Android 自定义View圆形进度条

效果
1.创建自定义属性文件:在values下面创建attrs.xml属性文件:

<?xml version="1.0" encoding="utf-8"?>
<resources>
<declare-styleable name="XCRoundProgressBar">
    <attr name="roundColor" format="color"/>
    <attr name="roundProgressColor" format="color"/>
    <attr name="roundWidth" format="dimension"></attr>
    <attr name="innerRoundColor" format="color" />
    <attr name="textColor" format="color" />
    <attr name="textSize" format="dimension" />
    <attr name="max" format="integer"></attr>
    <attr name="textIsDisplayable" format="boolean"></attr>
    <attr name="style">
        <enum name="STROKE" value="1"></enum>
        <enum name="FILL" value="1"></enum>
    </attr>
</declare-styleable>

</resources>
  1. 实现自定义View类:
package com.xc.xcskin.view;

import com.xc.xcskin.R;
import com.xc.xcskin.R.styleable;

import android.R.integer;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Typeface;
import android.util.AttributeSet;
import android.view.View;

/**
 * 带进度百分比显示的进度条,线程安全的View,可直接在线程中更新进度
 * @author zhaozhiwei
 *
 */
public class XCRoundProgressBar extends View{

    
    
    private Paint paint;//画笔对象的引用
    private int roundColor;//圆环的颜色
    private int roundProgressColor;//圆环进度的颜色
    private int innerRoundColor;//圆环内部圆颜色
    private float roundWidth;//圆环的宽度
    private int textColor;//中间进度百分比字符串的颜色
    private float textSize ;//中间进度百分比字符串的字体
    private int max;//最大进度
    private int progress;//当前进度
    private boolean isDisplayText;//是否显示中间百分比进度字符串
    private int style;//进度条的风格:空心圆环或者实心圆环
    private static final int STROKE = 0;//空心
    private static final int FILL = 1;//实心
    
    public XCRoundProgressBar(Context context){
        this(context, null);
    }
    public XCRoundProgressBar(Context context,AttributeSet attrs){
        this(context,attrs,0);
    }
    public XCRoundProgressBar(Context context, AttributeSet attrs,
            int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        // TODO Auto-generated constructor stub
        
        paint  =  new Paint();
        //从attrs.xml中获取自定义属性和默认值
        TypedArray typedArray  = context.obtainStyledAttributes(attrs, R.styleable.XCRoundProgressBar);
        roundColor = typedArray.getColor(R.styleable.XCRoundProgressBar_roundColor, Color.GREEN);
        roundProgressColor = typedArray.getColor(R.styleable.XCRoundProgressBar_roundProgressColor, Color.RED);
        innerRoundColor = typedArray.getColor(R.styleable.XCRoundProgressBar_innerRoundColor, Color.GRAY);
        roundWidth = typedArray.getDimension(R.styleable.XCRoundProgressBar_roundWidth, 5);
        textColor  =typedArray.getColor(R.styleable.XCRoundProgressBar_textColor, Color.RED);
        textSize = typedArray.getDimension(R.styleable.XCRoundProgressBar_textSize, 15);
        max = typedArray.getInteger(R.styleable.XCRoundProgressBar_max, 100);
        style = typedArray.getInt(R.styleable.XCRoundProgressBar_style, STROKE);
        isDisplayText  =typedArray.getBoolean(R.styleable.XCRoundProgressBar_textIsDisplayable, true);
        typedArray.recycle();
        
    }
    @Override
    protected void onDraw(Canvas canvas) {
        // TODO Auto-generated method stub
        super.onDraw(canvas);
        
        //画最外层大圆环
        int centerX = getWidth()/2;//获取中心点X坐标
        int certerY = getHeight()/2;//获取中心点Y坐标
        int radius =(int)(centerX - roundWidth/2);//圆环的半径
        paint.setColor(roundColor);
        paint.setStyle(Paint.Style.STROKE);//设置空心
        paint.setStrokeWidth(roundWidth);//设置圆环宽度
        paint.setAntiAlias(true);//消除锯齿
        canvas.drawCircle(centerX,certerY, radius, paint);//绘制圆环
        
        //绘制圆环内部圆
        paint.setColor(innerRoundColor);
        paint.setStyle(Paint.Style.FILL);
        paint.setAntiAlias(true);
        canvas.drawCircle(centerX, certerY, radius-roundWidth/2, paint);
        
        
        
        //画进度
        paint.setStrokeWidth(roundWidth);//设置圆环宽度
        paint.setColor(roundProgressColor);//设置进度颜色
        RectF oval = new RectF(centerX - radius, centerX - radius, centerX 
                + radius, centerX + radius);  //用于定义的圆弧的形状和大小的界限 
        switch (style) {
        case STROKE: {
            paint.setStyle(Paint.Style.STROKE);
            canvas.drawArc(oval, 0, 360 * progress / max, false, paint); // 根据进度画圆弧
            break;
        }
        case FILL: {
            paint.setStyle(Paint.Style.FILL);
            if (progress != 0)
                canvas.drawArc(oval, 0, 360 * progress / max, true, paint); // 根据进度画圆弧
            break;
        }
        }
        //画中间进度百分比字符串
        paint.setStrokeWidth(0);
        paint.setColor(textColor);
        paint.setTextSize(textSize);
        paint.setTypeface(Typeface.DEFAULT_BOLD);
        int percent = (int)(((float)progress / (float)max) * 100);//计算百分比 
        float textWidth = paint.measureText(percent +"%");//测量字体宽度,需要居中显示
        
        if(isDisplayText && style == STROKE && percent != 0){
            canvas.drawText(percent+"%", centerX-textWidth/2, centerX + textSize/2, paint);
        }
        
        
    }
    public Paint getPaint() {
        return paint;
    }
    public void setPaint(Paint paint) {
        this.paint = paint;
    }
    public int getRoundColor() {
        return roundColor;
    }
    public void setRoundColor(int roundColor) {
        this.roundColor = roundColor;
    }
    public int getRoundProgressColor() {
        return roundProgressColor;
    }
    public void setRoundProgressColor(int roundProgressColor) {
        this.roundProgressColor = roundProgressColor;
    }
    public float getRoundWidth() {
        return roundWidth;
    }
    public void setRoundWidth(float roundWidth) {
        this.roundWidth = roundWidth;
    }
    public int getTextColor() {
        return textColor;
    }
    public void setTextColor(int textColor) {
        this.textColor = textColor;
    }
    public float getTextSize() {
        return textSize;
    }
    public void setTextSize(float textSize) {
        this.textSize = textSize;
    }
    public synchronized int getMax() {
        return max;
    }
    public synchronized void setMax(int max) {
        if(max < 0){
            throw new IllegalArgumentException("max must more than 0");
        }
        this.max = max;
    }
    public synchronized int getProgress() {
        return progress;
    }
    /**
     * 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步
     * 刷新界面调用postInvalidate()能在非UI线程刷新
     * @author caizhiming
     */ 
    public synchronized void setProgress(int progress) {
        if(progress < 0){
            throw new IllegalArgumentException("progress must more than 0");
        }
        if(progress > max){
            this.progress = progress;
        }
        if(progress <= max){
            this.progress = progress;
            postInvalidate();
        }
    }
    public boolean isDisplayText() {
        return isDisplayText;
    }
    public void setDisplayText(boolean isDisplayText) {
        this.isDisplayText = isDisplayText;
    }
    public int getStyle() {
        return style;
    }
    public void setStyle(int style) {
        this.style = style;
    }

    
}

3.使用//我这里抽基了Activity,你们测试时候记得在布局中使用,必须设置宽高,找到ID 设置属性。不然没效果哦

public class MainActivity extends BaseActivity{


    private  int num =0;
    private Handler handler = new Handler(){
        @Override
        public void handleMessage(Message msg) {
            super.handleMessage(msg);
            switch (msg.what){
                case 1:
                    num++;
                    Log.i("AAAA", "handleMessage: "+num);
                    if (num!=100){
                        Message message = handler.obtainMessage(1);
                        handler.sendMessageDelayed(message,200);
                        Progress.setProgress(num+1);//设置已进度
                    }else if (num==100){
                        num = 0;
                        Message message = handler.obtainMessage(1);
                        handler.sendMessageDelayed(message,200);
                    }
            }
            super.handleMessage(msg);
        }
    };


    @Override
    protected void initData() {

        Message message = handler.obtainMessage(1);
        handler.sendMessageDelayed(message,200);


            Progress.setMax(100);//最大值
            Progress.setTextSize(50);//中间数字大小
            Progress.setRoundWidth(40);//画笔宽度
            Progress.setDisplayText(true);//是否显示中间进度百分比
  
    }

原博客自定义进度条

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
总共分为三层:一层为圆形边线,一层为进度边线,一层用来显示标识进度节点。 public class CircleProgressBar extends View { private int maxProgress = 100; private int progress = 15; private int progressStrokeWidth = 2; private int marxArcStorkeWidth = 16; // 画圆所在的距形区域 RectF oval; Paint paint; public CircleProgressBar(Context context, AttributeSet attrs) { super(context, attrs); // TODO Auto-generated constructor stub oval = new RectF(); paint = new Paint(); } @Override protected void onDraw(Canvas canvas) { // TODO 自动生成的方法存根 super.onDraw(canvas); int width = this.getWidth(); int height = this.getHeight(); width = (width > height) ? height : width; height = (width > height) ? height : width; paint.setAntiAlias(true); // 设置画笔为抗锯齿 paint.setColor(Color.WHITE); // 设置画笔颜色 canvas.drawColor(Color.TRANSPARENT); // 白色背景 paint.setStrokeWidth(progressStrokeWidth); // 线宽 paint.setStyle(Style.STROKE); oval.left = marxArcStorkeWidth / 2; // 左上角x oval.top = marxArcStorkeWidth / 2; // 左上角y oval.right = width - marxArcStorkeWidth / 2; // 左下角x oval.bottom = height - marxArcStorkeWidth / 2; // 右下角y canvas.drawArc(oval, -90, 360, false, paint); // 绘制白色圆圈,即进度条背景 paint.setColor(Color.rgb(0x57, 0x87, 0xb6)); paint.setStrokeWidth(marxArcStorkeWidth); canvas.drawArc(oval, -90, ((float) progress / maxProgress) * 360, false, paint); // 绘制进度圆弧,这里是蓝色 paint.setStrokeWidth(1); String text = progress + "%"; int textHeight = height / 4; paint.setTextSize(textHeight); int textWidth = (int) paint.measureText(text, 0, text.length()); paint.setStyle(Style.FILL); canvas.drawText(text, width / 2 - textWidth / 2, height / 2 + textHeight / 2, paint); } public int getMaxProgress() { return maxProgress; } public void setMaxProgress(int maxProgress) { this.maxProgress = maxProgress; } /** * 设置进度 * * @param progress * 进度百分比 * @param view * 标识进度的节点视图 */ public void setProgress(int progress, View view) { this.progress = progress; view.setAnimation(pointRotationAnima(0, (int) (((float) 360 / maxProgress) * progress))); this.invalidate(); } /** * 非UI线程调用 */ public void setProgressNotInUiThread(int progress, View view) { this.progress = progress; view.setAnimation(pointRotationAnima(0, (int) (((float) 360 / maxProgress) * progress))); this.postInvalidate(); } /** * 进度标注点的动画 * * @param fromDegrees * @param toDegrees * @return */ private Animation pointRotationAnima(float fromDegrees, float toDegrees) { int initDegress = 306;// 进度点起始位置(图片偏移约54度) RotateAnimation animation = new RotateAnimation(fromDegrees, initDegress + toDegrees, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f); animation.setDuration(1);// 设置动画执行时间 animation.setRepeatCount(1);// 设置重复执行次数 animation.setFillAfter(true);// 设置动画结束后是否停留在结束位置 return animation; } }
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值