如何在JSON.NET中实现自定义JsonConverter来反序列化基类对象的列表?

本文翻译自:How to implement custom JsonConverter in JSON.NET to deserialize a List of base class objects?

I am trying to extend the JSON.net example given here http://james.newtonking.com/projects/json/help/CustomCreationConverter.html 我试图扩展这里给出的JSON.net示例http://james.newtonking.com/projects/json/help/CustomCreationConverter.html

I have another sub class deriving from base class/Interface 我有另一个派生自基类/接口的子类

public class Person
{
    public string FirstName { get; set; }
    public string LastName { get; set; }
}

public class Employee : Person
{
    public string Department { get; set; }
    public string JobTitle { get; set; }
}

public class Artist : Person
{
    public string Skill { get; set; }
}

List<Person> people  = new List<Person>
{
    new Employee(),
    new Employee(),
    new Artist(),
};

How do I deserialize following Json back to List< Person > 如何将Json反序列化回List <Person>

[
  {
    "Department": "Department1",
    "JobTitle": "JobTitle1",
    "FirstName": "FirstName1",
    "LastName": "LastName1"
  },
  {
    "Department": "Department2",
    "JobTitle": "JobTitle2",
    "FirstName": "FirstName2",
    "LastName": "LastName2"
  },
  {
    "Skill": "Painter",
    "FirstName": "FirstName3",
    "LastName": "LastName3"
  }
]

I don't want to use TypeNameHandling JsonSerializerSettings. 我不想使用TypeNameHandling JsonSerializerSettings。 I am specifically looking for custom JsonConverter implementation to handle this. 我特意寻找自定义JsonConverter实现来处理这个问题。 The documentation and examples around this are pretty sparse on the net. 网络上的文档和示例非常稀少。 I can't seem to get the the overridden ReadJson() method implementation in JsonConverter right. 我似乎无法在JsonConverter中获得重写的ReadJson()方法实现。


#1楼

参考:https://stackoom.com/question/xH6O/如何在JSON-NET中实现自定义JsonConverter来反序列化基类对象的列表


#2楼

Just thought i would share a solution also based on this that works with the Knowntype attribute using reflection , had to get derived class from any base class, solution can benefit from recursion to find the best matching class though i didn't need it in my case, matching is done by the type given to the converter if it has KnownTypes it will scan them all until it matches a type that has all the properties inside the json string, first one to match will be chosen. 只是想我会分享一个基于此的解决方案,使用反射的Knowntype属性,必须从任何基类获取派生类,解决方案可以受益于递归找到最佳匹配类虽然我不需要它在我的例如,匹配是由给予转换器的类型完成的,如果它具有KnownTypes,它将扫描所有类型,直到它匹配具有json字符串内所有属性的类型,首先选择要匹配的类型。

usage is as simple as: 用法很简单:

 string json = "{ Name:\"Something\", LastName:\"Otherthing\" }";
 var ret  = JsonConvert.DeserializeObject<A>(json, new KnownTypeConverter());

in the above case ret will be of type B. 在上述情况下,ret将是B型。

JSON classes: JSON类:

[KnownType(typeof(B))]
public class A
{
   public string Name { get; set; }
}

public class B : A
{
   public string LastName { get; set; }
}

Converter code: 转换器代码:

/// <summary>
    /// Use KnownType Attribute to match a divierd class based on the class given to the serilaizer
    /// Selected class will be the first class to match all properties in the json object.
    /// </summary>
    public  class KnownTypeConverter : JsonConverter
    {
        public override bool CanConvert(Type objectType)
        {
            return System.Attribute.GetCustomAttributes(objectType).Any(v => v is KnownTypeAttribute);
        }

        public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
        {
            // Load JObject from stream
            JObject jObject = JObject.Load(reader);

            // Create target object based on JObject
            System.Attribute[] attrs = System.Attribute.GetCustomAttributes(objectType);  // Reflection. 

                // Displaying output. 
            foreach (System.Attribute attr in attrs)
            {
                if (attr is KnownTypeAttribute)
                {
                    KnownTypeAttribute k = (KnownTypeAttribute) attr;
                    var props = k.Type.GetProperties();
                    bool found = true;
                    foreach (var f in jObject)
                    {
                        if (!props.Any(z => z.Name == f.Key))
                        {
                            found = false;
                            break;
                        }
                    }

                    if (found)
                    {
                        var target = Activator.CreateInstance(k.Type);
                        serializer.Populate(jObject.CreateReader(),target);
                        return target;
                    }
                }
            }
            throw new ObjectNotFoundException();


            // Populate the object properties

        }

        public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
        {
            throw new NotImplementedException();
        }
    }

#3楼

The above solution for the JsonCreationConverter<T> is all over the internet, but has a flaw that manifests itself in rare occasions. JsonCreationConverter<T>的上述解决方案遍布互联网,但有一个缺陷在极少数情况下表现出来。 The new JsonReader created in the ReadJson method does not inherit any of the original reader's configuration values (Culture, DateParseHandling, DateTimeZoneHandling, FloatParseHandling, etc...). 在ReadJson方法中创建的新JsonReader不会继承任何原始读者的配置值(Culture,DateParseHandling,DateTimeZoneHandling,FloatParseHandling等等)。 These values should be copied over before using the new JsonReader in serializer.Populate(). 在serializer.Populate()中使用新的JsonReader之前,应复制这些值。

This is the best I could come up with to fix some of the problems with the above implementation, but I still think there are some things being overlooked: 这是我能解决上述实现中的一些问题的最好方法,但我仍然认为有些事情被忽略了:

Update I updated this to have a more explicit method that makes a copy of an existing reader. 更新我更新了这个,以便有一个更明确的方法来制作现有阅读器的副本。 This just encapsulates the process of copying over individual JsonReader settings. 这只是封装了对单个JsonReader设置进行复制的过程。 Ideally this function would be maintained in the Newtonsoft library itself, but for now, you can use the following: 理想情况下,此功能将在Newtonsoft库本身中维护,但是现在,您可以使用以下内容:

/// <summary>Creates a new reader for the specified jObject by copying the settings
/// from an existing reader.</summary>
/// <param name="reader">The reader whose settings should be copied.</param>
/// <param name="jToken">The jToken to create a new reader for.</param>
/// <returns>The new disposable reader.</returns>
public static JsonReader CopyReaderForObject(JsonReader reader, JToken jToken)
{
    JsonReader jTokenReader = jToken.CreateReader();
    jTokenReader.Culture = reader.Culture;
    jTokenReader.DateFormatString = reader.DateFormatString;
    jTokenReader.DateParseHandling = reader.DateParseHandling;
    jTokenReader.DateTimeZoneHandling = reader.DateTimeZoneHandling;
    jTokenReader.FloatParseHandling = reader.FloatParseHandling;
    jTokenReader.MaxDepth = reader.MaxDepth;
    jTokenReader.SupportMultipleContent = reader.SupportMultipleContent;
    return jTokenReader;
}

This should be used as follows: 这应该如下使用:

public override object ReadJson(JsonReader reader,
                                Type objectType,
                                object existingValue,
                                JsonSerializer serializer)
{
    if (reader.TokenType == JsonToken.Null)
        return null;
    // Load JObject from stream
    JObject jObject = JObject.Load(reader);
    // Create target object based on JObject
    T target = Create(objectType, jObject);
    // Populate the object properties
    using (JsonReader jObjectReader = CopyReaderForObject(reader, jObject))
    {
        serializer.Populate(jObjectReader, target);
    }
    return target;
}

Older solution follows: 较旧的解决方案如下:

/// <summary>Base Generic JSON Converter that can help quickly define converters for specific types by automatically
/// generating the CanConvert, ReadJson, and WriteJson methods, requiring the implementer only to define a strongly typed Create method.</summary>
public abstract class JsonCreationConverter<T> : JsonConverter
{
    /// <summary>Create an instance of objectType, based properties in the JSON object</summary>
    /// <param name="objectType">type of object expected</param>
    /// <param name="jObject">contents of JSON object that will be deserialized</param>
    protected abstract T Create(Type objectType, JObject jObject);

    /// <summary>Determines if this converted is designed to deserialization to objects of the specified type.</summary>
    /// <param name="objectType">The target type for deserialization.</param>
    /// <returns>True if the type is supported.</returns>
    public override bool CanConvert(Type objectType)
    {
        // FrameWork 4.5
        // return typeof(T).GetTypeInfo().IsAssignableFrom(objectType.GetTypeInfo());
        // Otherwise
        return typeof(T).IsAssignableFrom(objectType);
    }

    /// <summary>Parses the json to the specified type.</summary>
    /// <param name="reader">Newtonsoft.Json.JsonReader</param>
    /// <param name="objectType">Target type.</param>
    /// <param name="existingValue">Ignored</param>
    /// <param name="serializer">Newtonsoft.Json.JsonSerializer to use.</param>
    /// <returns>Deserialized Object</returns>
    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.Null)
            return null;

        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        T target = Create(objectType, jObject);

        //Create a new reader for this jObject, and set all properties to match the original reader.
        JsonReader jObjectReader = jObject.CreateReader();
        jObjectReader.Culture = reader.Culture;
        jObjectReader.DateParseHandling = reader.DateParseHandling;
        jObjectReader.DateTimeZoneHandling = reader.DateTimeZoneHandling;
        jObjectReader.FloatParseHandling = reader.FloatParseHandling;

        // Populate the object properties
        serializer.Populate(jObjectReader, target);

        return target;
    }

    /// <summary>Serializes to the specified type</summary>
    /// <param name="writer">Newtonsoft.Json.JsonWriter</param>
    /// <param name="value">Object to serialize.</param>
    /// <param name="serializer">Newtonsoft.Json.JsonSerializer to use.</param>
    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        serializer.Serialize(writer, value);
    }
}

#4楼

Here's another solution that avoids the use of jObject.CreateReader() , and instead creates a new JsonTextReader (which is the behavior used by the default JsonCreate.Deserialze method: 这是另一个避免使用jObject.CreateReader()的解决方案,而是创建一个新的JsonTextReader (这是默认的JsonCreate.Deserialze方法使用的行为:

public abstract class JsonCreationConverter<T> : JsonConverter
{
    protected abstract T Create(Type objectType, JObject jObject);

    public override bool CanConvert(Type objectType)
    {
        return typeof(T).IsAssignableFrom(objectType);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        if (reader.TokenType == JsonToken.Null)
            return null;

        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        T target = Create(objectType, jObject);

        // Populate the object properties
        StringWriter writer = new StringWriter();
        serializer.Serialize(writer, jObject);
        using (JsonTextReader newReader = new JsonTextReader(new StringReader(writer.ToString())))
        { 
            newReader.Culture = reader.Culture;
            newReader.DateParseHandling = reader.DateParseHandling;
            newReader.DateTimeZoneHandling = reader.DateTimeZoneHandling;
            newReader.FloatParseHandling = reader.FloatParseHandling;
            serializer.Populate(newReader, target);
        }

        return target;
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        serializer.Serialize(writer, value);
    }
}

#5楼

This is an expansion to totem's answer. 这是对图腾答案的扩展。 It does basically the same thing but the property matching is based on the serialized json object, not reflect the .net object. 它的功能基本相同,但属性匹配基于序列化的json对象,而不是反映.net对象。 This is important if you're using [JsonProperty], using the CamelCasePropertyNamesContractResolver, or doing anything else that will cause the json to not match the .net object. 如果你使用[JsonProperty],使用CamelCasePropertyNamesContractResolver,或者做任何会导致json与.net对象不匹配的事情,这一点很重要。

Usage is simple: 用法很简单:

[KnownType(typeof(B))]
public class A
{
   public string Name { get; set; }
}

public class B : A
{
   public string LastName { get; set; }
}

Converter code: 转换器代码:

/// <summary>
/// Use KnownType Attribute to match a divierd class based on the class given to the serilaizer
/// Selected class will be the first class to match all properties in the json object.
/// </summary>
public class KnownTypeConverter : JsonConverter {
    public override bool CanConvert( Type objectType ) {
        return System.Attribute.GetCustomAttributes( objectType ).Any( v => v is KnownTypeAttribute );
    }

    public override bool CanWrite {
        get { return false; }
    }

    public override object ReadJson( JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer ) {
        // Load JObject from stream
        JObject jObject = JObject.Load( reader );

        // Create target object based on JObject
        System.Attribute[ ] attrs = System.Attribute.GetCustomAttributes( objectType );  // Reflection. 

        // check known types for a match. 
        foreach( var attr in attrs.OfType<KnownTypeAttribute>( ) ) {
            object target = Activator.CreateInstance( attr.Type );

            JObject jTest;
            using( var writer = new StringWriter( ) ) {
                using( var jsonWriter = new JsonTextWriter( writer ) ) {
                    serializer.Serialize( jsonWriter, target );
                    string json = writer.ToString( );
                    jTest = JObject.Parse( json );
                }
            }

            var jO = this.GetKeys( jObject ).Select( k => k.Key ).ToList( );
            var jT = this.GetKeys( jTest ).Select( k => k.Key ).ToList( );

            if( jO.Count == jT.Count && jO.Intersect( jT ).Count( ) == jO.Count ) {
                serializer.Populate( jObject.CreateReader( ), target );
                return target;
            }
        }

        throw new SerializationException( string.Format( "Could not convert base class {0}", objectType ) );
    }

    public override void WriteJson( JsonWriter writer, object value, JsonSerializer serializer ) {
        throw new NotImplementedException( );
    }

    private IEnumerable<KeyValuePair<string, JToken>> GetKeys( JObject obj ) {
        var list = new List<KeyValuePair<string, JToken>>( );
        foreach( var t in obj ) {
            list.Add( t );
        }
        return list;
    }
}

#6楼

As another variation on Totem's known type solution, you can use reflection to create a generic type resolver to avoid the need to use known type attributes. 作为Totem已知类型解决方案的另一种变体,您可以使用反射来创建通用类型解析器,以避免使用已知类型属性。

This uses a technique similar to Juval Lowy's GenericResolver for WCF. 这使用类似于Juval Lowy的GenericResolver for WCF的技术。

As long as your base class is abstract or an interface, the known types will be automatically determined rather than having to be decorated with known type attributes. 只要您的基类是抽象的或接口,就会自动确定已知类型,而不必使用已知的类型属性进行修饰。

In my own case I opted to use a $type property to designate type in my json object rather than try to determine it from the properties, though you could borrow from other solutions here to use property based determination. 在我自己的情况下,我选择使用$ type属性来指定我的json对象中的类型,而不是尝试从属性中确定它,尽管你可以从这里借用其他解决方案来使用基于属性的确定。

 public class JsonKnownTypeConverter : JsonConverter
{
    public IEnumerable<Type> KnownTypes { get; set; }

    public JsonKnownTypeConverter() : this(ReflectTypes())
    {

    }
    public JsonKnownTypeConverter(IEnumerable<Type> knownTypes)
    {
        KnownTypes = knownTypes;
    }

    protected object Create(Type objectType, JObject jObject)
    {
        if (jObject["$type"] != null)
        {
            string typeName = jObject["$type"].ToString();
            return Activator.CreateInstance(KnownTypes.First(x => typeName == x.Name));
        }
        else
        {
            return Activator.CreateInstance(objectType);
        }
        throw new InvalidOperationException("No supported type");
    }

    public override bool CanConvert(Type objectType)
    {
        if (KnownTypes == null)
            return false;

        return (objectType.IsInterface || objectType.IsAbstract) && KnownTypes.Any(objectType.IsAssignableFrom);
    }

    public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
    {
        // Load JObject from stream
        JObject jObject = JObject.Load(reader);

        // Create target object based on JObject
        var target = Create(objectType, jObject);
        // Populate the object properties
        serializer.Populate(jObject.CreateReader(), target);
        return target;
    }

    public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
    {
        throw new NotImplementedException();
    }

    //Static helpers
    static Assembly CallingAssembly = Assembly.GetCallingAssembly();

    static Type[] ReflectTypes()
    {
        List<Type> types = new List<Type>();
        var referencedAssemblies = Assembly.GetExecutingAssembly().GetReferencedAssemblies();
        foreach (var assemblyName in referencedAssemblies)
        {
            Assembly assembly = Assembly.Load(assemblyName);
            Type[] typesInReferencedAssembly = GetTypes(assembly);
            types.AddRange(typesInReferencedAssembly);
        }

        return types.ToArray();
    }

    static Type[] GetTypes(Assembly assembly, bool publicOnly = true)
    {
        Type[] allTypes = assembly.GetTypes();

        List<Type> types = new List<Type>();

        foreach (Type type in allTypes)
        {
            if (type.IsEnum == false &&
               type.IsInterface == false &&
               type.IsGenericTypeDefinition == false)
            {
                if (publicOnly == true && type.IsPublic == false)
                {
                    if (type.IsNested == false)
                    {
                        continue;
                    }
                    if (type.IsNestedPrivate == true)
                    {
                        continue;
                    }
                }
                types.Add(type);
            }
        }
        return types.ToArray();
    }

It can then be installed as a formatter 然后可以将其安装为格式化程序

GlobalConfiguration.Configuration.Formatters.JsonFormatter.SerializerSettings.Converters.Add(new JsonKnownTypeConverter());
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