平衡二叉树,二叉树的最大深度

#include<iostream>
#include<vector>
#include<queue>
#include<cmath>
using namespace std;
class TreeNode {
public:
	int val;
	TreeNode* left;
	TreeNode* right;
	TreeNode(int value) : val(value), left(nullptr), right(nullptr) {

	}
};
TreeNode* BulidTreeNode(vector<int>& vec, int index) {
	if (index >= vec.size() || vec[index] == -1) {
		return nullptr;
	}
	TreeNode* root = new TreeNode(vec[index]);
	root->left = BulidTreeNode(vec, index * 2 + 1);
	root->right = BulidTreeNode(vec, index * 2 + 2);
	return root;
}
void MidSearch(TreeNode* root) {
	if (root == nullptr) {
		return;
	}
	MidSearch(root->left);
	cout << root->val << endl;
	MidSearch(root->right);
}
// 层序遍历二叉树
void BFS(TreeNode* root) {
	bool leaf = false;
	TreeNode* l = root;
	TreeNode* r = root;
	queue<TreeNode* > que;
	que.push(root);
	while (!que.empty()) {
		for (int i = 0; i < que.size(); i++) {
			TreeNode* temp = que.front();
			cout << temp->val << endl;
			que.pop();
			if (temp->left) {
				que.push(temp->left);
			}
			if (temp->right) {
				que.push(temp->right);
			}
		}
	}
}
bool IsBSearsh(TreeNode* root) {
	bool leaf = false;
	TreeNode* l = root;
	TreeNode* r = root;
	queue<TreeNode* > que;
	que.push(root);
	while (!que.empty()) {
		for (int i = 0; i < que.size(); i++) {
			TreeNode* tmp = que.front();
			que.pop();
			if (tmp->left) {
				que.push(tmp->left);
			}
			if (tmp->right) {
				que.push(tmp->right);
			}
			if (
				(leaf && !(l == nullptr && r == nullptr))
				||
				(l == nullptr && r != nullptr)
				) {
				return false;
			}
			if (l == nullptr && r == nullptr) {
				leaf = true;
			}
		}
	}
	return true;
}
int TreeHeight(TreeNode* root) {
	if (root == nullptr) {
		return 0;
	}
	return max(TreeHeight(root->left), TreeHeight(root->right)) + 1;
}
bool IsBalance(TreeNode* root) {
	if (root == nullptr) {
		return true;
	}
	int leftHeight = TreeHeight(root->left);
	int rightHeight = TreeHeight(root->right);
	if (
		abs(leftHeight - rightHeight)
		&&
		IsBalance(root->left)
		&&
		IsBalance(root->right)) {
		return true;
	}
}
int MaxDepth(TreeNode* root) {
	if (root == nullptr) {
		return 0;
	}
	return max(MaxDepth(root->left), MaxDepth(root->right)) + 1;
}
int main() {
	int n;
	cin >> n;
	vector<int> vec;
	for (int i = 0; i < n; i++) {
		int num;
		cin >> num;
		vec.push_back(num);
	}
	TreeNode* root = BulidTreeNode(vec, 0);
	//MidSearch(root);
	//BFS(root);
	//bool res = IsBSearsh(root);
	//bool res = IsBalance(root);
	int res;
	res = MaxDepth(root);
	cout << res << endl;
	return 0;
}

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