Html
<canvas id="canvas"></canvas>
CSS
* {
margin:0;
padding:0;
}
body {
width:100%;
height:100vh;
}
JS
/** @type {HTMLCanvasElement} */
let canvas = document.querySelector('#canvas');
let cxt = canvas.getContext('2d');
let w = canvas.width = window.innerWidth;
let h = canvas.height = window.innerHeight;
mousePosition = <