(function(){
window.requestAnimationFrame = window.requestAnimationFrame||window.webkitRequestAnimationFrame||window.mozRequestAnimationFrame;
window.cancelAnimationFrame = window.cancelAnimationFrame|| window.webkitCancelAnimationFrame || window.mozCancelAnimationFrame||window.cancelRequestAnimationFrame||window.webkitCancelRequestAnimationFrame||window.mozCancelRequestAnimationFrame;
if(!requestAnimationFrame){
var lastTime = Date.now();
window.requestAnimationFrame = function(callback){
var id;
var nowTime = Date.now();
var delay = Math.max(16.7-(nowTime-lastTime),0);
id = setTimeout(callback,delay);
lastTime = nowTime + delay;
return id;
};
}
if(!cancelAnimationFrame){
window.cancelAnimationFrame = function(index){
clearTimeout(index);
};
}
})();
var Tween = {
linear: function (t, b, c, d){
return c*t/d + b;
},
easeIn: function(t, b, c, d){
return c*(t/=d)*t + b;
},
easeOut: function(t, b, c, d){
return -c *(t/=d)*(t-2) + b;
},
easeBoth: function(t, b, c, d){
if ((t/=d/2) < 1) {
return c/2*t*t + b;
}
return -c/2 * ((--t)*(t-2) - 1) + b;
},
easeInStrong: function(t, b, c, d){
return c*(t/=d)*t*t*t + b;
},
easeOutStrong: function(t, b, c, d){
return -c * ((t=t/d-1)*t*t*t - 1) + b;
},
easeBothStrong: function(t, b, c, d){
if ((t/=d/2) < 1) {
return c/2*t*t*t*t + b;
}
return -c/2 * ((t-=2)*t*t*t - 2) + b;
},
elasticIn: function(t, b, c, d, a, p){
if (t === 0) {
return b;
}
if ( (t /= d) == 1 ) {
return b+c;
}
if (!p) {
p=d*0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
var s = p/4;
} else {
var s = p/(2*Math.PI) * Math.asin (c/a);
}
return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
},
elasticOut: function(t, b, c, d, a, p){
if (t === 0) {
return b;
}
if ( (t /= d) == 1 ) {
return b+c;
}
if (!p) {
p=d*0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
var s = p / 4;
} else {
var s = p/(2*Math.PI) * Math.asin (c/a);
}
return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
},
elasticBoth: function(t, b, c, d, a, p){
if (t === 0) {
return b;
}
if ( (t /= d/2) == 2 ) {
return b+c;
}
if (!p) {
p = d*(0.3*1.5);
}
if ( !a || a < Math.abs(c) ) {
a = c;
var s = p/4;
}
else {
var s = p/(2*Math.PI) * Math.asin (c/a);
}
if (t < 1) {
return - 0.5*(a*Math.pow(2,10*(t-=1)) *
Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
}
return a*Math.pow(2,-10*(t-=1)) *
Math.sin( (t*d-s)*(2*Math.PI)/p )*0.5 + c + b;
},
backIn: function(t, b, c, d, s){
if (typeof s == 'undefined'
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