服务器:
#include <stdio.h>
#include <WINSOCK2.H>
#pragma comment(lib, "ws2_32.lib")
/******************************************
函数名称:server
输入参数:
函数功能:
修改时间:
*******************************************/
void main()
{
// 初始化
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != NO_ERROR)
{
printf("Error at WSAStartup() \n");
}
// 建立socket
SOCKET server;
server = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if ( server == INVALID_SOCKET )
{
printf("Error at socket(): %d \n", WSAGetLastError());
WSACleanup();
return;
}
// 绑定socket
int iRet;
sockaddr_in service;
service.sin_family = AF_INET;
service.sin_addr.s_addr = inet_addr( "192.168.102.88" );
service.sin_port = htons( 27015 );
iRet = bind(server, (SOCKADDR*) &service, sizeof(service));
if (SOCKET_ERROR == iRet)
{
printf("bind() failed. \n");
closesocket(server);
return;
}
// 监听 socket
if ( listen( server, 1 ) == SOCKET_ERROR )
printf( "Error listening on socket. \n");
// 接受连接
SOCKET AcceptSocket;
printf("Waiting for client to connect... \n");
while (1)
{
AcceptSocket = SOCKET_ERROR;
while ( AcceptSocket == SOCKET_ERROR )
{
AcceptSocket = accept( server, NULL, NULL);
}
printf( "Client Connected. \n");
server = AcceptSocket;
break;
}
// 发送接受数据
int iSent;
int iRecv = SOCKET_ERROR;
char sendbuf[32] = "Server: Sending Data.";
char recvbuf[32] = "";
iRecv = recv( server, recvbuf, 32, 0);
printf("Bytes Recv: %d \n", iRecv);
iSent = send( server, sendbuf, strlen(sendbuf), 0);
printf("Bytes Sent: %d \n", iSent);
return;
}
客户端:
#include <stdio.h>
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
/******************************************
函数名称:
输入参数:client
函数功能:
修改时间:
*******************************************/
void main()
{
// 初始化 Winsock,版本协商
WSADATA wsaData;
int iResult = WSAStartup( MAKEWORD(2,2), &wsaData );
if ( iResult != NO_ERROR )
{
printf("Error at WSAStartup()\n");
}
// 创建套接字.
SOCKET client;
client = socket( AF_INET, SOCK_STREAM, IPPROTO_TCP );
if (client == INVALID_SOCKET)
{
printf("Error at socket(): %d \n", WSAGetLastError());
WSACleanup();
return;
}
// 连接到服务器.
int iRet;
sockaddr_in clientService;
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr("192.168.102.88");
clientService.sin_port = htons( 27015 );
iRet = connect( client, (SOCKADDR*) &clientService, sizeof(clientService));
if (iRet == SOCKET_ERROR)
{
printf( "connect the server failed.\n" );
WSACleanup();
return;
}
// 发送并接收数据.
int iSent;
int iRecv = SOCKET_ERROR;
char sendbuf[32] = "Client: Sending data.";
char recvbuf[32] = "";
iSent = send( client, sendbuf, strlen(sendbuf), 0 );
printf( "Bytes Sent: %d \n", iSent );
while( iRecv == SOCKET_ERROR ) {
iRecv = recv( client, recvbuf, 32, 0 );
if ( iRecv == 0 || iRecv == WSAECONNRESET ) {
printf( "Connection Closed.\n");
break;
}
if (iRecv < 0)
return;
printf( "Bytes Recv: %d \n", iRecv );
}
return;
}