[C++进阶]二叉搜索树的应用

前面我们讲过key模型和Key-Value模型就是常见的两种的模型

一、Key模型

K模型:K模型即只有key作为关键码,结构中只需要存储Key即可,关键码即为需要搜索到的值。即就是判断key在不在就可以了。

比如:门禁系统,小区车辆出入系统等等

给一个单词word,判断该单词是否拼写正确,具体方式如下:
以词库中所有单词集合中的每个单词作为key,构建一棵二叉搜索树
在二叉搜索树中检索该单词是否存在,存在则拼写正确,不存在则拼写错误。

我们前面文章中所完成的二叉搜索树就是key模型的二叉搜身

二、Key/Value模型

Key/Value每一个关键码key,都有与之对应的值Value,即<Key, Value>的键值对。该种方式在现实生活中非常常见:高铁制车票系统等
比如英汉词典就是英文与中文的对应关系,通过英文可以快速找到与其对应的中文,英文单词与其对应的中文<word, chinese>就构成一种键值对;
再比如统计单词次数,统计成功后,给定单词就可快速找到其出现的次数,单词与其出现次数就是<word, count>就构成一种键值对。

现在我们一起来实现一个key-value模型的二叉搜索树。

首先这是我们之前的二叉搜索树

template<class K>
struct BSTreeNode
{
	BSTreeNode<K>* _left;
	BSTreeNode<K>* _right;
	K _key;
 
	BSTreeNode(const K& key)
		:_left(nullptr)
		,_right(nullptr)
		,_key(key)
	{}
};
 
template<class K>
class BSTree
{
	typedef BSTreeNode<K> Node;
public:
 
	bool insert(const K& key)
	{
		if (_root == nullptr)
		{
			_root = new Node(key);
			return true;
		}
 
		Node* prev = nullptr;
		Node* cur = _root;
 
		while (cur)
		{
			prev = cur;
			if (key > cur->_key)
				cur = cur->_right;
			else if (key < cur->_key)
				cur = cur->_left;
			else
				return false;
		}
 
		cur = new Node(key);
 
		if (key > prev->_key)
			prev->_right = cur;
		else
			prev->_left = cur;
		return true;
	}
 
	bool insertR(const K& key) //递归版本
	{
		return _insertR(_root, key);
	}
 
	bool find(const K& key)
	{
		Node* cur = _root;
 
		while (cur)
		{
			if (key > cur->_key)
				cur = cur->_right;
			else if (key < cur->_key)
				cur = cur->_left;
			else
				return true;
		}
 
		return false;
	}
 
	bool findR(const K& key) //递归版本
	{
		return _findR(_root, key);
	}
 
	bool erase(const K& key) //替换法:把目标替换成左子树的最大值或右子树的最小值
	{
		Node* parent = nullptr;
		Node* cur = _root;
 
		while (cur)
		{
			if (key > cur->_key)
			{
				parent = cur;
				cur = cur->_right;
			}
			else if (key < cur->_key)
			{
				parent = cur;
				cur = cur->_left;
			}
			else
			{
				if (cur->_left == nullptr) //左子树为空
				{
					if (cur == _root)
						_root = cur->_right;
					else
					{
						if (cur == parent->_right)
							parent->_right = cur->_right;
						else
							parent->_left = cur->_right;
					}
				}
				else if(cur->_right == nullptr) //右子树为空
				{
					if (cur == _root)
						_root = cur->_left;
					else
					{
						if (cur == parent->_left)
							parent->_left = cur->_left;
						else
							parent->_right = cur->_left;
					}
				}
				else //左右子树都不为空
				{
					parent = cur;
					Node* leftmid = cur->_left;
					while (leftmid->_right)
					{
						parent = leftmid;
						leftmid = leftmid->_right;
					}
					swap(cur->_key, leftmid->_key);
					if (parent == cur)
						parent->_left = leftmid->_left;
					else
						parent->_right = leftmid->_left;
					cur = leftmid;
				}
 
				delete cur;
				return true;
			}
		}
		return false;
	}
 
	bool eraseR(const K& key) //递归版本
	{
		return _eraseR(_root, key);
	}
 
	void InOrder()
	{
		_InOrder(_root);
		cout << endl;
	}
 
	BSTree() = default;
 
	BSTree(const BSTree<K>& t)
	{
		_root = copy(t._root);
	}
 
	~BSTree()
	{
		Destroy(_root);
	}
 
private:
	Node* copy(Node* root)
	{
		if (root == nullptr)
			return nullptr;
 
		Node* newroot = new Node(root->_key);
		newroot->_left = copy(root->_left);
		newroot->_right = copy(root->_right);
 
		return newroot;
	}
 
	void Destroy(Node*& root)
	{
		if (root == nullptr)
			return;
 
		Destroy(root->_left);
		Destroy(root->_right);
		delete root;
		root = nullptr;
	}
 
	void _InOrder(Node* root)
	{
		if (root == nullptr)
			return;
		_InOrder(root->_left);
		cout << root->_key << " ";
		_InOrder(root->_right);
	}
 
	bool _findR(Node* root, const K& key)
	{
		if (root == nullptr)
			return false;
		if (root->_key == key)
			return true;
 
		if (key > root->_key)
			return _findR(root->_right, key);
		else
			return _findR(root->_left, key);
	}
 
	bool _insertR(Node*& root, const K& key) //参数中指针一定要用引用,不然链接不上
	{
		if (root == nullptr)
		{
			root = new Node(key);
			return true;
		}
		if (key > root->_key)
			return _insertR(root->_right, key);
		else if (key < root->_key)
			return _insertR(root->_left, key);
		else
			return false;
	}
 
	bool _eraseR(Node*& root, const K& key)
	{
		if (root == nullptr)
			return false;
 
		if (key > root->_key)
			return _eraseR(root->_right, key);
		else if (key < root->_key)
			return _eraseR(root->_left, key);
		else
		{
			if (root->_left == nullptr)
			{
				Node* tmp = root;
				root = root->_right; //由于引用,root是父节点子树的别名,所以可以直接修改
				delete tmp;
			}
			else if (root->_right == nullptr)
			{
				Node* tmp = root;
				root = root->_left;
				delete tmp;
			}
			else
			{
				Node* leftmid = root->_left;
				while (leftmid->_right)
					leftmid = leftmid->_right;
				swap(root->_key, leftmid->_key);
				return _eraseR(root->_left, key);
			}
			return true;
		}
	}
private:
	Node* _root = nullptr;
};

首先是Key/Value模型

所以我们要把树的节点改一下

template<class K, class V>
struct BSTreeNode
{
	BSTreeNode(const K& key = K(), const V& val = V())
		:_key(key)
		,_val(val)
		,_left(nullptr)
		,_right(nullptr)
	{}
	K _key;
	V _val;
	BSTreeNode<K,V>* _left;
	BSTreeNode<K,V>* _right;
};

类里面也要小改

template<class K, class V>
class BSTree
{
	typedef BSTreeNode<K,V> Node;
public:
	BSTree()
		:_root(nullptr)
	{}

	BSTree(const BSTree<K,V>& t)
	{
		_root = Copy(t._root);
	}

	~BSTree()
	{
		_Destory(_root);
	}

	BSTree<K,V>& operator=(BSTree<K,V> t)
	{
		std::swap(_root, t._root);
		return *this;
	}

	bool Insert(const K& key,const V& val)
	{
		if (_root == nullptr)
		{
			_root = new Node(key,val);
			return true;
		}
		else
		{
			Node* parent = _root;
			Node* cur = _root;
			while (cur != nullptr)
			{
				if (cur->_key == key)
				{
					return false;
				}
				else if (cur->_key > key)
				{
					parent = cur;
					cur = cur->_left;
				}
				else
				{
					parent = cur;
					cur = cur->_right;
				}
			}
			cur = new Node(key,val);
			if (parent->_key > key)
			{
				parent->_left = cur;
			}
			else if (parent->_key < key)
			{
				parent->_right = cur;
			}
			return true;
		}
	}
	void InOrder()
	{
		_InOrder(_root);
	}

	Node* Find(const K& key)
	{
		Node* cur = _root;
		while (cur)
		{
			if (cur->_key == key)
			{
				return cur;
			}
			else if (cur->_key > key)
			{
				cur = cur->_left;
			}
			else if (cur->_key < key)
			{
				cur = cur->_right;
			}
		}
		return nullptr;
	}

	bool Erase1(const K& key)
	{
		Node* cur = _root;
		Node* parent = nullptr;
		while (cur)
		{
			if (cur->_key > key)
			{
				parent = cur;
				cur = cur->_left;
			}
			else if (cur->_key < key)
			{
				parent = cur;
				cur = cur->_right;
			}
			else
			{
				if (parent == nullptr)
				{
					if (cur->_left == nullptr)
					{
						_root = cur->_right;
						delete cur;
						return true;
					}
					else if (cur->_right == nullptr)
					{
						_root = cur->_left;
						delete cur;
						return true;
					}
					else
					{
						Node* leftMaxParent = cur;
						Node* leftMax = cur->_left;
						if (leftMax->_right == nullptr)
						{
							leftMax->_right = cur->_right;
							delete cur;
							_root = leftMax;
							return true;
						}
						while (leftMax->_right)
						{
							leftMaxParent = leftMax;
							leftMax = leftMax->_right;
						}
						std::swap(leftMax->_key, cur->_key);
						std::swap(leftMax->_val, cur->_val);

						leftMaxParent->_right = leftMax->_left;
						delete leftMax;
						leftMax = nullptr;
						return true;
					}
				}
				if (parent->_left == cur)
				{
					if (cur->_left == nullptr)
					{
						parent->_left = cur->_right;
						delete cur;
						return true;
					}
					else if (cur->_right == nullptr)
					{
						parent->_left = cur->_left;
						delete cur;
						return true;
					}
					else 
					{
						Node* leftMaxParent = cur;
						Node* leftMax = cur->_left;
						if (leftMax->_right == nullptr)
						{
							leftMax->_right = cur->_right;
							delete cur;
							parent->_left = leftMax;
							return true;
						}
						while (leftMax->_right)
						{
							leftMaxParent = leftMax;
							leftMax = leftMax->_right;
						}
						std::swap(leftMax->_key, cur->_key);
						std::swap(leftMax->_val, cur->_val);

						leftMaxParent->_right = leftMax->_left;
						delete leftMax;
						leftMax = nullptr;
						return true;
					}
				}
				else
				{
					if (cur->_left == nullptr)
					{
						parent->_right = cur->_right;
						delete cur;
						return true;
					}
					else if (cur->_right == nullptr)
					{
						parent->_right = cur->_left;
						delete cur;
						return true;
					}
					else
					{
						Node* leftMaxParent = cur;
						Node* leftMax = cur->_left;
						if (leftMax->_right == nullptr)
						{
							leftMax->_right = cur->_right;
							delete cur;
							parent->_right = leftMax;
							return true;
						}
						while (leftMax->_right)
						{
							leftMaxParent = leftMax;
							leftMax = leftMax->_right;
						}
						std::swap(leftMax->_key, cur->_key);
						std::swap(leftMax->_val, cur->_val);

						leftMaxParent->_right = leftMax->_left;
						delete leftMax;
						leftMax = nullptr;
						return true;
					}
				}
			}
		}
		return false;
	}

	bool Erase2(const K& key)
	{
		Node* cur = _root;
		Node* parent = nullptr;
		while (cur)
		{
			if (cur->_key > key)
			{
				parent = cur;
				cur = cur->_left;
			}
			else if (cur->_key < key)
			{
				parent = cur;
				cur = cur->_right;
			}
			else
			{
				if (cur->_left == nullptr)
				{
					if (parent == nullptr)
					{
						_root = cur->_right;
					}
					else if (parent->_left == cur)
					{
						parent->_left = cur->_right;
					}
					else if (parent->_right == cur)
					{
						parent->_right = cur->_right;
					}
				}
				else if (cur->_right == nullptr)
				{
					if (parent == nullptr)
					{
						_root = cur->_left;
					}
					else if (parent->_left == cur)
					{
						parent->_left = cur->_left;
					}
					else if (parent->_right = cur)
					{
						parent->_right = cur->_left;
					}
				}
				else
				{
					Node* leftMax = cur->_left;
					Node* leftMaxParent = cur;
					while (leftMax->_right)
					{
						leftMaxParent = leftMax;
						leftMax = leftMax->_right;
					}
					std::swap(cur->_key, leftMax->_key);
					std::swap(cur->_val, leftMax->_val);

					if (leftMaxParent->_left == leftMax)
					{
						leftMaxParent->_left = leftMax->_left;
					}
					else
					{
						leftMaxParent->_right = leftMax->_left;
					}

					cur = leftMax;
				}
				delete cur;
				return true;
			}
		}
	}

	Node* FindR(const K& key)
	{
		return _FindR(_root, key);
	}

	bool InsertR(const K& key,const V& val)
	{
		return _InsertR(_root, key, val);
	}

	bool EraseR(const K& key)
	{
		return _EraseR(_root, key);
	}
private:
	Node* Copy(Node* root)
	{
		if (root == nullptr)
		{
			return nullptr;
		}
		Node* Copyroot = new Node(root->_key, root->val);
		Copyroot->_left = Copy(root->_left);
		Copyroot->_right = Copy(root->_right);

		return Copyroot;
	}

	void _Destory(Node*& root)
	{
		if (root == nullptr)
		{
			return;
		}
		_Destory(root->_left);
		_Destory(root->_right);
		delete root;
		root == nullptr;
	}
	bool _EraseR(Node*& root, const K& key)
	{
		if (root == nullptr)
		{
			return false;
		}
		if (root->_key < key)
		{
			return _EraseR(root->_right, key);
		}
		else if (root->_key > key)
		{
			return _EraseR(root->_left, key);
		}
		else
		{
			Node* del = root;
			if (root->_left == nullptr)
			{
				root = root->_right;
			}
			else if (root->_right == nullptr)
			{
				root = root->_left;
			}
			else
			{
				Node* leftMax = root->_left;
				while (leftMax->_right)
				{
					leftMax = leftMax->_right;
				}
				std::swap(leftMax->_key, root->_key);
				std::swap(leftMax->_val, root->_val);

				return _EraseR(root->_left, key);
			}
			delete del;
			return true;
		}
	}
	bool _InsertR(Node*& root, const K& key, const V& val)
	{
		if (root == nullptr)
		{
			root = new Node(key, val);
			return true;
		}
		if (root->_key < key)
		{
			return _InsertR(root->_right, key, val);
		}
		else if (root->_key > key)
		{
			return _InsertR(root->_left, key, val);
		}
		else
		{
			return false;
		}
	}
	Node* _FindR(Node* root, const K& key)
	{
		if (root == nullptr)
		{
			return nullptr;
		}
		if (root->_key == key)
		{
			return root;
		}
		else if (root->_key > key)
		{
			return _FindR(root->_left, key);
		}
		else
		{
			return  _FindR(root->_right, key);
		}
	}
	void _InOrder(Node* root)
	{
		if (root == nullptr)
		{
			return;
		}
		_InOrder(root->_left);
		cout << root->_key << " :" << root->_val << endl;
		_InOrder(root->_right);
	}
private:
	Node* _root;
};

如上就是我们的KV模型的二叉搜索树。我们可以使用如下的两个模型,就是我们的这棵树的应用

void test()
{
	BSTree<string, string> dic;
	dic.Insert("english", "英语");
	dic.Insert("chinese", "中文");
	dic.Insert("maths", "数学");
	dic.Insert("interfere", "干涉");
	cout << "请输入单词" << endl;

	string str;
	while (cin >> str)
	{
		BSTreeNode<string, string>* ret = dic.Find(str);
		if (ret)
		{
			cout << ret->_val << endl;
		}
		else
		{
			cout << "无此单词" << endl;
			cout << "请你添加单词的意思:" << endl;
			string str_val;
			cin >> str_val;
			dic.Insert(str, str_val);
		}
		cout << "请输入单词" << endl;
	}
}

运行结果:​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​

我们也可以换一种写法,如下,这个是一个物品的计数:

void test2()
{
	string arr[] = { "铅笔", "橡皮", "铅笔", "铅笔", "钢笔", "钢笔", "钢笔","胶带", "胶带", "橡皮", "橡皮" };
	BSTree<string, int> ItemCount;

	for (auto& e : arr)
	{
		BSTreeNode<string, int>* ret = ItemCount.Find(e);
		if (ret == nullptr)
		{
			ItemCount.Insert(e, 1);
		}
		else
		{
			ret->_val++;
		}
	}

	ItemCount.InOrder();

}

运行结果:


本篇我们讲了二叉搜索树的应用,对我们后续的讲解将有较大的作用,如有错误,欢迎指正

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