工厂模式

一个形状基类..
一个圆
一个矩形。。。
一个工厂根据参数返回形状子类
老掉牙的类名..英文不好...

——————————————-java——————————————————-
形状基类

package com.shiji.gongchang;

public interface XingZhuang {

        void   Run();
}
package com.shiji.gongchang;

//圆形类 继承自形状
public class Circle  implements XingZhuang {

    @Override
    public void Run() {
        // TODO Auto-generated method stub
        System.out.println("Im Cirlce!");

    }

}
package com.shiji.gongchang;
//矩形类  继承自形状
public class Rectangle implements XingZhuang {

    @Override
    public void Run() {
        // TODO Auto-generated method stub
        System.out.println("Rectangle!");
    }


}

工厂

package com.shiji.gongchang;

public class XingZhuangFactory {

    public XingZhuang CreateXingzhuang(String obj)
    {

            if(obj=="矩形")
            {
                return  new Rectangle();
            }else if (obj=="圆") {
                return new Circle();

            }

            return null;

    }
}
测试

//工厂模式
public class GongChangMoshi {

    public static void main(String[] args) {
        XingZhuangFactory  xingZhuangFactory  =  new XingZhuangFactory();
        xingZhuangFactory.CreateXingzhuang("矩形").Run();
        xingZhuangFactory.CreateXingzhuang("圆").Run();
    }
    //静态方法 加载C++类库  test.dll
    static {
         System.loadLibrary("JniTest");
    }
}

——————————————-C++——————————————————-
形状基类

#pragma once
class Xingzhuang
{
public:
    virtual void Run()=0;
    Xingzhuang();
    ~Xingzhuang();
};

圆…

#pragma once
#include "Xingzhuang.h"
class Circle :public Xingzhuang
{
public:
    virtual void Run();
    Circle();
    ~Circle();
};

cpp:
#include "stdafx.h"
#include "Circle.h"


Circle::Circle()
{
}


Circle::~Circle()
{
}



void Circle::Run()
{
    printf("Im Circle~!");
}

方块,…

#pragma once
#include "Xingzhuang.h"
class Rectangle  :public Xingzhuang
{
public:
    virtual void Run();
    Rectangle();
    ~Rectangle();
};


cpp:
#include "stdafx.h"
#include "Rectangle.h"


Rectangle::Rectangle()
{
}


Rectangle::~Rectangle()
{
}



void Rectangle::Run()
{
    printf("Im Rectangle!");
}

工厂 -,-

#pragma once
#include "Xingzhuang.h"
enum _Xtype
{
    _rectangle=0,
    _circle=1
};
class Factory
{
public:
    Factory();
    Xingzhuang*  Create(_Xtype  t);
    ~Factory();
};

cpp:
#include "stdafx.h"
#include "Factory.h"
#include "Circle.h"
#include "Rectangle.h"

Factory::Factory()
{
}


Factory::~Factory()
{
}



Xingzhuang*  Factory::Create(_Xtype  t)
{

    if (t==_Xtype::_rectangle)
    {
        Rectangle*  p = new Rectangle();
        return p;
    }else if (t==_Xtype::_circle)
    {
        Circle*p = new Circle();
        return p;
    }
    return NULL;
}

demo:

#include "stdafx.h"
#include "Factory.h" 


inline void test(_Xtype  t)
{
    Factory* f = new Factory();
    if (f)
    {
        Xingzhuang* x = NULL;
        x = f->Create(t);
        if (x)
        {
            x->Run();
            delete x;
        }
        delete f;
    }


}
int main()
{ 
    test(_Xtype::_circle);
    test(_Xtype::_rectangle);
    return 0;
}

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