//
在窗体程序运行前,先加载皮肤,示例程序如下:
// 先导入这两个包
import javax.swing. * ;
import com.incors.plaf.alloy.AlloyLookAndFeel;
public class Program {
public static void main(String[] args)
{
// 加载皮肤
try
{
// 设置皮肤的主题(共有四种主题:default,bedouin,glass,acid)
AlloyLookAndFeel.setProperty( " alloy.theme " , " acid " );
// 设置窗体或对话框的框架是否需要运用皮肤
AlloyLookAndFeel.setProperty( " alloy.isLookAndFeelFrameDecoration " , " true " );
// 上面是最有用的两个属性,更多属性详见参考文档...
// 加载皮肤外观
UIManager.setLookAndFeel( new AlloyLookAndFeel());
}
catch (UnsupportedLookAndFeelException ex)
{
JOptionPane.showMessageDialog( new JFrame(), " 加载皮肤外观错误: " + ex);
}
// 运行主窗体程序
new MyFrame();
}
}
// 先导入这两个包
import javax.swing. * ;
import com.incors.plaf.alloy.AlloyLookAndFeel;
public class Program {
public static void main(String[] args)
{
// 加载皮肤
try
{
// 设置皮肤的主题(共有四种主题:default,bedouin,glass,acid)
AlloyLookAndFeel.setProperty( " alloy.theme " , " acid " );
// 设置窗体或对话框的框架是否需要运用皮肤
AlloyLookAndFeel.setProperty( " alloy.isLookAndFeelFrameDecoration " , " true " );
// 上面是最有用的两个属性,更多属性详见参考文档...
// 加载皮肤外观
UIManager.setLookAndFeel( new AlloyLookAndFeel());
}
catch (UnsupportedLookAndFeelException ex)
{
JOptionPane.showMessageDialog( new JFrame(), " 加载皮肤外观错误: " + ex);
}
// 运行主窗体程序
new MyFrame();
}
}