一,MessageQueue
消息队列故名思意是用来存储消息的,不过它不是队列,是链表,消息队列有两个操作,一个是入队操作enqueueMessage(),另一个是读取操作next(),入队操作是往消息队列中插入一条消息,读取消息是从消息队列中取出一条消息并将其从消息对列中移除。
二,Looper
在消息机制中扮演着消息循环的角色,具体来说就是它不停的从MessageQueue中查看是否有新消息,如果有新消息就立即处理,
Looper.prepare()为当前线程创建一个Looper,并且会创建一个消息队列
源码如下
/** Initialize the current thread as a looper.
* This gives you a chance to create handlers that then reference
* this looper, before actually starting the loop. Be sure to call
* {@link #loop()} after calling this method, and end it by calling
* {@link #quit()}.
*/
public static void prepare() {
prepare(true);
}
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
private Looper(boolean quitAllowed){
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}
所以在Looper.prepare()为当前线程创建了Looper和MessageQueue;
Looper.loop()该方法是一个死循环,它会调用MessageQueue的next()方法来在消息队列中查找新的消息,如果有新的消息会调用Handler的dispatchMessage(msg)方法,该方法中调用handlerMessage方法,交给handler来处理,源码中msg.target是发送这条消息的Handler对象
/**
* Run the message queue in this thread. Be sure to call
* {@link #quit()} to end the loop.
*/
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
// This must be in a local variable, in case a UI event sets the logger
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
**msg.target.dispatchMessage(msg);**
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycle();
}
}
Handler的dispatchMessage方法
/**
* Handle system messages here.
*/
public void dispatchMessage(Message msg) {
if (msg.callback != null) {
handleCallback(msg);
} else {
if (mCallback != null) {
if (mCallback.handleMessage(msg)) {
return;
}
}
handleMessage(msg);
}
}
三,Handler
Handler有一系列的sendMessage方法,不过最终都是调用sendMessageAtTime方法
源码
public final boolean sendMessage(Message msg)
{
return sendMessageDelayed(msg, 0);
}
public final boolean sendMessageDelayed(Message msg, long delayMillis)
{
if (delayMillis < 0) {
delayMillis = 0;
}
return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
MessageQueue queue = mQueue;
if (queue == null) {
RuntimeException e = new RuntimeException(
this + " sendMessageAtTime() called with no mQueue");
Log.w("Looper", e.getMessage(), e);
return false;
}
return enqueueMessage(queue, msg, uptimeMillis);
}
最后将消息发从消息队列中入队
再看一下sendEmptyMessage
public final boolean sendEmptyMessage(int what)
{
return sendEmptyMessageDelayed(what, 0);
}
public final boolean sendEmptyMessageDelayed(int what, long delayMillis) {
Message msg = Message.obtain();
msg.what = what;
return sendMessageDelayed(msg, delayMillis);
}
sendEmptyMessage表示发送空的消息,即Message里面没有数据
我们在调用Handler的默认构造方法public Handler()创建handler的时候,它会调用public Handler(Callback callback, boolean async)
/**
* Default constructor associates this handler with the {@link Looper} for the
* current thread.
*
* If this thread does not have a looper, this handler won't be able to receive messages
* so an exception is thrown.
*/
public Handler() {
this(null, false);
}
public Handler(Callback callback, boolean async) {
if (FIND_POTENTIAL_LEAKS) {
final Class<? extends Handler> klass = getClass();
if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
(klass.getModifiers() & Modifier.STATIC) == 0) {
Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
klass.getCanonicalName());
}
}
//获取当前线程的Looper
mLooper = Looper.myLooper();
if (mLooper == null) {
throw new RuntimeException(
"Can't create handler inside thread that has not called Looper.prepare()");
}
mQueue = mLooper.mQueue;
mCallback = callback;
mAsynchronous = async;
}
所以如果当前线程没有创建Looper对象会抛出异常”Can’t create handler inside thread that has not called Looper.prepare()”
总结:具体的流程是:handler发送一条新的消息,然后这个消息会进入消息队列,这个过程是有handler完成的,此时,Looper一直在循环查找消息队列中是否有新的消息,此刻发现来了新的消息,就调用MessageQueue的next()方法将消息取出来,并将其从消息队列中移除,然后在Looper的loop()中调用handler的dipatchMessage方法将消息交给handler的handleMessage()方法去处理