startService和bindService同时调用后, 必须对应调用stop和unbind,Service才会destroy。
一个已经存活的Service被bind过,然后解绑后重新bind,Service的onBind方法可能不会再次被调用,因为intent相同:
public boolean filterEquals(Intent other) {
if (other == null) {
return false;
}
// 比较Intent中的各项指标:Action,Uri,MIME type,包名,Component,Category
if (!Objects.equals(this.mAction, other.mAction)) return false;
if (!Objects.equals(this.mData, other.mData)) return false;
if (!Objects.equals(this.mType, other.mType)) return false;
if (!Objects.equals(this.mPackage, other.mPackage)) return false;
if (!Objects.equals(this.mComponent, other.mComponent)) return false;
if (!Objects.equals(this.mCategories, other.mCategories)) return false;
return true;
}
官方文档中说,如果多个client绑定服务,那么服务只有在第一次会执行onBind,如下:
如果你的Service被start, 并且被bind,那么当解除所有绑定, 系统调用onUnbind的, 你可以在onUnbind中返回true, 这样你你可以在下次bindService的时候, 可以回调onRebind(不会回调onBind了, 放心吧), onRebind方法返回值void, 但是client仍然可以拿到IBinder对象(这是因为IBind对象被系统缓存起来了),onUnbind中返回false,那么依然会回调onBind.
public interface ServiceConnection {
/**
* Called when a connection to the Service has been established, with
* the {@link android.os.IBinder} of the communication channel to the
* Service.
*
* @param name The concrete component name of the service that has
* been connected.
*
* @param service The IBinder of the Service's communication channel,
* which you can now make calls on.
*/
public void onServiceConnected(ComponentName name, IBinder service);
/**
* Called when a connection to the Service has been lost. This typically
* happens when the process hosting the service has crashed or been killed.
* This does <em>not</em> remove the ServiceConnection itself -- this
* binding to the service will remain active, and you will receive a call
* to {@link #onServiceConnected} when the Service is next running.
*
* @param name The concrete component name of the service whose
* connection has been lost.
*/
public void onServiceDisconnected(ComponentName name);
}
onServiceDisconnected只有在Service链接异常丢失的时候才会调用,主动unbindService,不会调用onServiceDisconnected。
onServiceConnected和onServiceDisconnected都是在UI线程调用.