private int drawX = -1;
private int drawY = -1;
/**
- 显示手势轨迹
*/
private boolean flag_show_gesture = true;
private int paint_circle_width = 3;//圆跟圆之间的长度
//用来绘制各类圆的样子
private Paint drawPointBgPaint = new Paint();//初始圆
private Paint drawPointSelectPoint = new Paint();//已选择的圆
private Paint drawLinePaint = new Paint();//连接圆的线
private OnUnLockListener listener;//监听类
//设置监听类
public void setListener(OnUnLockListener listener) {
this.listener = listener;
}
/**
- 设置是否显示手势轨迹
*/
public void setFlag_show_gesture(boolean flag_show_gesture) {
this.flag_show_gesture = flag_show_gesture;
}
//设置构造函数
public GestureUnLockView(Context context) {
this(context, null);
}
public GestureUnLockView(Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public GestureUnLockView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
setLayerType(LAYER_TYPE_SOFTWARE, null);
initGestureUnLockView();
initPaint();
}
//绘制各类圆的样子
private void initPaint() {
drawPointBgPaint.setAntiAlias(true);
drawPointBgPaint.setColor(Color.parseColor(“#a9dff9”));
drawPointSelectPoint.setAntiAlias(true);
drawPointSelectPoint.setColor(Color.parseColor(“#08a3ee”));
drawLinePaint.setAntiAlias(true);
drawLinePaint.setColor(Color.parseColor(“#08a3ee”));
drawLinePaint.setStyle(Paint.Style.FILL);
drawLinePaint.setStrokeWidth(5);
}
//初始化所有小圆点的坐标
private void initGestureUnLockView() {
coordinateMap = new HashMap<>();
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
final int widthSize = MeasureSpec.getSize(widthMeasureSpec);
final int heightSize = MeasureSpec.getSize(heightMeasureSpec);
mWidth = widthSize;//控件宽
mHeight = heightSize;//控件高
horizontal_spac_circle = (mWidth - unLockData[0].length * circle_radius * 2
- getPaddingLeft() - getPaddingRight() - cirle_radius_alw * 2 - paint_circle_width)
/ (unLockData[0].length - 1);//计算间距宽
vertical_spac_circle = (mHeight - unLockData.length * circle_radius * 2
- getPaddingTop() - getPaddingBottom() - cirle_radius_alw * 2 - paint_circle_width)
/ (unLockData.length - 1);//计算间距高
}
/*
-
绘制小圆点
*/
private void drawCircle(Canvas canvas) {
coordinateMap.clear();
int count = 1;
for (int i = 0; i < unLockData.length; i++) {
for (int j = 0; j < unLockData[i].length; j++) {
int cx = horizontal_spac_circle * j + circle_radius + (circle_radius * 2 * j) + getPaddingLeft() + cirle_radius_alw + paint_circle_width;
int cy = vertical_spac_circle * i + circle_radius + (circle_radius * 2 * i) + getPaddingTop() + cirle_radius_alw + paint_circle_width;
canvas.drawCircle(cx, cy, circle_radius, drawPointBgPaint);
for (PointPacking point : points) {
if (cx == point.x && cy == point.y) {
drawPointSelectPoint.setStyle(Paint.Style.FILL);
drawPointSelectPoint.setShadowLayer(50, 0, 0, Color.parseColor(“#aa08a3ee”));
canvas.drawCircle(cx, cy, circle_radius, drawPointSelectPoint);
drawPointSelectPoint.clearShadowLayer();
drawPointSelectPoint.setStyle(Paint.Style.STROKE);
drawPointSelectPoint.setStrokeWidth(paint_circle_width);
canvas.drawCircle(cx, cy, circle_radius + cirle_radius_alw, drawPointSelectPoint);
}
}
String key = String.valueOf(count);
Point point = new Point(cx, cy);
coordinateMap.put(key, point);
count++;
}
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
drawCircle(canvas);
if (flag_show_gesture) {
for (int i = 0; i < points.size(); i++) {
if (i == 0) {
drawX = points.get(0).x;
drawY = points.get(0).y;
} else {
canvas.drawLine(drawX, drawY, points.get(i).x, points.get(i).y, drawLinePaint);
drawX = points.get(i).x;
drawY = points.get(i).y;
}
}
if (moveX != -1 && moveY != -1 && points.size() > 0) {
canvas.drawLine(drawX, drawY, moveX, moveY, drawLinePaint);
}
}
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
startPoint = judgmentPosition(event.getX(), event.getY());
if (startPoint != null) {
points.add(startPoint);
}
break;
case MotionEvent.ACTION_MOVE:
moveX = (int) event.getX();
moveY = (int) event.getY();
PointPacking point = judgmentPosition(moveX, moveY);
boolean flag = false;
if (point != null) {
if (startPoint == null) {
startPoint = point;
}
if (points.size() > 0) {
自我介绍一下,小编13年上海交大毕业,曾经在小公司待过,也去过华为、OPPO等大厂,18年进入阿里一直到现在。
深知大多数初中级Android工程师,想要提升技能,往往是自己摸索成长或者是报班学习,但对于培训机构动则近万的学费,着实压力不小。自己不成体系的自学效果低效又漫长,而且极易碰到天花板技术停滞不前!
因此收集整理了一份《2024年Android移动开发全套学习资料》,初衷也很简单,就是希望能够帮助到想自学提升又不知道该从何学起的朋友,同时减轻大家的负担。
既有适合小白学习的零基础资料,也有适合3年以上经验的小伙伴深入学习提升的进阶课程,基本涵盖了95%以上Android开发知识点,真正体系化!
由于文件比较大,这里只是将部分目录截图出来,每个节点里面都包含大厂面经、学习笔记、源码讲义、实战项目、讲解视频,并且会持续更新!
如果你觉得这些内容对你有帮助,可以扫码获取!!(备注:Android)

最后看一下学习需要的所有知识点的思维导图。在刚刚那份学习笔记里包含了下面知识点所有内容!文章里已经展示了部分!如果你正愁这块不知道如何学习或者想提升学习这块知识的学习效率,那么这份学习笔记绝对是你的秘密武器!
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》,点击传送门即可获取!
视频,并且会持续更新!**
如果你觉得这些内容对你有帮助,可以扫码获取!!(备注:Android)

最后看一下学习需要的所有知识点的思维导图。在刚刚那份学习笔记里包含了下面知识点所有内容!文章里已经展示了部分!如果你正愁这块不知道如何学习或者想提升学习这块知识的学习效率,那么这份学习笔记绝对是你的秘密武器!
[外链图片转存中…(img-cC8jRowl-1712393472362)]