尾声
你不踏出去一步,永远不知道自己潜力有多大,千万别被这个社会套在我们身上的枷锁给捆住了,30岁我不怕,35岁我一样不怕,去做自己想做的事,为自己拼一把吧!不试试怎么知道你不行呢?
改变人生,没有什么捷径可言,这条路需要自己亲自去走一走,只有深入思考,不断反思总结,保持学习的热情,一步一步构建自己完整的知识体系,才是最终的制胜之道,也是程序员应该承担的使命。
附上:我们之前因为秋招收集的二十套一二线互联网公司Android面试真题(含BAT、小米、华为、美团、滴滴)和我自己整理Android复习笔记(包含Android基础知识点、Android扩展知识点、Android源码解析、设计模式汇总、Gradle知识点、常见算法题汇总。)
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
[armeabi] Compile++ thumb: cocos2dx_static <= CCMenuItem.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMotionStreak.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNodeGrid.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParallaxNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleBatchNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleExamples.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystem.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCParticleSystemQuad.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCProgressTimer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderTexture.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScene.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteBatchNode.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrame.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSpriteFrameCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXLayer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXObjectGroup.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXTiledMap.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTMXXMLParser.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextFieldTTF.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTileMapAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransition.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionPageTurn.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTransitionProgress.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTweenFunction.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMesh.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3DDataCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCObjLoader.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSprite3D.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLViewProtocol.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCFileUtils.cpp
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./math/CCGeometry.h:32:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/ccTypes.h:33,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.h:29,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp: In member function ‘virtual void cocos2d::GLViewProtocol::handleTouchesMove(int, intptr_t*, float*, float*)’:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 2 has type ‘intptr_t {aka int}’ [-Wformat=]
#define CCLOG(format, …) cocos2d::log(format, ##__VA_ARGS__)
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./platform/CCGLViewProtocol.cpp:318:13: note: in expansion of macro ‘CCLOG’
CCLOG(“Moving touches with id: %ld error”, id);
^
[armeabi] Compile++ thumb: cocos2dx_static <= CCSAXParser.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCThread.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCImage.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAffineTransform.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGeometry.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCVertex.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Mat4.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= MathUtil.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Quaternion.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= TransformUtils.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec2.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec3.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= Vec4.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCAutoreleasePool.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCConfiguration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCConsole.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCData.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDataVisitor.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDirector.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEvent.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventAcceleration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventCustom.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventDispatcher.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventFocus.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventKeyboard.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListener.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerAcceleration.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerCustom.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerFocus.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerKeyboard.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerMouse.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventListenerTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventMouse.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCEventTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCIMEDispatcher.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNS.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCProfiling.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRef.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScheduler.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCScriptSupport.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTouch.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefault.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCUserDefaultAndroid.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCValue.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= TGAlib.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ZipUtils.cpp
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefault.h:28:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:25:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp: In member function ‘void cocos2d::UserDefault::setDataForKey(const char*, const cocos2d::Data&)’:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCPlatformMacros.h:219:67: warning: format ‘%d’ expects argument of type ‘int’, but argument 3 has type ‘ssize_t {aka long int}’ [-Wformat=]
#define CCLOG(format, …) cocos2d::log(format, ##__VA_ARGS__)
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/./base/CCUserDefaultAndroid.cpp:458:5: note: in expansion of macro ‘CCLOG’
CCLOG(“SET DATA FOR KEY: --%s–%d”, value.getBytes(), value.getSize());
^
[armeabi] Compile++ thumb: cocos2dx_static <= atitc.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= base64.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccCArray.cpp
[armeabi] Compile thumb : cocos2dx_static <= ccFPSImages.c
[armeabi] Compile++ thumb: cocos2dx_static <= ccTypes.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccUTF8.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccUtils.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= etc1.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= s3tc.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCBatchCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCCustomCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgram.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramState.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGLProgramStateCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCGroupCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCQuadCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCMeshCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderCommand.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCRenderer.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTexture2D.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureAtlas.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCTextureCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccGLStateCache.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ccShaders.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCArray.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCSet.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCString.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDictionary.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCDeprecated.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCNotificationCenter.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBody.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContact.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJoint.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShape.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorld.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsBodyInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsContactInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsJointInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsShapeInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= CCPhysicsWorldInfo_chipmunk.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ConvertUTFWrapper.cpp
[armeabi] Compile thumb : cocos2dx_static <= ConvertUTF.c
[armeabi] Compile++ thumb: cocos2dx_static <= tinyxml2.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= ioapi.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= unzip.cpp
[armeabi] Compile++ thumb: cocos2dx_static <= edtaa3func.cpp
[armeabi] Compile thumb : cocos2dx_static <= xxhash.c
[armeabi] Compile++ thumb: cocosdenshion_static <= cddSimpleAudioEngine.cpp
[armeabi] Compile++ thumb: cocosdenshion_static <= ccdandroidUtils.cpp
[armeabi] Compile++ thumb: cocosdenshion_static <= cddandroidAndroidJavaEngine.cpp
[armeabi] Compile thumb : chipmunk_static <= chipmunk.c
[armeabi] Compile thumb : chipmunk_static <= cpArbiter.c
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:113:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:77:77: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
TextVAlignment vAlignment = TextVAlignment::TOP);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:81:105: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
static LabelTTF * createWithFontDefinition(const std::string& string, FontDefinition &textDefinition);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:116:30: warning: ‘LabelTTF’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelTTF.h:59) [-Wdeprecated-declarations]
static LabelTTF * create();
^
In file included from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/cocos2d.h:114:0,
from D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/ccdandroidUtils.cpp:26:
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:88:186: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]
static LabelBMFont * create(const std::string& str, const std::string& fntFile, float width = 0, TextHAlignment alignment = TextHAlignment::LEFT,const Vec2& imageOffset = Vec2::ZERO);
^
D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:92:33: warning: ‘LabelBMFont’ is deprecated (declared at D:\Cocos2d-x\projects\HelloCC\proj.android\…/cocos2d/cocos/audio/android/…/…/2d/CCLabelBMFont.h:74) [-Wdeprecated-declarations]
static LabelBMFont * create();
^
[armeabi] Compile thumb : chipmunk_static <= cpArray.c
[armeabi] Compile thumb : chipmunk_static <= cpBB.c
[armeabi] Compile thumb : chipmunk_static <= cpBBTree.c
[armeabi] Compile thumb : chipmunk_static <= cpBody.c
[armeabi] Compile thumb : chipmunk_static <= cpCollision.c
[armeabi] Compile thumb : chipmunk_static <= cpHashSet.c
[armeabi] Compile thumb : chipmunk_static <= cpPolyShape.c
[armeabi] Compile thumb : chipmunk_static <= cpShape.c
[armeabi] Compile thumb : chipmunk_static <= cpSpace.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceComponent.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceHash.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceQuery.c
[armeabi] Compile thumb : chipmunk_static <= cpSpaceStep.c
[armeabi] Compile thumb : chipmunk_static <= cpSpatialIndex.c
[armeabi] Compile thumb : chipmunk_static <= cpSweep1D.c
[armeabi] Compile thumb : chipmunk_static <= cpVect.c
[armeabi] Compile thumb : chipmunk_static <= cpConstraint.c
[armeabi] Compile thumb : chipmunk_static <= cpDampedRotarySpring.c
[armeabi] Compile thumb : chipmunk_static <= cpDampedSpring.c
[armeabi] Compile thumb : chipmunk_static <= cpGearJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpGrooveJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpPinJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpPivotJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpRatchetJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpRotaryLimitJoint.c
[armeabi] Compile thumb : chipmunk_static <= cpSimpleMotor.c
[armeabi] Compile thumb : chipmunk_static <= cpSlideJoint.c
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCApplication.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCCommon.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCDevice.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCGLView.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= CCFileUtilsAndroid.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= javaactivity.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= DPIJni.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= IMEJni.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxAccelerometer.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxBitmap.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= Java_org_cocos2dx_lib_Cocos2dxRenderer.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= JniHelper.cpp
[armeabi] Compile++ thumb: cocos2dxandroid_static <= TouchesJni.cpp
[armeabi] Compile thumb : cpufeatures <= cpu-features.c
[armeabi] StaticLibrary : libcocos2d.a
[armeabi] StaticLibrary : libcocosdenshion.a
[armeabi] StaticLibrary : libchipmunk.a
[armeabi] StaticLibrary : libcpufeatures.a
[armeabi] StaticLibrary : libcocos2dandroid.a
[armeabi] SharedLibrary : libcocos2dcpp.so
[armeabi] Install : libcocos2dcpp.so => libs/armeabi/libcocos2dcpp.so
make.exe: Leaving directory `D:/Cocos2d-x/projects/HelloCC/proj.android’
The Selected NDK toolchain version was 4.8 !
**** Build Finished ****
编译完成之后我们运行项目,右键run as Android Application,在控制台我们会看到这样的信息:
**** Build of configuration Default for project HelloCC ****
如何做好面试突击,规划学习方向?
面试题集可以帮助你查漏补缺,有方向有针对性的学习,为之后进大厂做准备。但是如果你仅仅是看一遍,而不去学习和深究。那么这份面试题对你的帮助会很有限。最终还是要靠资深技术水平说话。
网上学习 Android的资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。建议先制定学习计划,根据学习计划把知识点关联起来,形成一个系统化的知识体系。
学习方向很容易规划,但是如果只通过碎片化的学习,对自己的提升是很慢的。
同时我还搜集整理2020年字节跳动,以及腾讯,阿里,华为,小米等公司的面试题,把面试的要求和技术点梳理成一份大而全的“ Android架构师”面试 Xmind(实际上比预期多花了不少精力),包含知识脉络 + 分支细节。
在搭建这些技术框架的时候,还整理了系统的高级进阶教程,会比自己碎片化学习效果强太多。
网上学习 Android的资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。希望这份系统化的技术体系对大家有一个方向参考。
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
ind(实际上比预期多花了不少精力),包含知识脉络 + 分支细节。
[外链图片转存中…(img-JKgAkh43-1714998676682)]
在搭建这些技术框架的时候,还整理了系统的高级进阶教程,会比自己碎片化学习效果强太多。
[外链图片转存中…(img-Gc2Eo3oW-1714998676682)]
网上学习 Android的资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。希望这份系统化的技术体系对大家有一个方向参考。
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!