Android 手势锁的实现 让自己的应用更加安全吧

STATUS_NO_FINGER, STATUS_FINGER_ON, STATUS_FINGER_UP;

}

/**

  • GestureLockView的当前状态

*/

private Mode mCurrentStatus = Mode.STATUS_NO_FINGER;

/**

  • 宽度

*/

private int mWidth;

/**

  • 高度

*/

private int mHeight;

/**

  • 外圆半径

*/

private int mRadius;

/**

  • 画笔的宽度

*/

private int mStrokeWidth = 2;

/**

  • 圆心坐标

*/

private int mCenterX;

private int mCenterY;

private Paint mPaint;

/**

  • 箭头(小三角最长边的一半长度 = mArrawRate * mWidth / 2 )

*/

private float mArrowRate = 0.333f;

private int mArrowDegree = -1;

private Path mArrowPath;

/**

  • 内圆的半径 = mInnerCircleRadiusRate * mRadus

*/

private float mInnerCircleRadiusRate = 0.3F;

/**

  • 四个颜色,可由用户自定义,初始化时由GestureLockViewGroup传入

*/

private int mColorNoFingerInner;

private int mColorNoFingerOutter;

private int mColorFingerOn;

private int mColorFingerUp;

public GestureLockView(Context context , int colorNoFingerInner , int colorNoFingerOutter , int colorFingerOn , int colorFingerUp )

{

super(context);

this.mColorNoFingerInner = colorNoFingerInner;

this.mColorNoFingerOutter = colorNoFingerOutter;

this.mColorFingerOn = colorFingerOn;

this.mColorFingerUp = colorFingerUp;

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mArrowPath = new Path();

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)

{

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

mWidth = MeasureSpec.getSize(widthMeasureSpec);

mHeight = MeasureSpec.getSize(heightMeasureSpec);

// 取长和宽中的小值

mWidth = mWidth < mHeight ? mWidth : mHeight;

mRadius = mCenterX = mCenterY = mWidth / 2;

mRadius -= mStrokeWidth / 2;

// 绘制三角形,初始时是个默认箭头朝上的一个等腰三角形,用户绘制结束后,根据由两个GestureLockView决定需要旋转多少度

float mArrowLength = mWidth / 2 * mArrowRate;

mArrowPath.moveTo(mWidth / 2, mStrokeWidth + 2);

mArrowPath.lineTo(mWidth / 2 - mArrowLength, mStrokeWidth + 2

  • mArrowLength);

mArrowPath.lineTo(mWidth / 2 + mArrowLength, mStrokeWidth + 2

  • mArrowLength);

mArrowPath.close();

mArrowPath.setFillType(Path.FillType.WINDING);

}

@Override

protected void onDraw(Canvas canvas)

{

switch (mCurrentStatus)

{

case STATUS_FINGER_ON:

// 绘制外圆

mPaint.setStyle(Style.STROKE);

mPaint.setColor(mColorFingerOn);

mPaint.setStrokeWidth(2);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setStyle(Style.FILL);

canvas.drawCircle(mCenterX, mCenterY, mRadius

  • mInnerCircleRadiusRate, mPaint);

break;

case STATUS_FINGER_UP:

// 绘制外圆

mPaint.setColor(mColorFingerUp);

mPaint.setStyle(Style.STROKE);

mPaint.setStrokeWidth(2);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setStyle(Style.FILL);

canvas.drawCircle(mCenterX, mCenterY, mRadius

  • mInnerCircleRadiusRate, mPaint);

drawArrow(canvas);

break;

case STATUS_NO_FINGER:

// 绘制外圆

mPaint.setStyle(Style.FILL);

mPaint.setColor(mColorNoFingerOutter);

canvas.drawCircle(mCenterX, mCenterY, mRadius, mPaint);

// 绘制内圆

mPaint.setColor(mColorNoFingerInner);

canvas.drawCircle(mCenterX, mCenterY, mRadius

  • mInnerCircleRadiusRate, mPaint);

break;

}

}

/**

  • 绘制箭头

  • @param canvas

*/

private void drawArrow(Canvas canvas)

{

if (mArrowDegree != -1)

{

mPaint.setStyle(Paint.Style.FILL);

canvas.save();

canvas.rotate(mArrowDegree, mCenterX, mCenterY);

canvas.drawPath(mArrowPath, mPaint);

canvas.restore();

}

}

/**

  • 设置当前模式并重绘界面

  • @param mode

*/

public void setMode(Mode mode)

{

this.mCurrentStatus = mode;

invalidate();

}

public void setArrowDegree(int degree)

{

this.mArrowDegree = degree;

}

public int getArrowDegree()

{

return this.mArrowDegree;

}

}

注释很详细,主要就是onDraw时,判断当前状态,绘制不同的显示效果;状态的改变都是GestureLockViewGroup的onTouchEvent中设置的。

4、GestureLockViewGroup

package com.zhy.zhy_gesturelockview.view;

import java.util.ArrayList;

import java.util.List;

import android.content.Context;

import android.content.res.TypedArray;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Path;

import android.graphics.Point;

import android.util.AttributeSet;

import android.util.Log;

import android.view.MotionEvent;

import android.view.View;

import android.widget.RelativeLayout;

import com.zhy.zhy_gesturelockview.R;

import com.zhy.zhy_gesturelockview.view.GestureLockView.Mode;

/**

  • 整体包含n*n个GestureLockView,每个GestureLockView间间隔mMarginBetweenLockView,

  • 最外层的GestureLockView与容器存在mMarginBetweenLockView的外边距

  • 关于GestureLockView的边长(n*n): n * mGestureLockViewWidth + ( n + 1 ) *

  • mMarginBetweenLockView = mWidth ; 得:mGestureLockViewWidth = 4 * mWidth / ( 5

    • mCount + 1 ) 注:mMarginBetweenLockView = mGestureLockViewWidth * 0.25 ;
  • @author zhy

*/

public class GestureLockViewGroup extends RelativeLayout

{

private static final String TAG = “GestureLockViewGroup”;

/**

  • 保存所有的GestureLockView

*/

private GestureLockView[] mGestureLockViews;

/**

  • 每个边上的GestureLockView的个数

*/

private int mCount = 4;

/**

  • 存储答案

*/

private int[] mAnswer = { 0, 1, 2, 5, 8 };

/**

  • 保存用户选中的GestureLockView的id

*/

private List mChoose = new ArrayList();

private Paint mPaint;

/**

  • 每个GestureLockView中间的间距 设置为:mGestureLockViewWidth * 25%

*/

private int mMarginBetweenLockView = 30;

/**

  • GestureLockView的边长 4 * mWidth / ( 5 * mCount + 1 )

*/

private int mGestureLockViewWidth;

/**

  • GestureLockView无手指触摸的状态下内圆的颜色

*/

private int mNoFingerInnerCircleColor = 0xFF939090;

/**

  • GestureLockView无手指触摸的状态下外圆的颜色

*/

private int mNoFingerOuterCircleColor = 0xFFE0DBDB;

/**

  • GestureLockView手指触摸的状态下内圆和外圆的颜色

*/

private int mFingerOnColor = 0xFF378FC9;

/**

  • GestureLockView手指抬起的状态下内圆和外圆的颜色

*/

private int mFingerUpColor = 0xFFFF0000;

/**

  • 宽度

*/

private int mWidth;

/**

  • 高度

*/

private int mHeight;

private Path mPath;

/**

  • 指引线的开始位置x

*/

private int mLastPathX;

/**

  • 指引线的开始位置y

*/

private int mLastPathY;

/**

  • 指引下的结束位置

*/

private Point mTmpTarget = new Point();

/**

  • 最大尝试次数

*/

private int mTryTimes = 4;

/**

  • 回调接口

*/

private OnGestureLockViewListener mOnGestureLockViewListener;

public GestureLockViewGroup(Context context, AttributeSet attrs)

{

this(context, attrs, 0);

}

public GestureLockViewGroup(Context context, AttributeSet attrs,

int defStyle)

{

super(context, attrs, defStyle);

/**

  • 获得所有自定义的参数的值

*/

TypedArray a = context.getTheme().obtainStyledAttributes(attrs,

R.styleable.GestureLockViewGroup, defStyle, 0);

int n = a.getIndexCount();

for (int i = 0; i < n; i++)

{

int attr = a.getIndex(i);

switch (attr)

{

case R.styleable.GestureLockViewGroup_color_no_finger_inner_circle:

mNoFingerInnerCircleColor = a.getColor(attr,

mNoFingerInnerCircleColor);

break;

case R.styleable.GestureLockViewGroup_color_no_finger_outer_circle:

mNoFingerOuterCircleColor = a.getColor(attr,

mNoFingerOuterCircleColor);

break;

case R.styleable.GestureLockViewGroup_color_finger_on:

mFingerOnColor = a.getColor(attr, mFingerOnColor);

break;

case R.styleable.GestureLockViewGroup_color_finger_up:

mFingerUpColor = a.getColor(attr, mFingerUpColor);

break;

case R.styleable.GestureLockViewGroup_count:

mCount = a.getInt(attr, 3);

break;

case R.styleable.GestureLockViewGroup_tryTimes:

mTryTimes = a.getInt(attr, 5);

default:

break;

}

}

a.recycle();

// 初始化画笔

mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);

mPaint.setStyle(Paint.Style.STROKE);

// mPaint.setStrokeWidth(20);

mPaint.setStrokeCap(Paint.Cap.ROUND);

mPaint.setStrokeJoin(Paint.Join.ROUND);

// mPaint.setColor(Color.parseColor(“#aaffffff”));

mPath = new Path();

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)

{

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

mWidth = MeasureSpec.getSize(widthMeasureSpec);

mHeight = MeasureSpec.getSize(heightMeasureSpec);

// Log.e(TAG, mWidth + “”);

// Log.e(TAG, mHeight + “”);

mHeight = mWidth = mWidth < mHeight ? mWidth : mHeight;

// setMeasuredDimension(mWidth, mHeight);

// 初始化mGestureLockViews

if (mGestureLockViews == null)

{

mGestureLockViews = new GestureLockView[mCount * mCount];

// 计算每个GestureLockView的宽度

mGestureLockViewWidth = (int) (4 * mWidth * 1.0f / (5 * mCount + 1));

//计算每个GestureLockView的间距

mMarginBetweenLockView = (int) (mGestureLockViewWidth * 0.25);

// 设置画笔的宽度为GestureLockView的内圆直径稍微小点(不喜欢的话,随便设)

mPaint.setStrokeWidth(mGestureLockViewWidth * 0.29f);

for (int i = 0; i < mGestureLockViews.length; i++)

{

//初始化每个GestureLockView

mGestureLockViews[i] = new GestureLockView(getContext(),

mNoFingerInnerCircleColor, mNoFingerOuterCircleColor,

mFingerOnColor, mFingerUpColor);

mGestureLockViews[i].setId(i + 1);

//设置参数,主要是定位GestureLockView间的位置

RelativeLayout.LayoutParams lockerParams = new RelativeLayout.LayoutParams(

mGestureLockViewWidth, mGestureLockViewWidth);

// 不是每行的第一个,则设置位置为前一个的右边

if (i % mCount != 0)

{

lockerParams.addRule(RelativeLayout.RIGHT_OF,

mGestureLockViews[i - 1].getId());

}

// 从第二行开始,设置为上一行同一位置View的下面

if (i > mCount - 1)

{

lockerParams.addRule(RelativeLayout.BELOW,

mGestureLockViews[i - mCount].getId());

}

//设置右下左上的边距

int rightMargin = mMarginBetweenLockView;

int bottomMargin = mMarginBetweenLockView;

int leftMagin = 0;

int topMargin = 0;

/**

  • 每个View都有右外边距和底外边距 第一行的有上外边距 第一列的有左外边距

*/

if (i >= 0 && i < mCount)// 第一行

{

topMargin = mMarginBetweenLockView;

}

if (i % mCount == 0)// 第一列

{

leftMagin = mMarginBetweenLockView;

}

lockerParams.setMargins(leftMagin, topMargin, rightMargin,

bottomMargin);

mGestureLockViews[i].setMode(Mode.STATUS_NO_FINGER);

addView(mGestureLockViews[i], lockerParams);

}

Log.e(TAG, "mWidth = " + mWidth + " , mGestureViewWidth = "

  • mGestureLockViewWidth + " , mMarginBetweenLockView = "

  • mMarginBetweenLockView);

}

}

@Override

public boolean onTouchEvent(MotionEvent event)

{

int action = event.getAction();

int x = (int) event.getX();

int y = (int) event.getY();

switch (action)

{

case MotionEvent.ACTION_DOWN:

// 重置

reset();

break;

case MotionEvent.ACTION_MOVE:

mPaint.setColor(mFingerOnColor);

mPaint.setAlpha(50);

GestureLockView child = getChildIdByPos(x, y);

if (child != null)

{

int cId = child.getId();

if (!mChoose.contains(cId))

{

mChoose.add(cId);

child.setMode(Mode.STATUS_FINGER_ON);

if (mOnGestureLockViewListener != null)

mOnGestureLockViewListener.onBlockSelected(cId);

// 设置指引线的起点

mLastPathX = child.getLeft() / 2 + child.getRight() / 2;

mLastPathY = child.getTop() / 2 + child.getBottom() / 2;

if (mChoose.size() == 1)// 当前添加为第一个

{

mPath.moveTo(mLastPathX, mLastPathY);

} else

// 非第一个,将两者使用线连上

{

mPath.lineTo(mLastPathX, mLastPathY);

}

}

}

// 指引线的终点

mTmpTarget.x = x;

mTmpTarget.y = y;

break;

case MotionEvent.ACTION_UP:

mPaint.setColor(mFingerUpColor);

mPaint.setAlpha(50);

this.mTryTimes–;

// 回调是否成功

if (mOnGestureLockViewListener != null && mChoose.size() > 0)

{

mOnGestureLockViewListener.onGestureEvent(checkAnswer());

if (this.mTryTimes == 0)

{

mOnGestureLockViewListener.onUnmatchedExceedBoundary();

}

}

Log.e(TAG, "mUnMatchExceedBoundary = " + mTryTimes);

Log.e(TAG, "mChoose = " + mChoose);

// 将终点设置位置为起点,即取消指引线

mTmpTarget.x = mLastPathX;

mTmpTarget.y = mLastPathY;

// 改变子元素的状态为UP

changeItemMode();

// 计算每个元素中箭头需要旋转的角度

for (int i = 0; i + 1 < mChoose.size(); i++)

{

int childId = mChoose.get(i);

int nextChildId = mChoose.get(i + 1);

GestureLockView startChild = (GestureLockView) findViewById(childId);

GestureLockView nextChild = (GestureLockView) findViewById(nextChildId);

int dx = nextChild.getLeft() - startChild.getLeft();

int dy = nextChild.getTop() - startChild.getTop();

// 计算角度

int angle = (int) Math.toDegrees(Math.atan2(dy, dx)) + 90;

startChild.setArrowDegree(angle);

}

break;

}

invalidate();

return true;

}

private void changeItemMode()

{

for (GestureLockView gestureLockView : mGestureLockViews)

{

if (mChoose.contains(gestureLockView.getId()))

{

gestureLockView.setMode(Mode.STATUS_FINGER_UP);

}

}

}

/**

  • 做一些必要的重置

*/

private void reset()

{

mChoose.clear();

mPath.reset();

for (GestureLockView gestureLockView : mGestureLockViews)

{

gestureLockView.setMode(Mode.STATUS_NO_FINGER);

gestureLockView.setArrowDegree(-1);

}

}

/**

  • 检查用户绘制的手势是否正确

  • @return

*/

private boolean checkAnswer()

{

if (mAnswer.length != mChoose.size())

return false;

for (int i = 0; i < mAnswer.length; i++)

{

if (mAnswer[i] != mChoose.get(i))

return false;

}

return true;

}

/**

  • 检查当前左边是否在child中

  • @param child

  • @param x

  • @param y

  • @return

*/

private boolean checkPositionInChild(View child, int x, int y)

{

//设置了内边距,即x,y必须落入下GestureLockView的内部中间的小区域中,可以通过调整padding使得x,y落入范围不变大,或者不设置padding

int padding = (int) (mGestureLockViewWidth * 0.15);

if (x >= child.getLeft() + padding && x <= child.getRight() - padding

&& y >= child.getTop() + padding

&& y <= child.getBottom() - padding)

{

return true;

}

return false;

}

/**

  • 通过x,y获得落入的GestureLockView

  • @param x

  • @param y

  • @return

*/

private GestureLockView getChildIdByPos(int x, int y)

{

for (GestureLockView gestureLockView : mGestureLockViews)

{

if (checkPositionInChild(gestureLockView, x, y))

{

return gestureLockView;

}

}

return null;

}

/**

  • 设置回调接口

  • @param listener

*/

public void setOnGestureLockViewListener(OnGestureLockViewListener listener)

{

this.mOnGestureLockViewListener = listener;

}

/**

  • 对外公布设置答案的方法

  • @param answer

*/

public void setAnswer(int[] answer)

{

this.mAnswer = answer;

}

/**

  • 设置最大实验次数

  • @param boundary

*/

public void setUnMatchExceedBoundary(int boundary)

{

this.mTryTimes = boundary;

}

@Override

public void dispatchDraw(Canvas canvas)

{

super.dispatchDraw(canvas);

//绘制GestureLockView间的连线

if (mPath != null)

{

canvas.drawPath(mPath, mPaint);

}

//绘制指引线

if (mChoose.size() > 0)

{

if (mLastPathX != 0 && mLastPathY != 0)

canvas.drawLine(mLastPathX, mLastPathY, mTmpTarget.x,

mTmpTarget.y, mPaint);

}

}

public interface OnGestureLockViewListener

{

/**

  • 单独选中元素的Id

  • @param position

*/

public void onBlockSelected(int cId);

/**

  • 是否匹配

  • @param matched

*/

public void onGestureEvent(boolean matched);

/**

  • 超过尝试次数

*/

public void onUnmatchedExceedBoundary();

}

}

注释极其详细,用极其不过分~主要就是onTouchEvent中对用户选择的GestureLockView进行判断,以及改变GestureLockView状态等。

5、布局文件
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