Adobe Open Source

官方网:http://opensource.adobe.com/wiki/display/site/Home

Projects

Adobe is active in Open Source projects. The following are a number of our contributions and commitments to open source.

 

 

BlazeDS

BlazeDS is the server-based Java remoting and web messaging technology that enables developers to easily connect to back-end distributed data and push data in real-time to Adobe® Flex™ and Adobe AIR™ applications for more responsive rich Internet application (RIA) experiences. Previously available only as part of Adobe LiveCycle® Data Services ES, Adobe is announcing its plans to contribute the proven BlazeDS technologies to the community under the LGPL v3. BlazeDS gives the rapidly growing Adobe developer community free access to the powerful remoting and messaging technologies developed by Adobe.

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Flex 3 SDK

Adobe® Flex™ 3 is a cross platform, open source framework for creating rich Internet applications that run identically in all major browsers and operating systems. The Adobe® Flex™ SDK is the foundation of Flex, providing the core Flex compilers, component library and debugger. Using only the free SDK and an IDE of your choice, you can build and deploy rich Flex applications.

Home | Downloads | Source | Documentation
 

Flash Ajax Video Component

The Flash Ajax Video (FAVideo) component is a small, open source Flash component that you can use to provide video playback within an Ajax application. It exposes all of the formatting and video playback controls necessary to build a video player customized entirely using HTML and Javascript.

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Generic Image Library

Generic Image Library (GIL) is a C++ generic library which allows for writing generic imaging algorithms with performance comparable to hand-writing for a particular image type.

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Adobe Media Gallery

The Adobe Media Gallery (AMG) is a Flash web photo and video gallery whose appearance and behavior can be customized via XML files.

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Adobe Source Libraries

The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions. Updates monthly.

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Tamarin

The Tamarin project, which is based on code contributed from Adobe, is designed to implement the upcoming version of the ECMAScript 4th Edition language specification. Tamarin will be used by Mozilla within the next generation of SpiderMonkey, the core JavaScript engine embedded in Firefox®, Mozilla's free Web browser, as well as within the ActionScript™ Virtual Machine within Adobe® Flash® Player. Developers interested in working on Tamarin code in the Mozilla CVS repository via the project page located at www.mozilla.org/projects/tamarin/. Contributions to the code will be managed by a governing body of developers from both Adobe and Mozilla.

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Webkit

The WebKit library is used to render HTML and execute JavaScript in Adobe® AIR™. Adobe AIR allows web developers to deploy rich Internet applications on the desktop. Our plan is to contribute our changes back to the WebKit community in the near future. We are currently working on getting the code smoothly integrated into the WebKit source tree. We hope to make our contributions included in the WebKit open source project soon.

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XMP (eXstensible Metadata Platform)

Adobe's Extensible Metadata Platform (XMP) is a labeling technology that allows you to embed data about a file, known as metadata, into the file itself. With XMP, desktop applications and back-end publishing systems gain a common method for capturing, sharing, and leveraging this valuable metadata—opening the door for more efficient job processing, workflow automation, and rights management, among many other possibilities. The XMP SDK is available as open source.

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