鸿蒙中生成图形验证码

@Component
export default struct ImageCode {
  //用来配置CanvasRenderingContext2D对象的参数,包括是否开启抗锯齿,true表明开启抗锯齿。
  private settings: RenderingContextSettings = new RenderingContextSettings(true)
  //用来创建CanvasRenderingContext2D对象,通过在canvas中调用CanvasRenderingContext2D对象来绘制。
  private context: CanvasRenderingContext2D = new CanvasRenderingContext2D(this.settings)
  //指定canvas要绘制的图形的宽(可使用@Prop装饰器装饰,由调用此组件的父组件传递)
  @State canvas_width: number = 100;
  //指定canvas要绘制的图形的高
  @State canvas_height: number = 40;
  //用于接收图形验证码的文本值
  @State showCode: string = ''
  sCode: string = "A,B,C,D,E,F,G,H,I,J,K,L,M,N,P,Q,R,S,T,U,V,W,X,Y,Z,a,b,c,d,e,f,g,h,i,j,k,l,m,n,p,q,r,s,t,u,v,w,x,y,z,1,2,3,4,5,6,7,8,9";
  aCode: string[] = this.sCode.split(",");
  aLength: number = this.aCode.length;

  build() {
    Row() {
      //在canvas中调用CanvasRenderingContext2D对象。
      Canvas(this.context)
        .width(this.canvas_width)
        .height(this.canvas_height)
        .backgroundColor('#CCC')
        .onReady(() => {
          //在这里绘制图形
          this.showCode = this.drawImgCode(this.context,this.canvas_width,this.canvas_height)
          console.log(this.showCode)
        })
        .onClick(() => {
          this.showCode = this.drawImgCode(this.context,this.canvas_width,this.canvas_height)
          console.log(this.showCode)
        })
    }
    .width('100%')
    .height('100%')
  }

  drawImgCode(context: CanvasRenderingContext2D, canvas_width: number = 100, canvas_height: number = 40): string {
    //用于保存验证码
    let showCode: string = ''
    //清楚当前画布内容,用作刷新画布
    context.clearRect(0, 0, canvas_width, canvas_height)

    for (let i = 0; i < 4; i++) { //这里的for循环可以控制验证码位数
      const j = Math.floor(Math.random() * this.aLength); //获取到随机的索引值
      const deg = Math.random() - 0.5; //产生一个随机弧度
      const txt = this.aCode[j]; //得到随机的一个内容
      showCode += txt.toLowerCase(); //转小写
      const x = 10 + i * 20; //文字在canvas上的x坐标
      const y = canvas_height / 2 + Math.random() * 8; //文字在canvas上的y坐标
      context.font = "20vp sans-serif";
      context.translate(x, y);
      context.rotate(deg);
      context.fillStyle = this.getColor();
      context.fillText(txt, 0, 0);
      context.rotate(-deg);
      context.translate(-x, -y);
    }
    for (let i = 0; i <= 5; i++) { //验证码上显示线条
      context.strokeStyle = this.getColor();
      context.beginPath();
      context.moveTo(Math.random() * canvas_width, Math.random() * canvas_height);
      context.lineTo(Math.random() * canvas_width, Math.random() * canvas_height);
      context.stroke();
    }
    for (let i = 0; i <= 20; i++) { //验证码上的小点
      context.strokeStyle = this.getColor(); //随机生成
      context.beginPath();
      const x = Math.random() * canvas_width;
      const y = Math.random() * canvas_height;
      context.moveTo(x, y);
      context.lineTo(x + 1, y + 1);
      context.stroke();
    }
    return showCode
  }
  getColor() {
    const r = Math.floor(Math.random() * 256);
    const g = Math.floor(Math.random() * 256);
    const b = Math.floor(Math.random() * 256);
    return "rgb(" + r + "," + g + "," + b + ")";
  }



}

import ImageCode from './components/ImageCode'

@Entry
@Component
struct Index {
  build() {
    Row() {
      TextInput({placeholder:'请输入验证码'})
        .layoutWeight(1)
ImageCode()
  .width(100)
        .height(40)
    }
    .height('100%')
    .width('100%')
  }
}
  • 4
    点赞
  • 5
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值