NHibernate学习

NHB中主要接口的介绍

ISession
ISession是面向用户的主要接口,主要用于对象持久化,数据加载等操作,支持数据库事务,它隐藏了NHB内部复杂的实现细节,ISession由ISessionFactory创建。

ISessionFactory
ISessionFactory是NHB内部的核心类,它维护到持久机制(数据库)的连接并对它们进行管理,同时还会保存所有持久对象的映射信息。
ISessionFactory由Configuration创建,因为创建ISessionFactory的开销非常大(需要加载映射信息),所以这个对象一般使用Singleton(单例)模式。

ITransaction
ITransaction是NHB的事务处理接口,它只是简单的封装了底层的数据库事务。
事务必须由ISession来启动。

ICriteria
ICriteria是Expression(表达式)数据加载接口,Expression是一个关系表达式组合,通过它能产生SQL语句的Where部分, 用户需要通过ISession来间接调用它。

IQuery
IQuery是HQL数据加载接口,HQL(Hibernate Query Language)是NHB专用的面向对象的数据查询语言,它与数据库的SQL有些类似,但功能更强大!同ICriteria一样,也需要通过ISession来间接调用它。

游戏开始,嘿嘿--------------------------------------------------------------------
数据库:abcd_NHB
创建Users表的SQL脚本:

CREATE TABLE [dbo].[Users] (
    [Id] [int] IDENTITY (1, 1) NOT NULL ,
    [Name] [varchar(100)] NOT NULL)


新建项目:NHB
NHB的 测试项目:TestNHB 


NHB添加引用:NHibernate,Iesi.Collections

TestNHB添加引用:NHibernate,Iesi.Collections,NHB

========NHB----------App.config=============

<?xml version="1.0" encoding="utf-8" ?>
<configuration>
 <configSections>
  <section name="nhibernate" type="System.Configuration.NameValueSectionHandler, System, Version=1.0.5000.0,Culture=neutral, PublicKeyToken=b77a5c561934e089" />
 </configSections>
  <nhibernate>
  <!--连接提供者,取值必须是实现了IConnectionProvider接口的类的全名,当前版本只能取值NHibernate.Connection.DriverConnectionProvider-->
  <add key="hibernate.connection.provider" value="NHibernate.Connection.DriverConnectionProvider"/>
  <!--数据库方言,取值必须是继承之Dialect的类的全名,最常用的就是NHibernate.Dialect.MsSql2000Dialect-->
  <add key="hibernate.dialect" value="NHibernate.Dialect.MsSql2000Dialect" />
  <!--数据驱动类,取值必须是实现了IDriver接口的类的全名,常用的选择有NHibernate.Driver.SqlClientDriver, NHibernate.Driver.OleDbDriver等-->
  <add key="hibernate.connection.driver_class" value="NHibernate.Driver.SqlClientDriver" />
  <!--连接字符串,取值与driver_class对应即可-->
  <add key="hibernate.connection.connection_string" value="Server=.;initial catalog=abcd_NHB;User id=sa;password=1234;" />
  </nhibernate>
</configuration>


 ==========NHB-------Sessions.cs==============

using System;
using System.Collections.Generic;
using System.Text;
using NHibernate;
using NHibernate.Cfg;
using System.Reflection;

namespace NHB
{
    ///
    /// Sessions 的摘要说明。
    ///
    public class Sessions
    {
        private static readonly object lockObj = new object();
        private static ISessionFactory _factory;

        public Sessions()
        {
            //
            // TODO: 在此处添加构造函数逻辑
            //
        }
        public static ISessionFactory Factory
        {
            get
            {
                if (_factory == null)
                {
                    lock (lockObj) //确保当一个线程位于代码的临界区时,另一个线程不进入临界区。如果其他线程试图进入锁定的代码,则它将一直等待(即被阻止),直到该对象被释放。
                    {
                        if (_factory == null)
                        {
                            Configuration cfg = new Configuration(); //NHibernate.Cfg.Configuration的一个实例代表了应用程序中所有的.NET类到SQL数据库的映射的集合。Configuration用于构造一个(不可变的)ISessionFactory。这些映射是从一些XML映射文件中编译得来的
                            cfg.AddAssembly(Assembly.GetExecutingAssembly());//Assembly指定一个程序集,GetExecutingAssembly获取包含当前执行的代码的程序集。
                            _factory = cfg.BuildSessionFactory(); //获取ISessionFactory
                        }
                    }
                }
                return _factory;
            }
        }
        public static ISession GetSession()
        {
            return Factory.OpenSession();//打开一个ISession
        }

    }

}

 ======TestNHB---------SessionsFixture.cs=========

using System;
using System.Collections.Generic;
using System.Text;
using NUnit.Framework;
using NHibernate;
using NHB;

namespace TestNHB
{
    [TestFixture]
    public class SessionsFixture
    {
        public SessionsFixture()
        {
            //
            // TODO: 在此处添加构造函数逻辑
            //
        }
        [Test] // 测试能否取得NHB会话工厂。
        public void FactoryTest()
        {
            ISessionFactory sf = Sessions.Factory;
            Assert.IsNotNull(sf, "get sessionfactory fail!");
        }
        [Test] // 测试能否取得NHB会话。
        public void GetSessionTest()
        {
            ISession s = Sessions.GetSession();
            Assert.IsNotNull(s, "get session fail!");
        }

    }

}

================NHB------Users.hbm.xml(属性---生成操作----嵌入的资源)========

<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.0">
  <class name="NHB.Users,NHB" table="Users">
    <id name="Id" type="Int32">
      <generator class="identity" />
    </id>
    <property name="Name" type="String" />  
    </class>
</hibernate-mapping>

=========NHB----Users.cs=========

using System;
using System.Collections.Generic;
using System.Collections;
using System.Text;
using NHibernate;

namespace NHB
{
    [Serializable]
    public class Users
    {
        public Users()
        {
        }

        #region properties

        private int id;
        public int Id
        {
            get { return id; }
            set { id = value; }
        }

        private string name;
        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        #endregion

        /// <summary>
        /// 新增
        /// </summary>
        public void Create()
        {
            ISession s = Sessions.GetSession();
            ITransaction trans = null;
            try
            {
                if (!Users.FindByName_B(this.Name))
                {
                    trans = s.BeginTransaction();
                    s.Save(this);
                    trans.Commit();
                }
            }
            catch (HibernateException ex)
            {
                if (trans != null) trans.Rollback();
                throw ex;
            }
            finally
            {
                s.Close();
            }

        }

        /// <summary>
        /// 更新
        /// </summary>
        public void Update()
        {
            ISession s = Sessions.GetSession();
            ITransaction trans = null;
            try
            {
                trans = s.BeginTransaction();
                s.Update(this);
                trans.Commit();
            }
            catch (HibernateException ex)
            {
                if (trans != null) trans.Rollback();
                throw ex;
            }
            finally
            {
                s.Close();
            }
        }

        /// <summary>
        /// 删除
        /// </summary>
        public void Delete()
        {
            ISession s = Sessions.GetSession();
            ITransaction trans = null;
            try
            {
                trans = s.BeginTransaction();
                s.Delete(this);
                trans.Commit();
            }
            catch (HibernateException ex)
            {
                if (trans != null) trans.Rollback();
                throw ex;
            }
            finally
            {
                s.Close();
            }
        }

        /// <summary>
        /// 根据Name删除记录
        /// </summary>
        /// <param name="Name">Name</param>
        /// <returns>true or false</returns>
        public static bool Delete(string Name)
        {
            Users user_ = Users.FindByName(Name);
            if (user_ != null)
            {
                user_.Delete();
                Users user_null = Users.FindByName(Name);
                if (user_null == null)
                {
                    return true;
                }
                else
                {
                    return false;
                }
            }
            else
            {
                return false;
            }
        }

        /// <summary>
        /// 根据Name查找
        /// </summary>
        /// <param name="id"></param>
        /// <returns></returns>
        public static Users FindByName(string Name)
        {
            string hql = "from Users u where u.Name='" + Name + "'";

            ISession s = Sessions.GetSession();
            ITransaction trans = null;
            try
            {
                trans = s.BeginTransaction();
                IList userlist = s.Find(hql);
                if (userlist != null && userlist.Count>0)
                {
                    return (Users)userlist[0];
                }
                else
                {
                    return null;
                }

            }
            finally
            {
                s.Close();
            }
        }

        /// <summary>
        /// 根据Name查找记录,有则返回true,否则返回false
        /// </summary>
        /// <param name="Name">Name</param>
        /// <returns>true or false</returns>
        public static bool FindByName_B(string Name)
        {
            Users user_ = Users.FindByName(Name);
            if(user_!=null)
            {
                return true;
            }
            else
            {
                return false;
            }
        }

    }
}

 


======== TestNHB----UserFixture.cs======测试类


    [TestFixture]
    public class UserFixture
    {
        /// <summary>
        /// 测试添加用户
        /// </summary>
        [Test]
        public void TestAddUser()
        {
            Users newUser = new Users();
                newUser.Name = "abcd";
                newUser.Create();
                Assert.AreEqual("abcd", Users.FindByName("abcd").Name);
        }

        /// <summary>
        /// 测试修改
        /// </summary>
        [Test]
        public void TestUpdate()
        {
            Users users = Users.FindByName("abcd");
                users.Name = "long";
                users.Update();

                Assert.AreEqual("long", Users.FindByName("long").Name);
        }

        [Test]
        public void TestDelete()
        {
              Users newUser = new Users();
            newUser.Name = "long";
            newUser.Create();
            Assert.IsTrue(Users.Delete("long"));
        }

    }

 使用NUnit进行测试,绿了,测试通过。

今天看着又改了一下,加了两个方法:Delete(string Name)和FindByName_B(string Name),Create()也调整了一下,这样是为了不添加重复Name
菜归菜,简单归简单,但我在努力,这样就最好了

 
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