Python 版本
python
import random
def guess_number():
number_to_guess = random.randint(1, 100) fengbaoshun.com
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('猜小了')
elif guess > number_to_guess:
print('猜大了')
print(f'恭喜你,你猜对了!你一共猜了{attempts}次。')
if name == “main”:
guess_number()
JavaScript 版本(在浏览器控制台或Node.js环境中运行)
javascript
function guessNumber() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt('猜一个1到100之间的数字: '));
attempts++;
if (guess < numberToGuess) {
console.log('猜小了');
} else if (guess > numberToGuess) {
console.log('猜大了');
}
}
console.log(`恭喜你,你猜对了!你一共猜了${attempts}次。`);
}
guessNumber();
Java 版本
Java 需要一个完整的类结构和主方法,这里是一个简单的控制台应用程序示例:
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("猜小了");
} else if (guess > numberToGuess) {
System.out.println("猜大了");
}
}
System.out.println("恭喜你,你猜对了!你一共猜了" + attempts + "次。");
}
}
以上三个程序都是“猜数字”游戏的简单实现,用户需要猜测一个1到100之间的随机整数,程序会给出提示(猜大了或猜小了),直到用户猜对为止。由于不同编程语言的特点和用途各异,这里我将用三种常见的编程语言(Python、JavaScript、Java)来演示一个简单的“猜数字”游戏。
Python 版本
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('猜小了')
elif guess > number_to_guess:
print('猜大了')
print(f'恭喜你,你猜对了!你一共猜了{attempts}次。')
if name == “main”:
guess_number()
JavaScript 版本(在浏览器控制台或Node.js环境中运行)
javascript
function guessNumber() {
let numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt('猜一个1到100之间的数字: '));
attempts++;
if (guess < numberToGuess) {
console.log('猜小了');
} else if (guess > numberToGuess) {
console.log('猜大了');
}
}
console.log(`恭喜你,你猜对了!你一共猜了${attempts}次。`);
}
guessNumber();
Java 版本
Java 需要一个完整的类结构和主方法,这里是一个简单的控制台应用程序示例:
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random random = new Random();
int numberToGuess = random.nextInt(100) + 1;
int guess = 0;
int attempts = 0;
Scanner scanner = new Scanner(System.in);
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("猜小了");
} else if (guess > numberToGuess) {
System.out.println("猜大了");
}
}
System.out.println("恭喜你,你猜对了!你一共猜了" + attempts + "次。");
}
}
以上三个程序都是“猜数字”游戏的简单实现,用户需要猜测一个1到100之间的随机整数,程序会给出提示(猜大了或猜小了),直到用户猜对为止。