第三章
6.
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s){num=n;score=s;}
void display(){cout<<num<<" "<<score<<endl;}
private:
int num;
float score;
};
int main()
{
Student stud(101,78.5);
stud.display();
stud.change(101,80.5);
stud.display();
return 0;
}
7.(1)
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
// void change(int n,float s)const {num=n;score=s;}
void display()const {cout<<num<<" "<<score<<endl;}
private:
int num;
float score;
};
int main()
{
const Student stud(101,78.5);
stud.display();
// stud.change(101,80.5);
stud.display();
return 0;
}
7.(2)
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s)const {num=n;score=s;}
void display()const {cout<<num<<" "<<score<<endl;}
private:
mutable int num;
mutable float score;
};
int main()
{
const Student stud(101,78.5);
stud.display();
stud.change(101,80.5);
stud.display();
return 0;
}
7.(3)
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s){num=n;score=s;}
void display(){cout<<num<<" "<<score<<endl;}
private:
int num;
float score;
};
int main()
{
Student stud(101,78.5);
Student *p=&stud;
p->display();
p->change(101,80.5);
p->display();
return 0;
}
7.(4)
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s)const {num=n;score=s;}
void display()const {cout<<num<<" "<<score<<endl;}
private:
mutable int num;
mutable float score;
};
int main()
{
const Student stud(101,78.5);
const Student *p=&stud;
stud.change(101,80.5);
stud.display();
return 0;
}
7.(5)
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s)const {num=n;score=s;}
void display()const {cout<<num<<" "<<score<<endl;}
private:
mutable int num;
mutable float score;
};
int main()
{
Student stud(101,78.5);
Student *const p=&stud;
stud.change(101,80.5);
stud.display();
return 0;
}
8.
#include<iostream>
using namespace std;
class Student
{public:
Student(int n,float s):num(n),score(s){}
void change(int n,float s){num=n;score=s;}
void display(){cout<<num<<" "<<score<<endl;}
private:
int num;
float score;
};
int main()
{
Student stud(101,78.5);
void fun(Student &);
fun(stud);
return 0;
}
void fun(Student &stud)
{
stud.display();
stud.change(101,80.5);
stud.display();
}
第四章
1.
#include<iostream>
using namespace std;
class Complex
{public:
Complex(){real=0;imag=0;}
Complex(double r,double i){real=r;imag=i;}
double get_real();
double get_imag();
void display();
private:
double real;
double imag;
};
double Complex::get_real()
{
return real;
}
double Complex::get_imag()
{
return imag;
}
void Complex::display()
{
cout<<"("<<real<<","<<imag<<"i)"<<endl;
}
Complex operator+(Complex c1,Complex c2)
{
return Complex(c1.get_real()+c2.get_real(),c1.get_imag()+c2.get_imag());
}
int main()
{
Complex c1(3,4),c2(5,-10),c3;
c3=c1+c2;
cout<<"c3=";
c3.display();
return 0;
}