Windows 读取wav文件字节流并播放
使用Windows Wave相关API播放wav文件,实现文件读取进内存,按照一定字节数播放,
对wav文件音频格式进行检测,只能播放48kHz采样率,16bit位深,单通道格式的音频文件。
* @brief wav文件读取解析和使用Windows api输出
* @date 2024-08-02
* @author shentujia@qq.com
*/
#include <iostream>
#include <fstream>
#include <string>
#include <vector>
#include "WAVHeader.h"
#include<Windows.h>
#include <MMSystem.h>
#pragma comment(lib, "winmm.lib")
// 48k 16bit 1channels 音频采样100ms数据大小为9600字节
#define WAVE_BUFFER_SIZE 9600
using namespace std;
HWAVEOUT hWaveOut; // waveOut设备句柄
WAVEHDR waveOutHdr; // waveOut数据块头
int main()
{
string audio_file = "rain_48khz_1ch_16bit.wav";
ifstream fin(audio_file, ios::binary);
if (!fin) {
cout << "open file failed!" << endl;
return 1;
}
WAVHeader header;
//读取wav文件头并保存到header对象中
fin.read((char*)&header, sizeof(header));
if (strncmp(header.riff.chunkID, "RIFF", 4) != 0 || strncmp(header.riff.format, "WAVE", 4) != 0
|| strncmp(header.fmt.chunkID, "fmt ", 4) != 0 || strncmp(header.data.chunkID, "data", 4) != 0) {
cout << "file is not a valid WAV file" << endl;
return 1;
}
//判断音频文件是否为16bit 1channels 采样率为48000的音频文件
if(header.fmt.numChannels != 1 || header.fmt.bitsPerSample != 16||header.fmt.sampleRate!=48000){
cout << "only support 8bit 1channels audio file" << endl;
return 1;
}
WAVEFORMATEX waveFormat;
/*
WAVEFORMATEX是一种数据结构,用于指定波形音频流的数据格式。它包含以下字段:
wFormatTag:设置波形声音的格式。
nChannels:设置音频文件的通道数量,对于单声道的声音,此值为1;对于立体声,此值为2。
nSamplesPerSec:设置每个声道播放和记录时的样本频率。
nAvgBytesPerSec:设置每秒平均字节数。
nBlockAlign:设置数据块的对齐方式,即最小数据的原子大小。
wBitsPerSample:设置每个样本的位数。
cbSize:设置此结构的大小。
*/
waveFormat.wFormatTag = WAVE_FORMAT_PCM;
waveFormat.nChannels = header.fmt.numChannels;
waveFormat.nSamplesPerSec = header.fmt.sampleRate;
waveFormat.nBlockAlign = header.fmt.blickAlign;
waveFormat.wBitsPerSample = header.fmt.bitsPerSample;
waveFormat.nAvgBytesPerSec = waveFormat.nSamplesPerSec * waveFormat.wBitsPerSample / 8;
waveFormat.cbSize = 0;
if (waveOutOpen(&hWaveOut, WAVE_MAPPER, &waveFormat, (DWORD_PTR)0, 0, CALLBACK_FUNCTION) != MMSYSERR_NOERROR) {
cout << "无法打开音频设备" << endl;
return 1;
}
char* pcmData = new char[header.data.chunkSize];
//读取wav文件的pcm数据部分,保存到char 数组中
fin.read(pcmData, header.data.chunkSize);
// 计算1毫秒内的样本字节数
int bytesPerMs = (header.fmt.sampleRate / 1000) * (header.fmt.bitsPerSample / 8) * header.fmt.numChannels;
WAVEHDR* waveHdr = new WAVEHDR();
std::vector<char*>char_points;
for (int i = 0; i < header.data.chunkSize; i += WAVE_BUFFER_SIZE) {
int buffersize = min(WAVE_BUFFER_SIZE, header.data.chunkSize - i);
char* perFrameData = new char[WAVE_BUFFER_SIZE];
char_points.push_back(perFrameData);
memcpy(perFrameData, pcmData + i, WAVE_BUFFER_SIZE);
cout << "play " << i << " to " << i + WAVE_BUFFER_SIZE << " bytes" <<",total:" <<header.data.chunkSize<< endl;
waveHdr->lpData = perFrameData;
waveHdr->dwBufferLength = buffersize;
waveHdr->dwFlags = 0;
waveHdr->dwLoops = 0;
if (waveOutPrepareHeader(hWaveOut, waveHdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) {
cout << "无法准备音频数据" << endl;
break;
}
if (waveOutWrite(hWaveOut, waveHdr, sizeof(WAVEHDR)) != MMSYSERR_NOERROR) {
cout << "无法播放音频" << endl;
waveOutUnprepareHeader(hWaveOut, waveHdr, sizeof(WAVEHDR));
break;
}
Sleep(90);
}
getchar();
fin.close();
waveOutClose(hWaveOut);
//使用new创建的对象需要手动delete
delete waveHdr;
delete[] pcmData;
for (auto& p : char_points) {
delete[] p;
}
}