跟随鼠标聚焦的先线条canvas

这段代码展示了一个使用JavaScript实现的动态粒子效果。它创建了一个canvas元素,并在窗口大小改变时调整其尺寸。当鼠标移动时,粒子会跟随鼠标移动并与其他粒子碰撞。此效果涉及到HTML5 canvas、事件监听和动画帧更新。
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JS代码

export function move() {
  ! function () {
    function o(w, v, i) {
      return w.getAttribute(v) || i
    }

    function j(i) {
      return document.getElementsByTagName(i)
    }

    function l() {
      var i = j("script"),
        w = i.length,
        v = i[w - 1];
      return {
        l: w,
        z: o(v, "zIndex", -1),
        o: o(v, "opacity", 0.5),
        c: o(v, "color", "0,0,0"),
        n: o(v, "count", 99)
      }
    }

    function k() {
      r = u.width = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth, n = u.height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight
    }

    function b() {
      e.clearRect(0, 0, r, n);
      var w = [f].concat(t);
      var x, v, A, B, z, y;
      t.forEach(function (i) {
        i.x += i.xa, i.y += i.ya, i.xa *= i.x > r || i.x < 0 ? -1 : 1, i.ya *= i.y > n || i.y < 0 ? -1 : 1, e.fillRect(i.x - 0.5, i.y - 0.5, 1, 1);
        for (v = 0; v < w.length; v++) {
          x = w[v];
          if (i !== x && null !== x.x && null !== x.y) {
            B = i.x - x.x, z = i.y - x.y, y = B * B + z * z;
            y < x.max && (x === f && y >= x.max / 2 && (i.x -= 0.03 * B, i.y -= 0.03 * z), A = (x.max - y) / x.max, e.beginPath(), e.lineWidth = A / 2, e.strokeStyle = "rgba(" + s.c + "," + (A + 0.2) + ")", e.moveTo(i.x, i.y), e.lineTo(x.x, x.y), e.stroke())
          }
        }
        w.splice(w.indexOf(i), 1)
      }), m(b)
    }
    var u = document.createElement("canvas"),
      s = l(),
      c = "c_n" + s.l,
      e = u.getContext("2d"),
      r, n, m = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (i) {
        window.setTimeout(i, 1000 / 45)
      },
      a = Math.random,
      f = {
        x: null,
        y: null,
        max: 20000
      };
    u.id = c;
    u.style.cssText = "position:fixed;top:0;left:0;z-index:" + s.z + ";opacity:" + s.o;
    j("body")[0].appendChild(u);
    k(), window.onresize = k;
    window.onmousemove = function (i) {
      i = i || window.event, f.x = i.clientX, f.y = i.clientY
    }, window.onmouseout = function () {
      f.x = null, f.y = null
    };
    for (var t = [], p = 0; s.n > p; p++) {
      var h = a() * r,
        g = a() * n,
        q = 2 * a() - 1,
        d = 2 * a() - 1;
      t.push({
        x: h,
        y: g,
        xa: q,
        ya: d,
        max: 6000
      })
    }
    setTimeout(function () {
      b()
    }, 100)
  }();
}

HTML

<canvas
      height="926"
      width="1920"
      style="position: fixed; top: 0px; left: 0px; z-index: -1; opacity: 0.5"
      id="c_n1"
    ></canvas>

VUE引入

import { move } from "@/components/canvas/move";

mounted() {
  move();
},

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