此示例创建一个简单的 OTP 屏幕。首先,聚焦第一个输入字段。当您输入一个数字时,光标将自动移动到下一个字段。当按下提交按钮时,您输入的 OTP 代码将显示在屏幕上。
以下是它的工作原理:
测试此应用程序时,您应该使用模拟器的软键盘而不是计算机的硬件键盘。
代码
创建一个名为OtpInput的可重用小部件:
// Create an input widget that takes only one digit
class OtpInput extends StatelessWidget {
final TextEditingController controller;
final bool autoFocus;
const OtpInput(this.controller, this.autoFocus, {Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return SizedBox(
height: 60,
width: 50,
child: TextField(
autofocus: autoFocus,
textAlign: TextAlign.center,
keyboardType: TextInputType.number,
controller: controller,
maxLength: 1,
cursorColor: Theme.of(context).primaryColor,
decoration: const InputDecoration(
border: OutlineInputBorder(),
counterText: ‘’,
hintStyle: TextStyle(color: Colors.black, fontSize: 20.0)),
onChanged: (value) {
if (value.length == 1) {
FocusScope.of(context).nextFocus();
}
},
),
);
}
}
main.dart 中的完整源代码和解释(我将OtpInput类放在文件底部):
import ‘dart:math’ as math;
import ‘package:flutter/cupertino.dart’;
import ‘package:flutter/material.dart’;
import ‘package:async/async.dart’;
import ‘package:flutter/scheduler.dart’;
import ‘package:url_strategy/url_strategy.dart’;
void main() {
setPathUrlStrategy();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
// Hide the d