MyView child = new MyView(view.getContext());
suitableParent.addView(child);
}
private static ViewGroup findSuitableParent(View view) {
ViewGroup fallback = null;
do {
if (view instanceof FrameLayout) {
if (view.getId() == android.R.id.content) {
return (ViewGroup) view;
} else {
fallback = (ViewGroup) view;
}
}
if (view != null) {
final ViewParent parent = view.getParent();
view = parent instanceof View ? (View) parent : null;
}
} while (view != null);
return fallback;
}
private static class MyView extends View implements View.OnClickListener {
private Bitmap mIcon;
private Paint mPaint;
private int mWidth;
private int mHeight;
private int showCount;
private int shake;
private ArrayList mInfo = new ArrayList<>();
Matrix mMatrix = new Matrix();
public MyView(Context context) {
super(context);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
mWidth = MeasureSpec.getSize(widthMeasureSpec);
mHeight = MeasureSpec.getSize(heightMeasureSpec);
init();
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
}
private void init() {
if (mWidth == 0)
return;
mIcon = BitmapFactory.decodeResource(getResources(), R.drawable.ic_face_shock);
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setColor(Color.WHITE);
mInfo.clear();
int width = (int) (mIcon.getWidth() * 0.5);
int height = (int) (mIcon.getHeight() * 0.5);
int centerX = mWidth / 2 - width / 2;
mInfo.add(new AnimationInfo(0.5F, 0, centerX + width * 4F, mHeight * 3 / 4 - height));
mInfo.add(new AnimationInfo(0.55F, 20, centerX + width * 3.4F, mHeight * 3 / 4 - height * 2.2F));
mInfo.add(new AnimationInfo(0.6F, 340, centerX + width * 2.6F, mHeight * 3 / 4 - height * 3.5F));
mInfo.add(new AnimationInfo(0.65F, 20, centerX - width, mHeight / 2 - height));
mInfo.add(new AnimationInfo(0.6F, 340, centerX - width * 2.8F, mHeight / 2 + height));
mInfo.add(new AnimationInfo(0.5F, 20, centerX + width * 0.5F, mHeight / 4 - height * 2F));
mInfo.add(new AnimationInfo(0.7F, 320, centerX, mHeight / 2F));
mInfo.add(new AnimationInfo(0.5F, 40, centerX - width * 0.8F, mHeight / 2 + height * 3F));
mInfo.add(new AnimationInfo(0.7F, 250, centerX - width * 2F, mHeight / 2 - height * 2F));
mInfo.add(new AnimationInfo(0.6F, 320, centerX - width * 3F, mHeight / 2 - height * 1.5F));
mInfo.add(new AnimationInfo(0.7F, 45, centerX + width * 3F, mHeight / 2 - height * 2F));
mInfo.add(new AnimationInfo(0.75F, 20, centerX, mHeight / 2 - height * 2.5F));
mInfo.add(new AnimationInfo(0.6F, 320, centerX + width * 1.5F, mHeight / 2 - height * 4F));
mInfo.add(new AnimationInfo(0.6F, 45, centerX + width * 0.5F, mHeight / 2 - height * 4.5F));
mInfo.add(new AnimationInfo(0.5F, 320, centerX - width * 1.8F, mHeight / 2 - height * 5F));
mInfo.add(new AnimationInfo(0.6F, 100, centerX + width * 1.8F, mHeight / 2 + height * 3F));
mInfo.add(new AnimationInfo(0.5F, 320, centerX, mHeight / 2 + height * 5F));
mInfo.add(new AnimationInfo(0.6F, 10, centerX - width * 0.5F, mHeight / 2 + height * 1.5F));
showCount = 0;
setOnClickListener(this);
ObjectAnimator animator1, animator2, animator3;
animator1 = ObjectAnimator.ofInt(this, “showCount”, mInfo.size());
animator1.setDuration(mInfo.size() * 35);
animator2 = ObjectAnimator.ofInt(this, “shake”, 0, 20, 0, -20, 0, 20, 0, -20);
animator2.setDuration(300);
PropertyValuesHolder scaleXValuesHolder = PropertyValuesHolder.ofFloat(“scaleX”, 1, 8);
PropertyValuesHolder scaleYValuesHolder = PropertyValuesHolder.ofFloat(“scaleY”, 1, 8);
Keyframe keyframe1 = Keyframe.ofFloat(0, 1);
Keyframe keyframe2 = Keyframe.ofFloat(0.5f, 1);
Keyframe keyframe3 = Keyframe.ofFloat(1, 0);
PropertyValuesHolder alphaValuesHolder = PropertyValuesHolder.ofKeyframe(“alpha”, keyframe1, keyframe2, keyframe3);
animator3 = ObjectAnimator.ofPropertyValuesHolder(this, scaleXValuesHolder, scaleYValuesHolder, alphaValuesHolder);
animator3.setDuration(200);
AnimatorSet animatorSet = new AnimatorSet();
animatorSet.playSequentially(animator1, animator2, animator3);
animatorSet.start();
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (showCount < mInfo.size()) {
drawStep1(canvas);
} else {
drawStep2(canvas);
}
}
private void drawStep1(Canvas canvas) {
for (int i = 0; i < showCount && i < mInfo.size(); i++) {
AnimationInfo info = mInfo.get(i);
canvas.save();
mMatrix.reset();
mMatrix.postScale(info.scale, info.scale, info.x, info.y);
mMatrix.postRotate(info.rotate, info.x, info.y);
canvas.concat(mMatrix);
canvas.drawBitmap(mIcon, info.x, info.y, mPaint);
canvas.restore();
}
}
private void drawStep2(Canvas canvas) {
for (int i = 0; i < showCount && i < mInfo.size(); i++) {
AnimationInfo info = mInfo.get(i);
canvas.save();
mMatrix.reset();
float x = info.calculateTranslationX(shake);
float y = info.calculateTranslationY(shake);
mMatrix.postScale(info.scale, info.scale, x, y);
mMatrix.postRotate(info.rotate, x, y);
canvas.concat(mMatrix);
canvas.drawBitmap(mIcon, x, y, mPaint);
canvas.restore();
}
}
@Override
public void onClick(View v) {
ViewGroup parent = (ViewGroup) v.getParent();
parent.removeView(v);
}
@Keep
private void setShowCount(int showCount) {
this.showCount = showCount;
invalidate();
}
@Keep
private void setShake(int shake) {
this.shake = shake;
invalidate();
}
}
private static class AnimationInfo {
float scale;
float rotate;
float x;
float y;
public AnimationInfo(float scale, float rotate, float x, float y) {
this.scale = scale;
this.rotate = rotate;
this.x = x;
this.y = y;
}
public float calculateTranslationX(float length) {
return (float) Math.cos(rotate) * length + x;
}
public float calculateTranslationY(float length) {
return (float) Math.sin(rotate) * length + y;
}
}
}
代码比较简单,我就不写注释了。
有几个点我想提一下~
- 正常情况下,MyView 命名是不规范的,MyView 也不应该作为 AnimationHelper 的内部类,可以把 MyView单独提出了,AnimationInfo作为 MyView 的内部类。
- AnimationHelper 里面的findSuitableParent 方法拷贝自 SnackBar,这个方法我在分析 SnackBar 源码的时候讲过,就不再赘述了。
- onDraw 方法里面的drawStep1 和drawStep2其实可以合并成一个方法,我为了便于大家理解所以两个方法分开写了。
- 如果你还有什么可以优化的代码,尽管拍砖,我都接着~
- 绘制里面用到了 canvas 和Matrix 相关的代码如果看不懂可以去看扔物线的文章。
- 以后想到再补充~
喜欢记得点个关注哦~
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