#include <iostream>
#include <cstring>
using namespace std;
class String
{
public:
//String(); //default constructor
String(const char * str =NULL); //common constructor
String(const String& another); //copy constructor
~String(); //destructor
String& operator=(const String& another);
friend ostream & operator <<(ostream& output, String& str );
friend istream & operator >>(istream& input , String& str);
private:
char * m_data;
};
//default constructor
//when to use it:
//String a;
//owner don't write it, while write constrcutor with parameter,
//Q: m_data is NULL;
//or m_data=new char[0]; m_data='\0';
//A:
/*
String::String()
{
cout << "Call 'Default Constructor'" << endl;
m_data = NULL;
}
*/
//common constructor
//String a("Hello World!");
//Q: whether judge str is null
//if str == NULL; then m_data is null or '\0'
//A:
String::String(const char* str)
{
cout << "Call 'Common Constructor'" << endl;
m_data = new char[strlen(str)+1];
strcpy_s(m_data,str);
}
//copy constructor
// String a(b); //b is an object of String
String::String(const String& another)
{
cout << "Call 'Copy Constructor'" << endl;
m_data = new char[strlen(another.m_data)+1];
strcpy_s(m_data,another.m_data);
}
//destructor
//in the final scope of the object
String::~String()
{
cout << "Call 'Destructor'" << endl;
delete[]m_data;
// or just delete m_data; //as char* is a data type
}
String& String::operator=(const String& another)
{
cout << "Call 'Overload ='" << endl;
//1 judge this == another
//by address
if (this == &another )
{
return *this;
}
//2 free prevoius memory
delete []m_data;
//3 allocating new memory
this->m_data = new char[strlen(another.m_data)+1];
strcpy_s(this->m_data,another.m_data);
//4 return this
return *this;
}
ostream& operator<<(ostream &output, String &str)
{
cout << "Call 'Overload <<'" << endl;
output << str.m_data;
return output;
}
istream& operator>>(istream &input, String &str)
{
cout << "Call 'Overload >>'" << endl;
input >> str.m_data;
return input;
}
int main()
{
String a("Hello ");
String b("World!");
cout << a << b << endl;
cin >> a >> b;
cout << a << b << endl;
system("pause");
return 0;
#include <cstring>
using namespace std;
class String
{
public:
//String(); //default constructor
String(const char * str =NULL); //common constructor
String(const String& another); //copy constructor
~String(); //destructor
String& operator=(const String& another);
friend ostream & operator <<(ostream& output, String& str );
friend istream & operator >>(istream& input , String& str);
private:
char * m_data;
};
//default constructor
//when to use it:
//String a;
//owner don't write it, while write constrcutor with parameter,
//Q: m_data is NULL;
//or m_data=new char[0]; m_data='\0';
//A:
/*
String::String()
{
cout << "Call 'Default Constructor'" << endl;
m_data = NULL;
}
*/
//common constructor
//String a("Hello World!");
//Q: whether judge str is null
//if str == NULL; then m_data is null or '\0'
//A:
String::String(const char* str)
{
cout << "Call 'Common Constructor'" << endl;
m_data = new char[strlen(str)+1];
strcpy_s(m_data,str);
}
//copy constructor
// String a(b); //b is an object of String
String::String(const String& another)
{
cout << "Call 'Copy Constructor'" << endl;
m_data = new char[strlen(another.m_data)+1];
strcpy_s(m_data,another.m_data);
}
//destructor
//in the final scope of the object
String::~String()
{
cout << "Call 'Destructor'" << endl;
delete[]m_data;
// or just delete m_data; //as char* is a data type
}
String& String::operator=(const String& another)
{
cout << "Call 'Overload ='" << endl;
//1 judge this == another
//by address
if (this == &another )
{
return *this;
}
//2 free prevoius memory
delete []m_data;
//3 allocating new memory
this->m_data = new char[strlen(another.m_data)+1];
strcpy_s(this->m_data,another.m_data);
//4 return this
return *this;
}
ostream& operator<<(ostream &output, String &str)
{
cout << "Call 'Overload <<'" << endl;
output << str.m_data;
return output;
}
istream& operator>>(istream &input, String &str)
{
cout << "Call 'Overload >>'" << endl;
input >> str.m_data;
return input;
}
int main()
{
String a("Hello ");
String b("World!");
cout << a << b << endl;
cin >> a >> b;
cout << a << b << endl;
system("pause");
return 0;
}
在VS2013上还没build成功,因为strcpy_s不接受两个参数, 亲们帮忙看看是什么原因?
解决方法之:add the second parameter in strcpy_s
int length=strlen(anoter.m_data);
用strcpy_s(m_data,length+1,another.m_data)替换strcpy_s(m_data,another.m_data); build succeed
但是 触发新的断点 太晚了 稍后更新