科赫雪花递归实现

今天来写k阶科赫雪花的递归实现,(K值需要你手动输入)至于科赫雪花是什么请大家自行百度。

首先来思考这个程序怎么写,当 count = 0 时就应该是一个三角形,这三个点是你一开始就确定的,以后的改变都依据这三个点发展的。当不是0的时候就需要计算相对于这个三角形的9个点,分别是每条边上的两个点,和它对应的三角形第三个顶点。

首先在JFrame中添加一个panel,我们需要在这个panel上画图。

大家再来看这个图片,这张图介绍了通过两个点来计算其他三个点的过程。


现在开始在panel中画图:

static class showpanel extends JPanel{
		int number = 0;
		public void setNumber(int number) {
			this.number = number;
			repaint();
		}
		public void paintComponent(Graphics g) {
			super.paintComponent(g);//画一个简单的panel
			
			int side =(int)(Math.min((int)getWidth(),(int)getHeight())*0.8);
			int high =(int)(side*Math.cos(Math.toRadians(30)));
			
			 Point p1 = new Point(getWidth() / 2, 10);
		     Point p2 = new Point(getWidth() / 2 - side / 2, 10 + high);
		     Point p3 = new Point(getWidth() / 2 + side / 2, 10 + high);
		     
		     playKochSnowFlake(g, number, p1, p2);
		     playKochSnowFlake(g, number, p2, p3);
		     playKochSnowFlake(g, number, p3, p1);
			
		}

现在开始写递归函数。

public static void playKochSnowFlake(Graphics g,int number,Point p1,Point p2) {
			if(number == 0){
				g.drawLine(p1.x, p1.y,p2.x, p2.y);
			}
			else{
				 int deltaX = p2.x - p1.x;
			        int deltaY = p2.y - p1.y;

			       Point x = new Point(p1.x + deltaX / 3, p1.y + deltaY / 3);
			       Point y = new Point(p1.x + deltaX * 2 / 3, p1.y + deltaY * 2 / 3);
			       Point z = new Point(
			          (int)((p1.x + p2.x) / 2 + Math.sin(Math.toRadians(60)) * (p1.y - p2.y) / 3),
			          (int)((p1.y + p2.y) / 2 + Math.sin(Math.toRadians(60)) * (p2.x - p1.x) / 3));
			       playKochSnowFlake(g, number - 1, p1, x);
			       playKochSnowFlake(g, number - 1, x, z);
			       playKochSnowFlake(g, number - 1, z, y);
			       playKochSnowFlake(g, number - 1, y, p2);
			}
		}

然后在主面板中加入一个JTextField   jta 它输入的数据要传入到number中。所以为其添加一个监听器。 已有数据输入就调用其中的setNumber()函数设置number变量。

 

jta.addActionListener(new ActionListener() {
			
			public void actionPerformed(ActionEvent arg0) {
				spl.setNumber(Integer.parseInt(jta.getText()));				
			}
		});
所以总体已经完成了,剩下的就是简答的窗体设置。

下面贴一个完整的java代码:

</pre><pre name="code" class="java">import java.awt.BorderLayout;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;

public class SnowFlake extends JFrame {
	
	private JTextField jta = new JTextField(5);
	private showpanel spl = new showpanel();
	
	static class showpanel extends JPanel{
		int number = 0;
		public void setNumber(int number) {
			this.number = number;
			repaint();
		}
		public void paintComponent(Graphics g) {
			super.paintComponent(g);//画一个简单的panel
			
			int side =(int)(Math.min((int)getWidth(),(int)getHeight())*0.8);
			int high =(int)(side*Math.cos(Math.toRadians(30)));
			
			 Point p1 = new Point(getWidth() / 2, 10);
		     Point p2 = new Point(getWidth() / 2 - side / 2, 10 + high);
		     Point p3 = new Point(getWidth() / 2 + side / 2, 10 + high);
		     
		     playKochSnowFlake(g, number, p1, p2);
		     playKochSnowFlake(g, number, p2, p3);
		     playKochSnowFlake(g, number, p3, p1);
			
		}
		public static void playKochSnowFlake(Graphics g,int number,Point p1,Point p2) {
			if(number == 0){
				g.drawLine(p1.x, p1.y,p2.x, p2.y);
			}
			else{
				 int deltaX = p2.x - p1.x;
			        int deltaY = p2.y - p1.y;

			       Point x = new Point(p1.x + deltaX / 3, p1.y + deltaY / 3);
			       Point y = new Point(p1.x + deltaX * 2 / 3, p1.y + deltaY * 2 / 3);
			       Point z = new Point(
			          (int)((p1.x + p2.x) / 2 + Math.sin(Math.toRadians(60)) * (p1.y - p2.y) / 3),
			          (int)((p1.y + p2.y) / 2 + Math.sin(Math.toRadians(60)) * (p2.x - p1.x) / 3));
			       playKochSnowFlake(g, number - 1, p1, x);
			       playKochSnowFlake(g, number - 1, x, z);
			       playKochSnowFlake(g, number - 1, z, y);
			       playKochSnowFlake(g, number - 1, y, p2);
			}
		}
	}
	
	public SnowFlake() {
		JPanel panel = new JPanel();
		panel.setLayout(new FlowLayout());
		panel.add(new JLabel("Please input the number"));
		panel.add(jta);
		add(spl,BorderLayout.CENTER);
		add(panel,BorderLayout.SOUTH);
		jta.addActionListener(new ActionListener() {
			
			public void actionPerformed(ActionEvent arg0) {
				spl.setNumber(Integer.parseInt(jta.getText()));				
			}
		});
	}
	public static void main(String args[]) {
		SnowFlake snowFlake = new SnowFlake();
		snowFlake.setSize(300, 300);
		snowFlake.setTitle("SnowFlake");
		snowFlake.setLocationRelativeTo(null);
		snowFlake.setVisible(true);
	}
}

效果图:

   


  • 3
    点赞
  • 11
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值