(String sendTime) { this.sendTime = sendTime; } } ===============//MessageType//=============== public interface MessageType { //1.在接口中定义了一些常量 //2.不同的常量表示不同的消息类型 String MESSAGE_LOGIN_SUCCEED = "1";//表示登录成功 String MESSAGE_LOGIN_FAIL = "2";//表示登录失败 } ===============//QQServer//=============== public class QQServer { private ServerSocket ss = null; //创建一个集合,存放多个用户,如果是这些用户登录,就认为是合法的 private static HashMap<String, User> validUsers = new HashMap<>(); static {//在静态代码块初始化validUsers validUsers.put("100", new User("100", "123456")); validUsers.put("200", new User("200", "123456")); validUsers.put("300", new User("300", "123456")); validUsers.put("至尊宝", new User("至尊宝", "123456")); validUsers.put("ZhangKewei", new User("ZhangKewei", "20040426")); } //验证用户是否有效的方法 private boolean checkUser(String userId, String passwd) { User user = validUsers.get(userId); if (user == null) {//说明userId没有存在validUsers 的 key 中 return false; } if (!(user.getPasswd().equals(passwd))) {//userId正确,密码错误 return false; } return true; } public static void main(String[] args) { new QQServer(); } public QQServer() { //注意:端口可以写在配置文件 try { System.out.println("服务端在9999端口监听..."); ss = new ServerSocket(9999); while (true) {//当和某个客户端连接后,会继续监听,因为while循环 Socket socket = ss.accept(); //得到Socket关联的对象输入流 ObjectInputStream ois = new ObjectInputStream(socket.getInputStream()); //得到socket关联的对象输出流 ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream()); User u = (User) ois.readObject();//读取客户端发送的User对象 //创建一个Message对象,准备回复客户端 Message message = new Message(); //验证 if (checkUser(u.getUserID(), u.getPasswd())){//合法用户 message.setMesType(MessageType.MESSAGE_LOGIN_SUCCEED); //将message对象回复 oos.writeObject(message); //创建一个线程,和客户端保持通信,该线程需要持有socket对象 ServerConnectClientThread serverConnectClientThread = new ServerConnectClientThread(socket, u.getUserID()); //启动该线程 serverConnectClientThread.start(); //把该线程对象,放入到一个集合中,进行管理 ManageClientThread.addClientThread(u.getUserID(), serverConnectClientThread); } else {//登陆失败 System.out.println("用户 id=" + u.getUserID() + " pwd=" + u.getPasswd() + "验证失败"); message.setMesType(MessageType.MESSAGE_LOGIN_FAIL); oos.writeObject(message); //关闭socket socket.close(); } } } catch (Exception e) { e.printStackTrace(); } finally { //如果服务器退出了while,说明服务器端不在监听,因此需要关闭ServerSocket try{ ss.close(); } catch (IOException e){ e.printStackTrace(); } } } } ===============//ServerConnectClientThread//=============== public class ServerConnectClientThread extends Thread { private Socket socket; private String userId;//连接到服务端端的用户id public ServerConnectClientThread(Socket socket, String userId) { this.socket = socket; this.userId = userId; } @Override public void run() {//这里的线程处于run状态,可以发送接收信息 while (true) { try { System.out.println("服务器端和客户端" + userId + "保持通讯,读取数据..."); ObjectInputStream ois = new ObjectInputStream(socket.getInputStream()); Message message = (Message) ois.readObject(); //后面会使用message } catch (Exception e) { e.printStackTrace(); } } } } ===============//User//=============== public class User implements Serializable { private static final long serialVersionUID = 1L; private String userID;//用户ID private String passwd;//用户密码 public User(){} public User (String userID, String passwd) { this.userID = userID; this.passwd = passwd; } public String getUserID() { return userID; } public void setUserID(String userID) { this.userID = userID; } public String getPasswd() { return passwd; } public void setPasswd(String passwd) { this.passwd = passwd; } }
QQClientService包
===============//ClientConncetServerThread//=============== public class ClientConncetServerThread extends Thread { //该线程需要持有Socket private Socket socket; //构造器可以接收一个Socket对象 public ClientConncetServerThread(Socket socket){ this.socket = socket; } @Override public void run() { //因为Thread需要在后台和服务器通信,所以我们要一个while循环 while (true) { System.out.println("客户端线程,等待读取从服务器端发送的信息"); try { System.out.println("客户端线程,等待读取从服务器端发送的信息"); ObjectInputStream ois = new ObjectInputStream(socket.getInputStream()); //如果服务器没有发送Message对象,线程会阻塞在这里 Message message = (Message) ois.readObject(); } catch (Exception e) { e.printStackTrace(); } } } //为了更方便得到Socket public Socket getSocket() { return socket; } } ===============//ManageClientConnectServerThread//=============== public class ManageClientConnectServerThread { //我们把多个线程放入一个HashMap集合,key 就是用户id;value 就是一个线程 private static HashMap<String, ClientConncetServerThread> hm = new HashMap<>(); //将某个线程加入到集合 public static void addClientConnectServerThread(String userId, ClientConncetServerThread clientConncetServerThread){ hm.put(userId, clientConncetServerThread); } //通过userId,可以得到对应的线程 public static ClientConncetServerThread getClientConncetServerThread(String userId){ return hm.get(userId); } } ===============//UserClientService//=============== public class UserClientService { //因为可能在其他地方要使用User信息,所以做成属性 private User u = new User(); //因为Socket在其它地方也有可能使用,因此也做成属性 private Socket socket; //根据userId 和 pwd 到服务器验证用户是否合法 public boolean checkUser(String userId, String pwd) { boolean b = false; //创建User对象 u.setUserID(userId); u.setPasswd(pwd); //连接到服务端,发送u对象 try { socket = new Socket(InetAddress.getByName("127.0.0.1"), 9999); //得到ObjectOutputStream对象 ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream()); oos.writeObject(u);//发送User对象 //读取从服务端回复的Message对象 ObjectInputStream ois = new ObjectInputStream(socket.getInputStream()); Message ms = (Message) ois.readObject(); if (ms.getMesType().equals(MessageType.MESSAGE_LOGIN_SUCCEED)){//登录成功 b = true; //创建一个和服务器端保持通信的线程 --> 创建一个类 ClientConnectServerThread ClientConncetServerThread clientConncetServerThread = new ClientConncetServerThread(socket); //启动客户端的线程 clientConncetServerThread.start(); //这里为了后面客户端的扩展,我们将线程放入到集合管理 ManageClientConnectServerThread.addClientConnectServerThread(userId, clientConncetServerThread); }else { //如果登陆失败,我们就不能启动和服务器通信的线程,关闭Socket socket.close(); } } catch (Exception e){ e.printStackTrace(); } return b; } }
QQClient.view包
===============//QQView//=============== public class QQView { private boolean loop = true;//控制是否显示菜单 private String key = "";//接收用户的键盘输入 private UserClientService userClientService = new UserClientService();//对象是用于登录服务器/注册用户 public static void main(String[] args) { new QQView().mainMenu(); System.out.println("客户端退出系统..."); } //显示主菜单 private void mainMenu(){ while (loop){ System.out.println("===========欢迎登录网络通信系统=========="); System.out.println("\t\t 1 登陆系统"); System.out.println("\t\t 9 退出系统"); System.out.print("请输入你的选择:"); key = utils.readString(1); //根据用户的输入,来处理不同的逻辑 switch (key){ case "1": System.out.print("请输入用户号:"); String userID = utils.readString(50); System.out.print("请输入密 码:"); String pwd = utils.readString(50); //需要到服务端验证该用户是否合法 //这里有很多代码,所以在这里编写一个UserClientService if (userClientService.checkUser(userID, pwd)){ System.out.println("===========欢迎(用户"+ userID +"登陆成功)=========="); //进入二级菜单 while (loop){ System.out.println("\n===========网络通信二级菜单(用户"+ userID +")=========="); System.out.println("\t\t 1 显示在线用户列表"); System.out.println("\t\t 2 群发消息"); System.out.println("\t\t 3 私聊消息"); System.out.println("\t\t 4 发送文件"); System.out.println("\t\t 9 退出系统"); System.out.println("请输入你的选择:"); key = utils.readString(1); switch (key){ case "1": System.out.println("\t\t 1 显示在线用户列表"); break; case "2": System.out.println("\t\t 2 群发消息"); break; case "3": System.out.println("\t\t 3 私聊消息"); break; case "4": System.out.println("\t\t 4 发送文件"); break; case "9": loop = false; break; } } }else {//登录服务器失败 System.out.println("==========登陆服务器失败=========="); } break; case "9": loop = false; break; } } } }