// 1.第一种开启新的线程调用mutableThread
NSThread *t = [[NSThread alloc] initWithTarget:self selector:@selector(mutableThread) object:nil];
[t start]; // 需手动开启
// 2.第二种开启新的线程调用mutableThread
[NSThread detachNewThreadSelector:@selector(mutableThread) toTarget:self withObject:nil];
// 3.第三种开启新的线程调用mutableThread
[self performSelectorInBackground:@selector(mutableThread) withObject:nil];
// 4.block语法启动一个线程
NSOperationQueue *threadQueue = [[NSOperationQueue alloc] init];
[threadQueue addOperationWithBlock:^(void){
NSThread *t = [NSThread currentThread];
if (![t isMainThread]){
NSLog(@"是多线程”);
}
}];
// 5.NSOperation开启一个线程
NSOperationQueue *threadQueue = [[NSOperationQueue alloc] init];
NSInvocationOperation *op =[ [NSInvocationOperation alloc] initWithTarget:self selector:@selector(mutableThread) object:nil];
[threadQueue addOperation:op];
// 在主线程上调用reloadData 方法 (从子线程跳到主线程)
[self performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:YES];
PS:不要在子线程reloadData,要跳到主线程
// GCD:Grand central dispatch (C语言的)
dispatch_queue_t queue = dispatch_queue_create(“test”, NULL);
dispatch_async(queue, ^{
for (int i = 0; i < 50; i++)
{
NSLog(@“多线程:%d”, i);
}
// 回到主线程
dispatch_sync(dispatch_get_main_queue, ^{
})
})