android开发-------socket实现C/S端相互通信

加深一下自己对于socket的理解和应用,今天写了一个demo利用socket进行C/S的相互通信。
下面贴代码:

服务器端(eclipse+tomcat+java构建)

通信服务类,继承Thread


public class ChatServer extends Thread {
    private ServerSocket serverSocket=null;
    private final static int PORT=5000;
    private BufferedWriter bufferedWriter;
    private BufferedReader bufferedReader;
    private int i=0;
    ChatServer() throws IOException{
        serverSocket=new ServerSocket(PORT,100);

    }
    @Override
    public void run() {;
        java.net.Socket client;
        //定义接收到的文本
        String txt;
        while (true) {
            //等待客户端连接
            try {
                client=serverSocket.accept();
                //响应客户端连接
                while (true) {
                    bufferedReader=new BufferedReader(new InputStreamReader(client.getInputStream()));
                    String line="";
                    StringBuilder sb=new StringBuilder();
                    if ((line=bufferedReader.readLine())!=null) {
                        sb.append(line);
                    }
                    System.out.println("得到客户端数据:"+sb.toString());
                    //发送返回客户端的消息
                    String sendmsg="得到服务器端数据:"+(i++);
                    SendMessage(client,sendmsg);
                    //中断,继续等待连接请求
                    if (true) {
                        break;  
                    }

                }
                //关闭连接
                bufferedWriter.close();
                bufferedReader.close();
                client.close();

            } catch (IOException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }

        }

    }
    private void SendMessage(java.net.Socket socket,String msString) throws IOException {
        //获得输出流
        bufferedWriter=new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
        //写进数据
        bufferedWriter.write(msString+"\n");
        bufferedWriter.flush();




    }


}

接下来是主方法:

public static void main(String[] args) throws IOException { 
        ChatServer chatServer=new ChatServer();
        if (chatServer!=null) {
            //启动线程
            System.out.println("启动服务器端:");
            chatServer.start();
        }

服务器运行成功则如下
这里写图片描述

接下来是客户端(android studio构建)

客户端服务类:

public class ClientServer {
private Socket socket;
private BufferedReader bufferedReader=null;
private BufferedWriter bufferedWriter=null;
protected ClientServer() throws IOException {
socket=new Socket(“10.16.224.147”,5000);
}
protected void sendMsg(String msg) throws IOException {
bufferedWriter=new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
bufferedWriter.write(msg+”\n”);
bufferedWriter.flush();

}

protected String receiveMsg() throws IOException {
    bufferedReader=new BufferedReader(new InputStreamReader(socket.getInputStream()));
    StringBuilder sb=new StringBuilder();
    String line="";
    if ((line=bufferedReader.readLine())!=null){
        sb.append(line);
    }
    return sb.toString();
}

}

主活动:

public class MainActivity extends AppCompatActivity {
private TextView textViewreceive;
private Button button;
private EditText edit;
private Handler handler=new Handler(){
@Override
public void handleMessage(Message msg) {
if (msg.what==1){
edit.setText(“”);
textViewreceive.setText(msg.obj.toString());
}
}
};

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    textViewreceive= (TextView) findViewById(R.id.receive);
    edit= (EditText) findViewById(R.id.edit);
    button= (Button) findViewById(R.id.send);
    button.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            new Thread(new Runnable() {
                @Override
                public void run() {
                    try {
                        ClientServer clientServer = new ClientServer();
                        clientServer.sendMsg(edit.getText().toString());
                        String receive=clientServer.receiveMsg();
                        Message message=new Message();
                        message.what=1;
                        message.obj=receive;
                        handler.sendMessage(message);
                    } catch (IOException e) {
                        e.printStackTrace();
                    }

                }
            }).start();

        }
    });

}

}

由于布局的代码比较简单,我就不贴出来了,记得加上联网的权限。下面是运行结果:

模拟器初始化页面
发送消息
这里写图片描述
客户端接收到服务器端消息:
这里写图片描述
服务器端接受的客户端消息:
这里写图片描述

由于我发了两次,所以服务器端收到了两次的消息,看起来还是比较简单的,只要认真学习了socket之间的通信,还是很好捣鼓出来的~

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