class FenwickTree:
def __init__(self, size):
self.tree = [0] * (size + 2)
def update(self, idx, val):
while idx < len(self.tree):
self.tree[idx] = max(self.tree[idx], val)
idx += idx & -idx
def query(self, idx):
res = 0
while idx > 0:
res = max(res, self.tree[idx])
idx -= idx & -idx
return res
class Solution:
def maxPathLength(self, nums: List[List[int]], k: int) -> int:
kx, ky = nums[k]
nums.sort(key=lambda p: (p[0], -p[1]))
nums_rev = [[-x, -y] for x, y in nums]
nums_rev.sort(key=lambda p: (p[0], -p[1]))
def getLen(points, target_x, target_y):
ys = [y for x, y in points]
sorted_ys = sorted(set(ys))
y_idx = {y: i+1 for i, y in enumerate(sorted_ys)}
bit = FenwickTree(len(sorted_ys))
for x, y in points:
idx = y_idx[y]
cur_len = bit.query(idx - 1) + 1
if x == target_x and y == target_y:
return cur_len
bit.update(idx, cur_len)
return 0
len_forward = getLen(nums, kx, ky)
len_backward = getLen(nums_rev, -kx, -ky)
return len_forward + len_backward - 1
class Solution:
def maxPathLength(self, coordinates: List[List[int]], k: int) -> int:
kx, ky = coordinates[k]
coordinates.sort(key=lambda p: (p[0], -p[1]))
tails = []
for x, y in coordinates:
if x < kx and y < ky or x > kx and y > ky:
idx = bisect_left(tails, y)
if idx < len(tails):
tails[idx] = y
else:
tails.append(y)
return len(tails) + 1