aligned_allocator 源码

/*====================================================================
BSD 2-Clause License

Copyright (c) 2020, Ruler
All rights reserved.

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modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this
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====================================================================*/
#pragma once

#ifndef __CORE_ALIGNED_ALLOCATOR_H__
#define __CORE_ALIGNED_ALLOCATOR_H__

#include <memory>
#include <exception>
#include <cstring>

namespace core
{
	template <class T, size_t align, int inst> class aligned_allocator;

	// Specialize for void
	template <size_t align, int inst>
	class aligned_allocator<void, align, inst>
	{
	public:
		using value_type      = void;
		using pointer         = void*;
		using const_pointer   = const void*;
		using size_type       = size_t;
		using difference_type = ptrdiff_t;

		template <class U>
		struct rebind
		{
			using other = aligned_allocator<U, align, inst>;
		};
	};


	// Class template aligned_allocator_base
	template <size_t align, int inst>
	class aligned_allocator_base
	{
	public:
		size_t capacity(void)
		{
			return heap_size;
		}

		size_t size(void)
		{
			return used_size;
		}
	protected:
		void* arw_allocate(size_t size)
		{
			if (size > max_bytes)
			{
				void* result = _aligned_malloc(size, align);
				if (result == nullptr)
					throw std::bad_alloc();
				return result;
			}
			else
			{
				char* result = nullptr;
				size_t count = chunk_count;
				free_chunk_node** current_list = reinterpret_cast<free_chunk_node**>(get_free_list(size));

				if (*current_list != nullptr)
				{
					result = (*current_list)->buffer;
					*current_list = (*current_list)->next;
				}
				else
				{
					size_t align_bytes = round_up(size);
					size_t total_bytes = align_bytes * count;
					size_t free_bytes = free_end - free_start;

					if (free_bytes >= total_bytes)
					{
						result = free_start;
						free_start += total_bytes;
					}
					else if (free_bytes >= align_bytes)
					{
						count = free_bytes / align_bytes;
						total_bytes = align_bytes * count;
						result = free_start;
						free_start += total_bytes;
					}
					else
					{
						if (free_bytes > 0)
						{
							free_chunk_node** free_list_left = reinterpret_cast<free_chunk_node**>(get_free_list(free_bytes));
							reinterpret_cast<free_chunk_node*>(free_start)->next = *free_list_left;
							*free_list_left = reinterpret_cast<free_chunk_node*>(free_start);
							free_start = free_end;
						}
						result = chunk_alloc(align_bytes, count);
					}
					if (result != nullptr && count > 1)
					{
						char *cur, *next = result + align_bytes;
						*current_list = reinterpret_cast<free_chunk_node*>(next);
						for (size_t i = 2; i < count; ++i)
						{
							cur = next;
							next += align_bytes;
							reinterpret_cast<free_chunk_node*>(cur)->next = reinterpret_cast<free_chunk_node*>(next);
						}
						reinterpret_cast<free_chunk_node*>(next)->next = nullptr;
					}
				}
				if (result != nullptr)
					used_size += size;
				else
					throw std::bad_alloc();
				return reinterpret_cast<void*>(result);
			}
		}

		void* arw_reallocate(void* p, size_t old_size, size_t new_size)
		{
			void* result = nullptr;
			size_t copy_size;

			if (old_size > max_bytes && new_size > max_bytes)
			{
				result = _aligned_realloc(p, new_size, align);
			}
			if (round_up(old_size) == round_up(new_size))
			{
				result = p;
				used_size -= old_size;
				used_size += new_size;
			}
			else
			{
				result = arw_allocate(new_size);
				if (result == nullptr)
				{
					copy_size = new_size > old_size ? old_size : new_size;
					std::memcpy(result, p, copy_size);
					arw_deallocate(p, old_size);
				}
			}
			if (result == nullptr)
				throw std::bad_alloc();
			return result;
		}

		void arw_deallocate(void* p, size_t size)
		{
			if (size > max_bytes)
			{
				_aligned_free(p);
			}
			else
			{
				free_chunk_node** current_list = reinterpret_cast<free_chunk_node**>(get_free_list(size));
				reinterpret_cast<free_chunk_node*>(p)->next = *current_list;
				*current_list = reinterpret_cast<free_chunk_node*>(p);
				used_size -= size;
			}
		}

		void release(void)
		{
			if (used_size != 0)
				return;
			while (memory_list != nullptr)
			{
				void* next = *reinterpret_cast<void**>(memory_list);
				// std::cout << "free: ";
				// std::cout << std::hex << std::setiosflags(std::ios::showbase);
				// std::cout << reinterpret_cast<size_t>(memory_list) << std::endl;
				free(memory_list);
				memory_list = next;
			}
			heap_size = 0;
			used_size = 0;
		}
	private:
		inline size_t round_up(size_t bytes)
		{
			return ((bytes + align - 1) & ~(align - 1));
		}

		inline void** get_free_list(size_t bytes)
		{
			return reinterpret_cast<void**>(free_list + (bytes + align - 1) / align - 1);
		}

		char* chunk_alloc(size_t align_bytes, size_t& count)
		{
			char* result = nullptr;
			size_t memory_size;
			size_t total_bytes = align_bytes * count;

			if (heap_size < heap_threshold)
				memory_size = total_bytes << 1;
			else
				memory_size = (heap_size >> 7) << 3;
			while (memory_size >= total_bytes)
			{
				void* p = malloc(memory_size + memory_surplus);
				// std::cout << "malloc: ";
				// std::cout << std::hex << std::setiosflags(std::ios::showbase);
				// std::cout << reinterpret_cast<size_t>(p) << std::endl;
				if (p != nullptr)
				{
					result = reinterpret_cast<char*>((reinterpret_cast<size_t>(p) + memory_surplus) & ~(align - 1));
					free_start = result + total_bytes;
					free_end = result + memory_size;
					heap_size += memory_size;
					*reinterpret_cast<void**>(p) = memory_list;
					memory_list = reinterpret_cast<void**>(p);
					break;
				}
				memory_size >>= 1;
			}
			if (result == nullptr)
			{
				for (size_t size = align_bytes; size <= max_bytes; size += align)
				{
					free_chunk_node** current_list = reinterpret_cast<free_chunk_node**>(get_free_list(size));
					if (*current_list != nullptr)
					{
						count = 1;
						result = (*current_list)->buffer;
						free_start = result + align_bytes;
						free_end = result + size;
						break;
					}
				}
			}
			return result;
		}
	private:
		union free_chunk_node
		{
			free_chunk_node*    next;
			char                buffer[1];
		};
	private:
		static constexpr size_t max_bytes      = align << 4;
		static constexpr size_t free_list_size = 16;
		static constexpr size_t chunk_count    = 16;
		static constexpr size_t heap_threshold = (max_bytes * chunk_count) << 5;
		static constexpr size_t memory_surplus = sizeof(void*) + align - 1;

		static size_t           heap_size;
		static size_t           used_size;
		static char*            free_start;
		static char*            free_end;
		static void*            memory_list;
		static free_chunk_node* free_list[free_list_size];
	};

	// Initialize static variables
	template <size_t align, int inst>
	size_t aligned_allocator_base<align, inst>::heap_size = 0;
	template <size_t align, int inst>
	size_t aligned_allocator_base<align, inst>::used_size = 0;
	template <size_t align, int inst>
	char*  aligned_allocator_base<align, inst>::free_start = nullptr;
	template <size_t align, int inst>
	char*  aligned_allocator_base<align, inst>::free_end = nullptr;
	template <size_t align, int inst>
	void* aligned_allocator_base<align, inst>::memory_list = nullptr;
	template <size_t align, int inst>
	typename aligned_allocator_base<align, inst>::free_chunk_node* aligned_allocator_base<align, inst>::free_list[free_list_size] =
	{
		nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
		nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr
	};


	// Class template aligned_allocator
	template <class T, size_t align, int inst = 0>
	class aligned_allocator : public aligned_allocator_base<align, inst>
	{
	public:
		using value_type      = T;
		using pointer         = value_type*;
		using const_pointer   = const value_type*;
		using size_type       = size_t;
		using difference_type = ptrdiff_t;

		template <class U>
		struct rebind
		{
			using other = aligned_allocator<U, align, inst>;
		};

		using propagate_on_container_copy_assignment = std::false_type;
		using propagate_on_container_move_assignment = std::false_type;
		using propagate_on_container_swap            = std::false_type;
		using is_always_equal                        = std::true_type;
	public:
		// Construct default aligned_allocator
		aligned_allocator(void) noexcept
		{
		}
		// Construct by copying
		aligned_allocator(const aligned_allocator<T, align, inst>&) noexcept
		{
		}
		// Construct from a related aligned_allocator
		template<class U>
		aligned_allocator(const aligned_allocator<U, align, inst>&) noexcept
		{
		}

		// Destructor
		~aligned_allocator(void)
		{
			this->release();
		}

		// Assign from a related aligned_allocator
		template<class U>
		aligned_allocator<T, align, inst>& operator=(const aligned_allocator<U, align, inst>&)
		{
			return (*this);
		}

		// Return address of mutable x
		pointer address(value_type& x) const noexcept
		{
			return (std::addressof(x));
		}

		// Return address of nonmutable x
		const_pointer address(const value_type& x) const noexcept
		{
			return (std::addressof(x));
		}

		// Allocate array of n elements
		pointer allocate(size_type n, typename aligned_allocator<void, align, inst>::const_pointer hint = nullptr)
		{
			return (static_cast<pointer>(this->arw_allocate(n * sizeof(value_type))));
		}

		// Deallocate object at p
		void deallocate(pointer p, size_type n)
		{
			this->arw_deallocate(p, n * sizeof(value_type));
		}

		// Estimate maximum array size
		size_type max_size(void) const noexcept
		{
			return (static_cast<size_t>(-1) / sizeof(value_type));
		}

		// Construct U(Args...) at p
		template<class U, class... Args>
		void construct(U* p, Args&&... args)
		{
			::new ((void*)p) U(std::forward<Args>(args)...);
		}

		// Destroy object at p
		template <class U>
		void destroy(U* p)
		{
			p->~U();
		}
	};

	template <class T1, class T2, size_t align, int inst>
	inline bool operator==(const aligned_allocator<T1, align, inst>&, const aligned_allocator<T2, align, inst>&)
	{
		return true;
	}
	template <class T1, class T2, size_t align, int inst>
	inline bool operator!=(const aligned_allocator<T1, align, inst>&, const aligned_allocator<T2, align, inst>&)
	{
		return false;
	}

} // namespace core

#endif

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