//线程池:
//三大优点:
//1.降低资源的消耗(通过重复利用已创建的线程,降低线程创建与销毁带来的消耗;
//2.提高相应速度,当任务到达时,不需要等待线程创建就可以立即执行;
//3.提高线程的可管理性,使用线程池可以统一进行线程分配、调度与监控;
//corePool: 核心线程池;
//BlockingQueue: 阻塞队列
//MaxPool: 线程池容纳的最大线程数量
//创建无大小限制的线程池
public class Main {
public static void main(String[] args) {
// ExecutorService executor1 = Executors.newCachedThreadPool();
// for(int i=0;i<10;i++) {
// int index = i;
// executor1.submit(new Runnable() {
//
// @Override
// public void run() {
// System.out.println(Thread.currentThread().getName()+",i = "+index);
// }
// });
// }
// executor1.shutdown();
//创建单线程的线程池
// ExecutorService executor2 = Executors.newSingleThreadExecutor();
// for(int i=0;i<10;i++) {
// int index = i;
// executor2.submit(new Runnable() {
//
// @Override
// public void run() {
// System.out.println(Thread.currentThread().getName()+",i = "+index);
// }
// });
// }
// executor2.shutdown();
//创建固定大小的线程池
// ExecutorService executor3 = Executors.newFixedThreadPool(3);
// for(int i=0;i<10;i++) {
// int index = i;
// executor3.submit(new Runnable() {
//
// @Override
// public void run() {
// System.out.println(Thread.currentThread().getName()+",i = "+index);
// }
// });
// }
// executor3.shutdown();
//创建定时调度池
ExecutorService executor4 = Executors.newScheduledThreadPool(2);
for(int i=0;i<10;i++) {
int index = i;
executor4.submit(new Runnable() {
@Override
public void run() {
System.out.println(Thread.currentThread().getName()+",i = "+index);
}
});
}
executor4.shutdown();
}
}