经过这几天的练习和做停车场项目,发现链表的应用非常广泛,如果可以用好它,可以解决很多的问题。所以整理一遍链表的内容。
特点 :
每个元素(表项)由结点(Node)构成。
线性结构 。
结点可以连续,可以不连续存储。
结点的逻辑顺序与物理顺序可以不一致。
表可扩充。
#ifndef _LINKLIST_H_
#define _LINKLIST_H_
#define SUCCESS 1000001
#define FAILURE 1000002
#define TRUE 1000003
#define FALSE 1000004
typedef int ElemType;
struct node
{
ElemType data;
struct node *next;
};
typedef struct node Node;
typedef Node *LinkList;
int ListInit(LinkList *L);
int ListInsert(LinkList *L,int i, ElemType e);
int ListTraverse(LinkList l,void(*print)(ElemType));
int GetElem(LinkList l,int k,ElemType *e);
int ListLength(LinkList l);
int ListEmpty(LinkList l);
int ListDelete(LinkList l,int i,ElemType *e);
int ListClean(LinkList l);
int ListDestroy(LinkList *l);
#endif
#include<stdio.h>
#include"linklist.h"
void visit(ElemType a)
{
printf("%d ",a);
}
int main()
{
int ret,i;
int place =0;
ElemType e;
LinkList list;
ret = ListInit(&list);
if(FAILURE == ret)
{
printf("Init Failure!\n");
}
else
{
printf("Init success!\n");
}
for(i = 0; i<10; i++)
{
ret = ListInsert(&list,i+1,i+1);
if(FAILURE == ret)
{
printf("Insert %d Failure!\n",i+1);
}
else
{
printf("Insert %d Success!\n",i+1);
}
}
ret = ListTraverse(list,visit);
if(FAILURE == ret)
{
printf("Traverse Failure!\n");
}
else
{
printf("Traverse Success!\n");
}
place = 4;
ret = GetElem(list,place,&e);
if(FAILURE == ret)
{
printf("Get %dth Failure!\n",place);
}
else
{
printf("%dth Element is %d\n",place,e);
}
ret = ListLength(list);
printf("Length is %d\n",ret);
ret = ListEmpty(list);
if(TRUE == ret)
{
printf("List is Empty!\n");
}
else
{
printf("List is't Empty!\n");
}
place = 3;
ret = ListDelete(list,place,&e);
if(SUCCESS == ret)
{
printf("Delete %d Success!\n",e);
}
else
{
printf("Delete Failure!\n");
}
ret = ListTraverse(list,visit);
if(FAILURE == ret)
{
printf("Traverse Failure!\n");
}
else
{
printf("Traverse Success!\n");
}
/* ret = ListClean(list);
if(SUCCESS == ret)
{
printf("Clear Success!\n");
}
ret = ListLength(list);
printf("Length is %d\n",ret);
ret = ListDestroy(&list);
if(SUCCESS == ret)
{
printf("Destroy Success!\n");
}
free(list);*/
ret = ReverseList(list);
if(ret == 1)
{
ret = ListTraverse(list,visit);
if(FAILURE == ret)
{
printf("Traverse Failure!\n");
}
else
{
printf("Traverse Success!\n");
}
}
return 0;
}
#include<stdio.h>
#include"linklist.h"
#include<stdlib.h>
int ListInit(LinkList *L)
{
(*L) = (LinkList)malloc(sizeof(Node));
if(NULL == (*L))
{
return FAILURE;
}
(*L)->next = NULL;
return SUCCESS;
}
int ListInsert(LinkList *L,int i,ElemType e)
{
LinkList p = *L;
int j = 1;
while(p!=NULL&&j<i)
{
p=p->next;
j++;
}
if(p==NULL||j>i)
{
return FAILURE;
}
LinkList n =(LinkList)malloc(sizeof(Node));
if(NULL == n)
{
return FAILURE;
}
n->data = e;
n->next = p->next;
p->next = n;
}
int ListTraverse(LinkList l,void(*print)(ElemType))
{
if(NULL == l)
{
return FAILURE;
}
LinkList p = l->next;
while(p)
{
print(p->data);
p = p->next;
}
return SUCCESS;
}
int GetElem(LinkList l, int k, ElemType *e)
{
int length = 0;
LinkList p = l->next;
while(p)
{
length++;
if(k == length)
{
break;
}
p = p->next;
}
if(k>length)
{
return FAILURE;
}
*e = p->data;
return SUCCESS;
}
int ListLength(LinkList l)
{
int length = 0;
LinkList p = l->next;
while(p)
{
p = p->next;
length ++;
}
return length;
}
int ListEmpty(LinkList l)
{
return (l->next == NULL)?TRUE:FALSE;
}
int ListDelete(LinkList l, int i,ElemType *e)
{
LinkList p = l;
int j = 1;
LinkList tmp;
while(p!=NULL&&j<i)
{
p = p->next;
j++;
}
if(p == NULL || j>i)
{
return FAILURE;
}
tmp = p->next;
p->next = tmp->next;
free(tmp);
return SUCCESS;
}
int ListClean(LinkList l)
{
LinkList p = l;
LinkList tmp;
while(p->next)
{
tmp = p->next;
p->next = tmp->next;
free(tmp);
}
return SUCCESS;
}
int ListDestroy(LinkList *l)
{
free(*l);
*l=NULL;
return SUCCESS;
}
int ReverseList(LinkList l)
{
if(l == NULL)return 0;
LinkList p = l->next;
l->next = NULL;
while(p != NULL)
{
LinkList q = p;
p = p->next;
q->next = l->next;
l->next = q;
}
return 1;
}