-
简介
本课NeHe教程主要是使用了OpenGL中的显示列表。OpenGL的显示列表是加速OpenGL性能的一种重要的手段。OpenGl的几何体绘制方法主要包括立即模式、顶点数组、显示列表和VBO。在OSG中显示列表是大部分OSG程序所使用的默认绘制优化行为,因此不需要我们去像OpenGL那样进行设置。
首先创建整个场景,本课中我使用了OSG中预定义的几种基本形体,(osg::Box)来绘制立方体
- osg::Node* buildScene()
- {
- osg::Group *root = new osg::Group;
- for (int yloop=1;yloop<6;yloop++)
- {
- osg::Group *cubeGroup = new osg::Group;
- for (int xloop=0;xloop<yloop;xloop++)
- {
- osg::MatrixTransform *posMT = new osg::MatrixTransform;
- posMT->setMatrix(osg::Matrix::translate(1.4f+(float(xloop)*2.8f)-(float(yloop)*1.4f),((6.0f-float(yloop))*2.4f)-7.0f,-20.0f));
- cubeGroup->addChild(posMT);
- osg::MatrixTransform *rotXMT = new osg::MatrixTransform;
- rotXMT->setName("XRotMT");
- posMT->addChild(rotXMT);
- XRotCallback* xrot = new XRotCallback(osg::DegreesToRadians(45.0f-(2.0f*yloop)));
- rotXMT->setUpdateCallback(xrot);
- osg::MatrixTransform *rotYMT = new osg::MatrixTransform;
- rotXMT->addChild(rotYMT);
- rotYMT->setName("YRotMT");
- YRotCallback* yrot = new YRotCallback(osg::DegreesToRadians(45.0f));
- rotYMT->setUpdateCallback(yrot);
- osg::Geode *cube = createCube(yloop-1);
- rotYMT->addChild(cube);
- }
- root->addChild(cubeGroup);
- }
- return root;
- }
- osg::Geode* createCube(int colorIndex)
- {
- osg::Image *textureImage = osgDB::readImageFile("Data/Cube.bmp");
- osg::Texture2D *texture2D = new osg::Texture2D;
- texture2D->setImage(textureImage);
- texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
- texture2D->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
- osg::ShapeDrawable *sd = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0, 0, 0), 2));
- sd->setColor(osg::Vec4d(boxcol[colorIndex][0], boxcol[colorIndex][1], boxcol[colorIndex][2], 1));
- osg::Geode *cubeGeode = new osg::Geode;
- cubeGeode->addDrawable(sd);
- cubeGeode->getOrCreateStateSet()->setTextureAttributeAndModes(0, texture2D);
- return cubeGeode;
- }
可以看到场景中对每一个MatrixTransform均设置了UpdateCallback,为的是通过键盘对它们进行操作。首先先通过名字找到所有这些节点
- class FindNamedNodeVisitor : public osg::NodeVisitor
- {
- public:
- FindNamedNodeVisitor(const std::string& name):
- osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
- _name(name), _foundNode(NULL) {}
- virtual void apply(osg::Node& node)
- {
- if (node.getName()==_name)
- {
- _foundNode.push_back(&node);
- }
- traverse(node);
- }
- std::string _name;
- std::vector<osg::Node*> _foundNode;
- };
在EventHandler交互类中进行设置如下:
- if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Left)
- {
- FindNamedNodeVisitor fnnv("YRotMT");
- root->accept(fnnv);
- for (unsigned i = 0; i < fnnv._foundNode.size(); ++i)
- {
- yrot = dynamic_cast<YRotCallback*>(fnnv._foundNode.at(i)->getUpdateCallback());
- if (yrot)
- {
- yrot->setAngle(yrot->getAngle() - osg::DegreesToRadians(2.0));
- }
- }
- }
附:本课源码(源码中可能存在错误和不足,仅供参考)
- #include "../osgNeHe.h"
- #include <QtCore/QTimer>
- #include <QtGui/QApplication>
- #include <QtGui/QVBoxLayout>
- #include <osgViewer/Viewer>
- #include <osgDB/ReadFile>
- #include <osgQt/GraphicsWindowQt>
- #include <osg/MatrixTransform>
- #include <osgDB/ReadFile>
- #include <osg/Texture2D>
- #include <osg/ShapeDrawable>
- #include <osg/NodeVisitor>
- static GLfloat boxcol[5][3]=
- {
- {1.0f,0.0f,0.0f},{1.0f,0.5f,0.0f},{1.0f,1.0f,0.0f},{0.0f,1.0f,0.0f},{0.0f,1.0f,1.0f}
- };
- //
- //RotCallback
- class XRotCallback : public osg::NodeCallback
- {
- public:
- XRotCallback(double angle) : _angle(angle){}
- virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
- {
- if (dynamic_cast<osg::MatrixTransform*>(node))
- {
- osg::MatrixTransform *rot = dynamic_cast<osg::MatrixTransform*>(node);
- rot->setMatrix(osg::Matrix::rotate(_angle, osg::X_AXIS));
- }
- traverse(node, nv);
- }
- void setAngle(double angle)
- {
- _angle = angle;
- }
- double getAngle() const
- {
- return _angle;
- }
- double _angle;
- };
- class YRotCallback : public osg::NodeCallback
- {
- public:
- YRotCallback(double angle) : _angle(angle){}
- virtual void operator()(osg::Node* node, osg::NodeVisitor* nv)
- {
- if (dynamic_cast<osg::MatrixTransform*>(node))
- {
- osg::MatrixTransform *rot = dynamic_cast<osg::MatrixTransform*>(node);
- rot->setMatrix(osg::Matrix::rotate(_angle, osg::Y_AXIS));
- }
- traverse(node, nv);
- }
- void setAngle(double angle)
- {
- _angle = angle;
- }
- double getAngle() const
- {
- return _angle;
- }
- double _angle;
- };
- //End
- //
- class FindNamedNodeVisitor : public osg::NodeVisitor
- {
- public:
- FindNamedNodeVisitor(const std::string& name):
- osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
- _name(name), _foundNode(NULL) {}
- virtual void apply(osg::Node& node)
- {
- if (node.getName()==_name)
- {
- _foundNode.push_back(&node);
- }
- traverse(node);
- }
- std::string _name;
- std::vector<osg::Node*> _foundNode;
- };
- //
- //EventHandler
- class ManipulatorSceneHandler : public osgGA::GUIEventHandler
- {
- public:
- ManipulatorSceneHandler()
- {
- }
- virtual bool handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa)
- {
- osgViewer::Viewer *viewer = dynamic_cast<osgViewer::Viewer*>(&aa);
- if (!viewer)
- return false;
- if (!viewer->getSceneData())
- return false;
- if (ea.getHandled())
- return false;
- osg::Group *root = viewer->getSceneData()->asGroup();
- switch(ea.getEventType())
- {
- case(osgGA::GUIEventAdapter::KEYDOWN):
- {
- XRotCallback *xrot;
- YRotCallback *yrot;
- if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Left)
- {
- FindNamedNodeVisitor fnnv("YRotMT");
- root->accept(fnnv);
- for (unsigned i = 0; i < fnnv._foundNode.size(); ++i)
- {
- yrot = dynamic_cast<YRotCallback*>(fnnv._foundNode.at(i)->getUpdateCallback());
- if (yrot)
- {
- yrot->setAngle(yrot->getAngle() - osg::DegreesToRadians(2.0));
- }
- }
- }
- if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Right)
- {
- FindNamedNodeVisitor fnnv("YRotMT");
- root->accept(fnnv);
- for (unsigned i = 0; i < fnnv._foundNode.size(); ++i)
- {
- yrot = dynamic_cast<YRotCallback*>(fnnv._foundNode.at(i)->getUpdateCallback());
- if (yrot)
- {
- yrot->setAngle(yrot->getAngle() + osg::DegreesToRadians(2.0));
- }
- }
- }
- if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Up)
- {
- FindNamedNodeVisitor fnnv("XRotMT");
- root->accept(fnnv);
- for (unsigned i = 0; i < fnnv._foundNode.size(); ++i)
- {
- xrot = dynamic_cast<XRotCallback*>(fnnv._foundNode.at(i)->getUpdateCallback());
- if (xrot)
- {
- xrot->setAngle(xrot->getAngle() - osg::DegreesToRadians(2.0));
- }
- }
- }
- if (ea.getKey()== osgGA::GUIEventAdapter::KEY_Down)
- {
- FindNamedNodeVisitor fnnv("XRotMT");
- root->accept(fnnv);
- for (unsigned i = 0; i < fnnv._foundNode.size(); ++i)
- {
- xrot = dynamic_cast<XRotCallback*>(fnnv._foundNode.at(i)->getUpdateCallback());
- if (xrot)
- {
- xrot->setAngle(xrot->getAngle() + osg::DegreesToRadians(2.0));
- }
- }
- }
- }
- default: break;
- }
- return false;
- }
- };
- //End
- //
- class ViewerWidget : public QWidget, public osgViewer::Viewer
- {
- public:
- ViewerWidget(osg::Node *scene = NULL)
- {
- QWidget* renderWidget = getRenderWidget( createGraphicsWindow(0,0,100,100), scene);
- QVBoxLayout* layout = new QVBoxLayout;
- layout->addWidget(renderWidget);
- layout->setContentsMargins(0, 0, 0, 1);
- setLayout( layout );
- connect( &_timer, SIGNAL(timeout()), this, SLOT(update()) );
- _timer.start( 10 );
- }
- QWidget* getRenderWidget( osgQt::GraphicsWindowQt* gw, osg::Node* scene )
- {
- osg::Camera* camera = this->getCamera();
- camera->setGraphicsContext( gw );
- const osg::GraphicsContext::Traits* traits = gw->getTraits();
- camera->setClearColor( osg::Vec4(0.0, 0.0, 0.0, 1.0) );
- camera->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
- camera->setProjectionMatrixAsPerspective(45.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 0.1f, 100.0f );
- camera->setViewMatrixAsLookAt(osg::Vec3d(0, 0, 1), osg::Vec3d(0, 0, 0), osg::Vec3d(0, 1, 0));
- this->setSceneData( scene );
- this->addEventHandler(new ManipulatorSceneHandler);
- return gw->getGLWidget();
- }
- osgQt::GraphicsWindowQt* createGraphicsWindow( int x, int y, int w, int h, const std::string& name="", bool windowDecoration=false )
- {
- osg::DisplaySettings* ds = osg::DisplaySettings::instance().get();
- osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
- traits->windowName = name;
- traits->windowDecoration = windowDecoration;
- traits->x = x;
- traits->y = y;
- traits->width = w;
- traits->height = h;
- traits->doubleBuffer = true;
- traits->alpha = ds->getMinimumNumAlphaBits();
- traits->stencil = ds->getMinimumNumStencilBits();
- traits->sampleBuffers = ds->getMultiSamples();
- traits->samples = ds->getNumMultiSamples();
- return new osgQt::GraphicsWindowQt(traits.get());
- }
- virtual void paintEvent( QPaintEvent* event )
- {
- frame();
- }
- protected:
- QTimer _timer;
- };
- osg::Geode* createCube(int colorIndex)
- {
- osg::Image *textureImage = osgDB::readImageFile("Data/Cube.bmp");
- osg::Texture2D *texture2D = new osg::Texture2D;
- texture2D->setImage(textureImage);
- texture2D->setFilter(osg::Texture::MIN_FILTER, osg::Texture::LINEAR);
- texture2D->setFilter(osg::Texture::MAG_FILTER, osg::Texture::LINEAR);
- osg::ShapeDrawable *sd = new osg::ShapeDrawable(new osg::Box(osg::Vec3(0, 0, 0), 2));
- sd->setColor(osg::Vec4d(boxcol[colorIndex][0], boxcol[colorIndex][1], boxcol[colorIndex][2], 1));
- osg::Geode *cubeGeode = new osg::Geode;
- cubeGeode->addDrawable(sd);
- cubeGeode->getOrCreateStateSet()->setTextureAttributeAndModes(0, texture2D);
- return cubeGeode;
- }
- osg::Node* buildScene()
- {
- osg::Group *root = new osg::Group;
- for (int yloop=1;yloop<6;yloop++)
- {
- osg::Group *cubeGroup = new osg::Group;
- for (int xloop=0;xloop<yloop;xloop++)
- {
- osg::MatrixTransform *posMT = new osg::MatrixTransform;
- posMT->setMatrix(osg::Matrix::translate(1.4f+(float(xloop)*2.8f)-(float(yloop)*1.4f),((6.0f-float(yloop))*2.4f)-7.0f,-20.0f));
- cubeGroup->addChild(posMT);
- osg::MatrixTransform *rotXMT = new osg::MatrixTransform;
- rotXMT->setName("XRotMT");
- posMT->addChild(rotXMT);
- XRotCallback* xrot = new XRotCallback(osg::DegreesToRadians(45.0f-(2.0f*yloop)));
- rotXMT->setUpdateCallback(xrot);
- osg::MatrixTransform *rotYMT = new osg::MatrixTransform;
- rotXMT->addChild(rotYMT);
- rotYMT->setName("YRotMT");
- YRotCallback* yrot = new YRotCallback(osg::DegreesToRadians(45.0f));
- rotYMT->setUpdateCallback(yrot);
- osg::Geode *cube = createCube(yloop-1);
- rotYMT->addChild(cube);
- }
- root->addChild(cubeGroup);
- }
- return root;
- }
- int main( int argc, char** argv )
- {
- QApplication app(argc, argv);
- ViewerWidget* viewWidget = new ViewerWidget(buildScene());
- viewWidget->setGeometry( 100, 100, 640, 480 );
- viewWidget->show();
- return app.exec();
- }