Android自定义View 雷达扫描效果

private boolean isShowCross = true;
//是否显示水滴
private boolean isShowRaindrop = true;
//扫描的转速,表示几秒转一圈
private float mSpeed = 3.0f;
//水滴显示和消失的速度
private float mFlicker = 3.0f;

private Paint mCirclePaint;// 圆的画笔
private Paint mSweepPaint; //扫描效果的画笔
private Paint mRaindropPaint;// 水滴的画笔

private float mDegrees; //扫描时的扫描旋转角度。
private boolean isScanning = false;//是否扫描

//保存水滴数据
private ArrayList mRaindrops = new ArrayList<>();

public RadarView(Context context) {
super(context);
init();
}

public RadarView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
getAttrs(context, attrs);
init();
}

public RadarView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
getAttrs(context, attrs);
init();
}

/**

  • 获取自定义属性值
  • @param context
  • @param attrs
    */
    private void getAttrs(Context context, AttributeSet attrs) {
    if (attrs != null) {
    TypedArray mTypedArray = context.obtainStyledAttributes(attrs, R.styleable.RadarView);
    mCircleColor = mTypedArray.getColor(R.styleable.RadarView_circleColor, DEFAULT_COLOR);
    mCircleNum = mTypedArray.getInt(R.styleable.RadarView_circleNum, mCircleNum);
    if (mCircleNum < 1) {
    mCircleNum = 3;
    }
    mSweepColor = mTypedArray.getColor(R.styleable.RadarView_sweepColor, DEFAULT_COLOR);
    mRaindropColor = mTypedArray.getColor(R.styleable.RadarView_raindropColor, DEFAULT_COLOR);
    mRaindropNum = mTypedArray.getInt(R.styleable.RadarView_raindropNum, mRaindropNum);
    isShowCross = mTypedArray.getBoolean(R.styleable.RadarView_showCross, true);
    isShowRaindrop = mTypedArray.getBoolean(R.styleable.RadarView_showRaindrop, true);
    mSpeed = mTypedArray.getFloat(R.styleable.RadarView_speed, mSpeed);
    if (mSpeed <= 0) {
    mSpeed = 3;
    }
    mFlicker = mTypedArray.getFloat(R.styleable.RadarView_flicker, mFlicker);
    if (mFlicker <= 0) {
    mFlicker = 3;
    }
    mTypedArray.recycle();
    }
    }

/**

  • 初始化
    */
    private void init() {
    // 初始化画笔
    mCirclePaint = new Paint();
    mCirclePaint.setColor(mCircleColor);
    mCirclePaint.setStrokeWidth(1);
    mCirclePaint.setStyle(Paint.Style.STROKE);
    mCirclePaint.setAntiAlias(true);

mRaindropPaint = new Paint();
mRaindropPaint.setStyle(Paint.Style.FILL);
mRaindropPaint.setAntiAlias(true);

mSweepPaint = new Paint();
mSweepPaint.setAntiAlias(true);
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
//设置宽高,默认200dp
int defaultSize = dp2px(getContext(), 200);
setMeasuredDimension(measureWidth(widthMeasureSpec, defaultSize),
measureHeight(heightMeasureSpec, defaultSize));
}

/**

  • 测量宽
  • @param measureSpec
  • @param defaultSize
  • @return
    */
    private int measureWidth(int measureSpec, int defaultSize) {
    int result = 0;
    int specMode = MeasureSpec.getMode(measureSpec);
    int specSize = MeasureSpec.getSize(measureSpec);

if (specMode == MeasureSpec.EXACTLY) {
result = specSize;
} else {
result = defaultSize + getPaddingLeft() + getPaddingRight();
if (specMode == MeasureSpec.AT_MOST) {
result = Math.min(result, specSize);
}
}
result = Math.max(result, getSuggestedMinimumWidth());
return result;
}

/**

  • 测量高
  • @param measureSpec
  • @param defaultSize
  • @return
    */
    private int measureHeight(int measureSpec, int defaultSize) {
    int result = 0;
    int specMode = MeasureSpec.getMode(measureSpec);
    int specSize = MeasureSpec.getSize(measureSpec);

if (specMode == MeasureSpec.EXACTLY) {
result = specSize;
} else {
result = defaultSize + getPaddingTop() + getPaddingBottom();
if (specMode == MeasureSpec.AT_MOST) {
result = Math.min(result, specSize);
}
}
result = Math.max(result, getSuggestedMinimumHeight());
return result;
}

@Override
protected void onDraw(Canvas canvas) {

//计算圆的半径
int width = getWidth() - getPaddingLeft() - getPaddingRight();
int height = getHeight() - getPaddingTop() - getPaddingBottom();
int radius = Math.min(width, height) / 2;

//计算圆的圆心
int cx = getPaddingLeft() + (getWidth() - getPaddingLeft() - getPaddingRight()) / 2;
int cy = getPaddingTop() + (getHeight() - getPaddingTop() - getPaddingBottom()) / 2;

drawCircle(canvas, cx, cy, radius);

if (isShowCross) {
drawCross(canvas, cx, cy, radius);
}

//正在扫描
if (isScanning) {
if (isShowRaindrop) {
drawRaindrop(canvas, cx, cy, radius);
}
drawSweep(canvas, cx, cy, radius);
//计算雷达扫描的旋转角度
mDegrees = (mDegrees + (360 / mSpeed / 60)) % 360;

//触发View重新绘制,通过不断的绘制实现View的扫描动画效果
invalidate();
}
}

/**

  • 画圆
    */
    private void drawCircle(Canvas canvas, int cx, int cy, int radius) {
    //画mCircleNum个半径不等的圆圈。
    for (int i = 0; i < mCircleNum; i++) {
    canvas.drawCircle(cx, cy, radius - (radius / mCircleNum * i), mCirclePaint);
    }
    }

/**

  • 画交叉线
    */
    private void drawCross(Canvas canvas, int cx, int cy, int radius) {
    //水平线
    canvas.drawLine(cx - radius, cy, cx + radius, cy, mCirclePaint);

//垂直线
canvas.drawLine(cx, cy - radius, cx, cy + radius, mCirclePaint);
}

/**

  • 生成水滴。水滴的生成是随机的,并不是每次调用都会生成一个水滴。
    */
    private void generateRaindrop(int cx, int cy, int radius) {

// 最多只能同时存在mRaindropNum个水滴。
if (mRaindrops.size() < mRaindropNum) {
// 随机一个20以内的数字,如果这个数字刚好是0,就生成一个水滴。
// 用于控制水滴生成的概率。
boolean probability = (int) (Math.random() * 20) == 0;
if (probability) {
int x = 0;
int y = 0;
int xOffset = (int) (Math.random() * (radius - 20));
int yOffset = (int) (Math.random() * (int) Math.sqrt(1.0 * (radius - 20) * (radius - 20) - xOffset * xOffset));

if ((int) (Math.random() * 2) == 0) {
x = cx - xOffset;
} else {
x = cx + xOffset;
}

if ((int) (Math.random() * 2) == 0) {
y = cy - yOffset;
} else {
y = cy + yOffset;
}

mRaindrops.add(new Raindrop(x, y, 0, mRaindropColor));
}
}
}

/**

  • 删除水滴
    */
    private void removeRaindrop() {
    Iterator iterator = mRaindrops.iterator();

while (iterator.hasNext()) {
Raindrop raindrop = iterator.next();
if (raindrop.radius > 20 || raindrop.alpha < 0) {
iterator.remove();
}
}
}

/**

  • 画雨点(就是在扫描的过程中随机出现的点)。
    */
    private void drawRaindrop(Canvas canvas, int cx, int cy, int radius) {
    generateRaindrop(cx, cy, radius);
    for (Raindrop raindrop : mRaindrops) {
    mRaindropPaint.setColor(raindrop.changeAlpha());
    canvas.drawCircle(raindrop.x, raindrop.y, raindrop.radius, mRaindropPaint);
    //水滴的扩散和透明的渐变效果
    raindrop.radius += 1.0f * 20 / 60 / mFlicker;
    raindrop.alpha -= 1.0f * 255 / 60 / mFlicker;
    }
    removeRaindrop();
    }

/**

  • 画扫描效果
    */
    private void drawSweep(Canvas canvas, int cx, int cy, int radius) {
    //扇形的透明的渐变效果
    SweepGradient sweepGradient = new SweepGradient(cx, cy,
    new int[]{Color.TRANSPARENT, changeAlpha(mSweepColor, 0), changeAlpha(mSweepColor, 168),
    changeAlpha(mSweepColor, 255), changeAlpha(mSweepColor, 255)
    }, new float[]{0.0f, 0.6f, 0.99f, 0.998f, 1f});
    mSweepPaint.setShader(sweepGradient);
    //先旋转画布,再绘制扫描的颜色渲染,实现扫描时的旋转效果。
    canvas.rotate(-90 + mDegrees, cx, cy);
    canvas.drawCircle(cx, cy, radius, mSweepPaint);
    }

/**

  • 开始扫描
    */
    public void start() {
    if (!isScanning) {

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Android定义View雷达图,也称为蜘蛛网图或者星型图,是一种很常见的数据可视化方式。在这种图中,多个数据维度会以不同的角度展示,而每个维度的数据则会以不同的长度表示。这样一来,我们就可以通过一个图形快速地了解多个数据维度的情况。下面是一个简单的实现。 首先,我们需要在 XML 中定义定义 View 的布局: ``` <com.example.radarview.RadarView android:id="@+id/radar_view" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_margin="16dp" /> ``` 接着,在 Java 代码中实现 View 的绘制逻辑: ``` public class RadarView extends View { private int mCount = 6; // 雷达图维度 private float mRadius; // 雷达图半径 private float mAngle; // 雷达图每个维度的角度 private Paint mRadarPaint; // 雷达图画笔 private Paint mValuePaint; // 数据画笔 private String[] mTitles = {"A", "B", "C", "D", "E", "F"}; // 维度名称 private double[] mValues = {5, 4, 3, 2, 5, 1}; // 数据值 public RadarView(Context context) { this(context, null); } public RadarView(Context context, @Nullable AttributeSet attrs) { this(context, attrs, 0); } public RadarView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); init(); } private void init() { // 初始化雷达图画笔 mRadarPaint = new Paint(); mRadarPaint.setStyle(Paint.Style.STROKE); // 初始化数据画笔 mValuePaint = new Paint(); mValuePaint.setStyle(Paint.Style.FILL_AND_STROKE); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); int width = MeasureSpec.getSize(widthMeasureSpec); int height = MeasureSpec.getSize(heightMeasureSpec); int size = Math.min(width, height); mRadius = size / 2f * 0.8f; mAngle = (float) (Math.PI * 2 / mCount); setMeasuredDimension(size, size); } @Override protected void onDraw(Canvas canvas) { // 绘制雷达图 drawRadar(canvas); // 绘制数据区域 drawValue(canvas); } private void drawRadar(Canvas canvas) { Path path = new Path(); float r = mRadius / (mCount - 1); // 计算多边形边长 for (int i = 0; i < mCount; i++) { float currentR = r * i + r; // 计算当前多边形的半径 path.reset(); for (int j = 0; j < mCount; j++) { if (j == 0) { path.moveTo(getMeasuredWidth() / 2f + currentR, getMeasuredHeight() / 2f); } else { float x = (float) (getMeasuredWidth() / 2f + currentR * Math.cos(mAngle * j)); float y = (float) (getMeasuredHeight() / 2f + currentR * Math.sin(mAngle * j)); path.lineTo(x, y); } } path.close(); // 闭合路径 canvas.drawPath(path, mRadarPaint); } // 绘制连接线 for (int i = 0; i < mCount; i++) { float x = (float) (getMeasuredWidth() / 2f + mRadius * Math.cos(mAngle * i)); float y = (float) (getMeasuredHeight() / 2f + mRadius * Math.sin(mAngle * i)); canvas.drawLine(getMeasuredWidth() / 2f, getMeasuredHeight() / 2f, x, y, mRadarPaint); } // 绘制维度名称 for (int i = 0; i < mCount; i++) { float x = (float) (getMeasuredWidth() / 2f + (mRadius + 20) * Math.cos(mAngle * i)); float y = (float) (getMeasuredHeight() / 2f + (mRadius + 20) * Math.sin(mAngle * i)); canvas.drawText(mTitles[i], x, y, mValuePaint); } } private void drawValue(Canvas canvas) { Path path = new Path(); for (int i = 0; i < mCount; i++) { float percent = (float) mValues[i] / 6f; // 计算数据值占比 float x = (float) (getMeasuredWidth() / 2f + mRadius * Math.cos(mAngle * i) * percent); float y = (float) (getMeasuredHeight() / 2f + mRadius * Math.sin(mAngle * i) * percent); if (i == 0) { path.moveTo(x, getMeasuredHeight() / 2f); } else { path.lineTo(x, y); } // 绘制数据点 canvas.drawCircle(x, y, 5, mValuePaint); } path.close(); // 闭合路径 mValuePaint.setStyle(Paint.Style.FILL); mValuePaint.setAlpha(127); canvas.drawPath(path, mValuePaint); } } ``` 在这个实现中,我们首先在 onMeasure 方法中计算出雷达图的半径和每个维度之间的角度。然后,在 onDraw 方法中先绘制雷达图,再绘制数据区域。在绘制雷达图时,我们通过计算每个多边形的边长和半径,以及每个维度的角度,来绘制多个同心多边形。然后,我们绘制多边形之间的连线和维度名称。在绘制数据区域时,我们通过计算每个数据值占比来绘制数据点,并使用 Path 来绘制闭合的数据区域。最后,我们再将数据区域填充上颜色。 这样,一个简单的雷达图就完成了。当然,这只是一个基础的实现,你可以根据自己的需求来进行更多的定制。
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