换AQS中的数据结构-节点和同步队列
同步器AQS中有两个参数:head,tail,分别指头节点,尾节点
节点Node中有两个参数:prev,next,分别指前一个节点,后一个节点
1.节点加入到同步队列
ReentrantLock代码:下面以ReentrantLock分析
final void lock() {
if (compareAndSetState(0, 1))
setExclusiveOwnerThread(Thread.currentThread());
else
acquire(1);
}
AQS代码:这里就是修改状态,设置排它,不成功就执行acquire(1)尝试获取锁
public final void acquire(int arg) {
if (!tryAcquire(arg) &&
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
}
这里很简单,没有什么特别的,就是tryAcquire()--这个方法AQS没有实现是由ReentrantLock实现的,返回true则说明拿到锁,如果返回false执行&&后面的acquireQueued()加入队列;
addWaiter()方法将节点通过CAS操作加入到上图中同步队列中的尾节点
AQS代码:
private Node addWaiter(Node mode) {
Node node = new Node(Thread.currentThread(), mode);
// Try the fast path of enq; backup to full enq on failure
Node pred = tail;
//说明:先来次快速的判断,是否能加入到尾节点;失败执行enq(CAS操作)
if (pred != null) {
node.prev = pred;
if (compareAndSetTail(pred, node)) {
pred.next = node;
return node;
}
}
enq(node);
return node;
}
AQS代码:
private Node enq(final Node node) {
for (;;) {//这个就是自旋,
Node t = tail;
if (t == null) { // Must initialize,这里是初始化的时候设置
if (compareAndSetHead(new Node()))
tail = head;
} else {
node.prev = t;
if (compareAndSetTail(t, node)) {//CAS操作
t.next = node;
return t;
}
}
}
}
2.首节点的变化
AQS代码:
final boolean acquireQueued(final Node node, int arg) {
boolean failed = true;
try {
boolean interrupted = false;
for (;;) {
//获取前一个节点
final Node p = node.predecessor();
if (p == head && tryAcquire(arg)) {//判断前一个节点是否是头结点,如果是则尝试拿锁
//拿锁成功后,设置为头节点,并且将前一个节点置为null
setHead(node);
p.next = null; // help GC
failed = false;
return interrupted;
}
//否则判断是否应该被阻塞,返回true(说明具有拿锁的权利了),执行parkAndCheckInterrupt阻塞。除了异常等待释放锁的时候唤醒
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
interrupted = true;
}
} finally {
if (failed)
cancelAcquire(node);
}
}
ReentrantLock代码:释放锁
public void unlock() {
sync.release(1);
}
public final boolean release(int arg) {
if (tryRelease(arg)) {//返回true,说明释放锁了
Node h = head;//找到头节点
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);//唤醒后继节点
return true;
}
return false;
}
唤醒后继节点,需要判断后继节点是否为CANCELLED状态
线程在队列中的状态枚举:
CANCELLED:值为1,表示线程的获锁请求已经“取消”
SIGNAL:值为-1,表示该线程一切都准备好了,就等待锁空闲出来给我
CONDITION:值为-2,表示线程等待某一个条件(Condition)被满足
PROPAGATE:值为-3,当线程处在“SHARED”模式时,该字段才会被使用上
初始化Node对象时,默认为0
private void unparkSuccessor(Node node) {
/*
* If status is negative (i.e., possibly needing signal) try
* to clear in anticipation of signalling. It is OK if this
* fails or if status is changed by waiting thread.
*/
int ws = node.waitStatus;
if (ws < 0)
compareAndSetWaitStatus(node, ws, 0);
/*
* Thread to unpark is held in successor, which is normally
* just the next node. But if cancelled or apparently null,
* traverse backwards from tail to find the actual
* non-cancelled successor.
*/
Node s = node.next;
//这里是判断是出于CANCELLED状态,如果是则从尾部往前找不是CANCELLED状态的节点
if (s == null || s.waitStatus > 0) {
s = null;
for (Node t = tail; t != null && t != node; t = t.prev)
if (t.waitStatus <= 0)
s = t;
}
if (s != null)
LockSupport.unpark(s.thread);//唤醒
}
Condition分析
一个Condition包含一个等待队列
同步队列与等待队列
await方法
public final void await() throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();//加入Condition
int savedState = fullyRelease(node);//释放锁
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
LockSupport.park(this);//在Condition 中等待
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
}
//被唤醒之后加入同步队列自旋争抢锁
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null) // clean up if cancelled
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
}
signal方法 唤醒Condition的第一个加入到同步队列取重新争抢锁
public final void signal() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
Node first = firstWaiter;//Condition中的first
if (first != null)
doSignal(first);
}
private void doSignal(Node first) {
do {
if ( (firstWaiter = first.nextWaiter) == null)
lastWaiter = null;
first.nextWaiter = null;
} while (!transferForSignal(first) &&
(first = firstWaiter) != null);
}
final boolean transferForSignal(Node node) {
/*
* If cannot change waitStatus, the node has been cancelled.
*/
if (!compareAndSetWaitStatus(node, Node.CONDITION, 0))
return false;
/*
* Splice onto queue and try to set waitStatus of predecessor to
* indicate that thread is (probably) waiting. If cancelled or
* attempt to set waitStatus fails, wake up to resync (in which
* case the waitStatus can be transiently and harmlessly wrong).
*/
//加入同步队列的尾部
Node p = enq(node);
int ws = p.waitStatus;
if (ws > 0 || !compareAndSetWaitStatus(p, ws, Node.SIGNAL))
LockSupport.unpark(node.thread);
return true;
}